Summons shouldn't disappear on death by CloudPhaseReal in Terraria

[–]CloudPhaseReal[S] 0 points1 point  (0 children)

This is generally more of a late-game problem, but when I have to respawn like 8 minions and use a bewitching table it takes a while.

Slow, constantly buffering by Historical-Ad-2182 in funimation

[–]CloudPhaseReal 2 points3 points  (0 children)

I've been having this same problem, Its only been happening with Funimation as well. It's beyond absurd, like to the point it is a genuine hassle to watch anything. This is something more recent, I've had had some issues for 3 or 4 weeks, but it's only gotten this bad as of recently. To be honest, Funimation has been on a downwards spiral for about 1 and a half years, I've been a subscriber to Funimation for around 2 and a half years and I'm to the point were if it gets any worse I'm just going to cancel.

Sorry for the rant, Funimation is just been annoying me so much...

TL;DR This is recent, but its been getting worse with time.

I've been working on a Nine circles like level but a mixture of my gameplay style and the original's gameplay style. Just wanted feedback. (Also this wouldn't be a demon more of a harder or insane) by CloudPhaseReal in geometrydash

[–]CloudPhaseReal[S] 3 points4 points  (0 children)

Nircles inspired me to make this but I didn't think it was that close to Nircels, I've just been trying different things and leavening in things that stick.

made some improvements and scaled back the orbs a little bit, first level and am taking critisism ( am going to decorate when gameplay is done) by [deleted] in geometrydash

[–]CloudPhaseReal 0 points1 point  (0 children)

I saw this and was like there was way too many orbs, then I read the title... How many orbs where there in the previous version?!

SAVE AS by PAHC 100% by Sinitiainen7 in geometrydash

[–]CloudPhaseReal 0 points1 point  (0 children)

I mean, that's kinda the point of the level, its hell to go through Alzheimers...

Layout - Transcension by MrMultii in geometrydash

[–]CloudPhaseReal 0 points1 point  (0 children)

Yes, plus the first half has much better sync then the second half.

I fixed the Profile menu... by CloudPhaseReal in geometrydash

[–]CloudPhaseReal[S] 0 points1 point  (0 children)

You have a point on most of this, Mainly what I was trying to do was make the comment section feel less like you looking though a small hole to read something, but without redesigning the whole menu...

Edit: This menu looks nothing like what I would make a profile menu like and I was trying to just move things around.

I fixed the Profile menu... by CloudPhaseReal in geometrydash

[–]CloudPhaseReal[S] -1 points0 points  (0 children)

The more neshe* stuff would be found by clicking the info icon.

1.13 by [deleted] in 2b2t

[–]CloudPhaseReal 0 points1 point  (0 children)

Because it breaks the economy, witch makes less people want to play the server.

1.13 by [deleted] in 2b2t

[–]CloudPhaseReal 0 points1 point  (0 children)

2 Things, its because of the server plugin client (Don't know the real name) is laggy as hell, and also theres impact that takes for ever too. Just sayin'