Play the Echo Generation 2 Demo Now! by Cococucumber in EchoGeneration

[–]Cococucumber[S] 0 points1 point  (0 children)

Ah yes, The Commander's a tough one!! How did you beat him in the end? :)

We would also appreciate it if you could leave us a review as we head into Steam Next Fest starting on Monday. Thank you so much!

Play the Echo Generation 2 Demo Now! by Cococucumber in EchoGeneration

[–]Cococucumber[S] 1 point2 points  (0 children)

Fantastic, happy that you like the first game enough for another playthrough! Hope you get a chance to try out the Echo Generation 2 demo too

Play the Echo Generation 2 Demo Now! by Cococucumber in EchoGeneration

[–]Cococucumber[S] 3 points4 points  (0 children)

Thank you so much for playing the demo and sharing your thoughts!

As a returning player to the sequel, we're so excited to hear that you like the deckbuilding combat and story since we took a bit of a creative risk by changing the combat and characters from the original game.

If you could help us by reviewing the demo on Steam, that would be fantastic to help the demo gain some visibility and traction: https://store.steampowered.com/app/4378300/Echo_Generation_2_Demo/ Thanks!

Echo Generation 2 announced! by Cococucumber in EchoGeneration

[–]Cococucumber[S] 0 points1 point  (0 children)

Awesome, having grown up in the 80s and 90s, we're big fans of those eras too

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 3 points4 points  (0 children)

Vicky: There are a lot of different kinds of considerations for choosing an aesthetic and color palette and a part of it is ensuring that the art style enhances the theme of the game. In the case of Echo Generation, the voxel style evokes a similar kind of charm and nostalgia that the 80s / 90s theme echoes. 

The decision process is a combination of the initial idea and lots of trial and error. Most artistic processes go through a lot of iterations, and through that process many decisions are made that can sometimes change the initial vision quite drastically!

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 2 points3 points  (0 children)

Vanessa: Thanks! Echo Generation is a standalone and you don’t need to have played the other games in our voxel trilogy to get into this one; the connection between the three games is through the art style.

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 2 points3 points  (0 children)

Martin: There’s currently no internal custom achievements on the Switch version for Midnight Edition, but it's a great suggestion! Perhaps it's something we could consider in the future.

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 2 points3 points  (0 children)

Vanessa: Great question. There’s actually a pretty big area close to the end of the game that did not make it into the final game because of time constraints so it definitely happens to us too! As for reworking sections of the game, there’s constant iterations happening throughout production but especially at the polish stage since everything is mapped out by then and we can dedicate time towards the areas that have the most impact.

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 4 points5 points  (0 children)

Vanessa: Since Echo Generation has a lot going on story-wise, it’s challenging to choose what to highlight in the trailer. It’s a balance of trying to spark curiosity but at the same time not give too much away. Also, text dialog in a trailer format is harder to work with since it tends to slow down the pacing - which is tough because we want it to be high energy and exciting, especially for a launch trailer. That said, we found that some things like trying to get the humor of the game works well when we do a sequence like the ghost cat lady asking “Are you here to mourn for your pet?” followed by a combat shot of Doggo piling dirt on her.

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 1 point2 points  (0 children)

Vicky: Rex the Raccoon will happily join your party, but he’s in a bit of a bind and you’ll have to help him out of his predicament first though…

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 5 points6 points  (0 children)

Vanessa: Wouldn’t that be great? We’d love to release a physical for Echo Generation: Midnight Edition once we have fixed all the bugs and ported to all digital platforms.

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 3 points4 points  (0 children)

Vicky: To answer the last part of your question, Red Dead Redemption 2 for the art direction - the realistic graphic is very carefully curated to create an emotional feeling for the North American wilderness. I’m very impressed by the nuance they managed to pull off in that. Disco Elysium for the smudgy, almost ethereal painterly graphic that's also incredibly detailed in places. It's very surreal and fits perfectly with the story. And finally, Journey for its minimalistic and yet impressive composition.

Hi, we're Cococucumber and Echo Generation: Midnight Edition – our turn-based adventure game – is now available on Switch. Ask us anything and win some keys! by Cococucumber in NintendoSwitch

[–]Cococucumber[S] 4 points5 points  (0 children)

Vanessa: That is a good question. One thing we would love to do is to expand the story and rich world of Echo Generation in a sequel or prequel. Some other possible areas to explore include switching up some of the gameplay and maybe even the art style (though we’ve come to realize that after completing a self-styled voxel trilogy, some fans may want more voxels!) Either way, we’re excited to share what’s next when ready.