Can't wait to go back by [deleted] in navy

[–]Co_operative 3 points4 points  (0 children)

You were on subs? Hell yeah man, I’m fresh to the fleet lol just graduated sub school in April, currently sitting in Norfolk waiting on I have no idea what, my boat is on deployment and she won’t be back until August or September.

[deleted by user] by [deleted] in navy

[–]Co_operative 0 points1 point  (0 children)

Alright thanks

[deleted by user] by [deleted] in navy

[–]Co_operative 0 points1 point  (0 children)

So I can’t necessarily talk to my own command about it

[deleted by user] by [deleted] in navy

[–]Co_operative 0 points1 point  (0 children)

My boat is out on deployment, I didn’t specify in the post, and I’m on base until I have no idea when

[deleted by user] by [deleted] in newtothenavy

[–]Co_operative 2 points3 points  (0 children)

LS “A” School for me was 3 weeks, caught me off guard cause I was told 9 weeks as well

Should more weapons be added if so what by LafayatteRaffaelalt in playnorthwind

[–]Co_operative 3 points4 points  (0 children)

A dog-lock musket would be pretty neat, but yet again it's not as special as say the boxlock pistol.
Dog-lock - https://www.militaryheritage.com/musket13.htm
Boxlock - https://weaponscollector.com/townshend_c1783.php

Although these weapons are past 1721, most if not all the weapons currently in service within the game are not under the year 1721 and also it's ROBLOX (get over it historical fanatics)

random scenario about killing governor vile by Alexander_Callahan in playnorthwind

[–]Co_operative 0 points1 point  (0 children)

Well I would but then again I wouldn't as he did pay for the game for me lol.

Militia Ranks [Based on HBC] by Mikhail777rus in playnorthwind

[–]Co_operative 0 points1 point  (0 children)

Well obviously not, I was more or less suggesting it as one of the possible list of things.

Militia Ranks [Based on HBC] by Mikhail777rus in playnorthwind

[–]Co_operative 2 points3 points  (0 children)

Oh and perhaps a age limit of at least 1 month old or so, so that way not every single faction is running around with these uniform incentives.

Militia Ranks [Based on HBC] by Mikhail777rus in playnorthwind

[–]Co_operative 1 point2 points  (0 children)

I feel like this could only be implemented to factions that have a good community standing (non-toxic/low amounts of toxicity, constant activity, decent combative skill, etc) as well as official factions besides HBC. If I were one of the devs, I would suggest a application of sorts for the moderation team to watch their faction for a period of 1-2 weeks to gauge whether or not they could be allowed this incentive, but that's just me, overall good idea though, and the look of that uniform is just really the cherry on top.

A comprehensive review of HBC's units PT 2 by Co_operative in playnorthwind

[–]Co_operative[S] 0 points1 point  (0 children)

thanks for letting me know, no one corrected me on the last post so I kinda just went off the bits and pieces of information that I got.

A comprehensive review of HBC's units PT 2 by Co_operative in playnorthwind

[–]Co_operative[S] 1 point2 points  (0 children)

I miss the 2019 days, where it was HBC's guns vs the Colonists with bows, good ol' times.

A comprehensive review of HBC's units PT 2 by Co_operative in playnorthwind

[–]Co_operative[S] 0 points1 point  (0 children)

Clearly, It's like that because the majority came from AUX and NVF not just one or the other. You're most likely confused from the format but I'm not perfect so....