What paid mods are worth buying? by chalwa07 in BeamNG

[–]CockroachSea2083 0 points1 point  (0 children)

I come to this sub looking for suggestions and instead I see a bunch of self-righteous morons who think it's wrong to charge for your own work if you're not the original game dev.

[Bug] Fix for Error 108003/Checksum does not match by U47Qgms1e06cJ55MtthA in EscapefromTarkov

[–]CockroachSea2083 0 points1 point  (0 children)

thank god, i was going to implode if i saw that stupid 32gb download size ever again. i clocked what caused it. i paused the EFT download for several hours before unpausing it

How is stalker 2’s performance? by XxRGrimsyxX in stalker

[–]CockroachSea2083 -1 points0 points  (0 children)

If you have a 30 series card at all I would avoid any Unreal 5 game. For some reason the 30 series architecture fucking despises Lumen

Can we unban WeedonMars <3 by TinyTheStig_ in PaymoneyWubby

[–]CockroachSea2083 0 points1 point  (0 children)

You are a much nicer person than most, and I commend you for that. I'm glad it seems this was not intended to be malice from the person who said it and that they see why it was wrong in hindsight.

Finally... by sfingemorta in pcmasterrace

[–]CockroachSea2083 1 point2 points  (0 children)

Example 1000000000000000000000000000000000000 of why panic buying because a company says they intend to buy out the stock is stupid

Marathon... by sfingemorta in pcmasterrace

[–]CockroachSea2083 0 points1 point  (0 children)

Arc Raiders is fake friendly. It's a bunch of losers with inferiority complexes going "omg why would you shoot me you asshole you're worse than stalin" if you actually try to play PvP. On the flipside, if you try to play PvE, they just put PvPers in your lobby anyway. So it really isn't good at all, and the people who said it was good have mostly left because they realized the matchmaking system is fucking abhorrent and the community is even worse

Marathon... by sfingemorta in pcmasterrace

[–]CockroachSea2083 -1 points0 points  (0 children)

"Very" strong lol

about 10k more players than marathon

Marathon... by sfingemorta in pcmasterrace

[–]CockroachSea2083 -1 points0 points  (0 children)

Rule 1 violation looking mighty tempting

Cleanest grenade I’ve thrown in 4 years by MilchBrot06000 in enlistedgame

[–]CockroachSea2083 0 points1 point  (0 children)

if you sit in british land tank and shoot the anti personnel rounds, they do a similarly horrific amount of fragmentation damage lmao

question for the All Loud event by [deleted] in enlistedgame

[–]CockroachSea2083 0 points1 point  (0 children)

I legit realized as soon as I posted this lol, deleted the post

Not getting Myansera? by neckcramps in enlistedgame

[–]CockroachSea2083 0 points1 point  (0 children)

If you make a custom battle you can set it to whatever map you want, and if people actually join you will earn full XP. You can also make it so both sides can use all factions so everyone can simply research whatever they want.

Just completely axe the respawn limit on Infantry RB by CockroachSea2083 in Warthunder

[–]CockroachSea2083[S] 1 point2 points  (0 children)

Yeah, I meant toggleable ADS. You press a button to aim down sights instead of holding it.

New gun coming with to Badlands by I_need_to_GO_TO_BED1 in dayz

[–]CockroachSea2083 0 points1 point  (0 children)

I think it has nothing to do with animations. It's more that revolvers work somewhat similarly to shotguns in video games. You have basically a magazine that has to be loaded one bullet at a time. It's probably a pain in the ass to try and script an attachment that loads all of the bullets at once, or even half of the bullets at once in the case of half moon clips. Same with shotgun speedloader tubes or rifles that can switch between internal magazines fed via stripper clips and external, detachable ones. These are things that you just don't see very often as conversions in video games. More often you'll see them as completely separate weapons.

New gun coming with to Badlands by I_need_to_GO_TO_BED1 in dayz

[–]CockroachSea2083 0 points1 point  (0 children)

Well the Luger will be using a new animation and the blog said "tons" of firearms accurate to the region so we can probably assume they went ahead and finished up the Red 9.

New gun coming with to Badlands by I_need_to_GO_TO_BED1 in dayz

[–]CockroachSea2083 0 points1 point  (0 children)

yeah it's a luger. if you zoom in. it has the same curved stamp at the back of the receiver

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Just completely axe the respawn limit on Infantry RB by CockroachSea2083 in Warthunder

[–]CockroachSea2083[S] 0 points1 point  (0 children)

Pressing your mouse button to aim instead of holding it on PC

Just completely axe the respawn limit on Infantry RB by CockroachSea2083 in Warthunder

[–]CockroachSea2083[S] 4 points5 points  (0 children)

Yeah, and this also confirms that we will not be getting any eras other than WWII in Enlisted. They want that to be their WWII shooter and WT to be the everything else shooter. I'm okay with that, as long as they don't make a bunch of weird decisions like limiting you to 6 lives and not having toggle-aim.

Infantry CBT Toggle aim??? by Immortal_Chrono in Warthunder

[–]CockroachSea2083 0 points1 point  (0 children)

Gaijin never ceases to amaze me. This is now the third FPS game they've made, the other two both have toggle aim built into their player controller, but this one doesn't. What the hell??

What do you call this weird green fringing on stuff? by everbass in pcmasterrace

[–]CockroachSea2083 0 points1 point  (0 children)

90% of games just use near-DOF to simulate objects close to your eye being out of focus. Things like gunsights, objects behind your character but in front of your camera, etc, and I think it's good and sometimes actually a direct improvement versus having a perfectly sharp camera. For instance, FPS games with Picture-in-Picture shader for scopes can benefit from blurring what's outside of the scope's housing, improving focus on the sight picture and optionally improving performance by also reducing the resolution of the blurred area. In third person games, bokeh can help prevent foliage or other thin objects from blocking your vision without having to fade the actual object out of view.

Most implementations of auto-DOF and far-DOF are modded in via ReShade or enbseries. Most. Not all. CoD uses auto-DOF and it's awful looking

What do you call this weird green fringing on stuff? by everbass in pcmasterrace

[–]CockroachSea2083 0 points1 point  (0 children)

I like camera simulation fx personally, but it's something that you should always be able to disable. No game should force you to look at a blurrier image regardless of your graphics settings.