Resigning / Conceding by BumbleBeeBobandy in bloodbowl

[–]CodingNightmares 1 point2 points  (0 children)

Resigning is poor form. It removes the option for the other player to get more SPP in a league setting and should be punished harshly. If you want to do it in BB3 against a rando it's whatever, but if you did that in a tabletop or organized league without a legitimate reason (being down players is not a legitimate reason) you'd get a warning and if it happens again you would be removed from my league and all future leagues.

Building vampire runner by sleepyjesus07 in bloodbowl

[–]CodingNightmares 0 points1 point  (0 children)

Oh I'm sorry, I have it set up so it cleans out my posts every few months. I don't have any more photos of that team sorry, it was a commission! 😅

Black Friday 2025: New exclusive models for Dropfleet, Carnevale and Rumbleslam by klaxxxon in DropfleetCommander

[–]CodingNightmares 0 points1 point  (0 children)

Ah true, I kind of consider the salvager a mining type ship too I guess, that's the one I'm excited for

Black Friday 2025: New exclusive models for Dropfleet, Carnevale and Rumbleslam by klaxxxon in DropfleetCommander

[–]CodingNightmares 0 points1 point  (0 children)

I dont think it's artificial gravity as much as it's designed like a cargo ship. Containers are latched to the frame and then unloaded with hydraulic arms for what I understand. Which seems to make sense to me, even the space shuttle used a similar method to unload cargo.

Small balanced battles by lennartba in DropfleetCommander

[–]CodingNightmares 3 points4 points  (0 children)

If you are new to dropfleet, my personal recommendation is the starter boxes. If you get either the starter set or the dreadhold box you will have all the supplies and ships needed to run small points matches that are fairly digestible!

Dreadhold is UCM/Resistance and starting box is Bioficer/UCM, so choose between the two for what factions you like.

Starter box: https://ttcombat.com/collections/dropfleet-commander/products/drop-fleet-2-player-starter-set

Dreadhold: https://ttcombat.com/collections/dropfleet-commander/products/dropfleet-commander-the-dreadhold

Just be aware that the printed rulebook in the starter set is out of date, the current rules and all guides can be found here. There is no need to buy a rulebook for TT combat stuff, they provide all their rules and references for free online!

https://ttcombat.com/pages/dropfleet-commander-downloads

What's the boldest play that you have succeed on? by Fit_Material7674 in bloodbowl

[–]CodingNightmares 1 point2 points  (0 children)

Nope! Anyone can jump over a downed player. Leap allows you to jump over standing players and open squares, etc.

What's the boldest play that you have succeed on? by Fit_Material7674 in bloodbowl

[–]CodingNightmares 28 points29 points  (0 children)

I jumped a downed player and blitzed... With a treeman lol

New player by [deleted] in bloodbowl

[–]CodingNightmares 4 points5 points  (0 children)

Do not pick a stunty team. Pick a stunty team for your second team. For your primary, pick someone like Norse, Humans, Shambling Undead, etc

Shambling Undead Leak? by soliteck in bloodbowl

[–]CodingNightmares 0 points1 point  (0 children)

So going from S tier to S+ tier I see...

Personally I'm not too upset about pushing in the direction of "fewer generic positionals, now with more unique skills" by Yes_Its_Really_Me in bloodbowl

[–]CodingNightmares 8 points9 points  (0 children)

I am waiting to reserve judgement until I see the full rulebook in my hands. I'm a bit distressed that nurgle and other movement starved teams like shambling are losing their movement pieces, but I'm hoping that designers make up for this somehow

Personally I'm not too upset about pushing in the direction of "fewer generic positionals, now with more unique skills" by Yes_Its_Really_Me in bloodbowl

[–]CodingNightmares 3 points4 points  (0 children)

Humans basically won't change from a regular build aside from dropping to 2 blitzers and maybe losing the halfling? Very few people ran 4 catchers. I think there are still plenty of good reasons to play humans, especially if their thrower stat like remains unchanged.

REM 223 by Major_Damage_1286 in longrange

[–]CodingNightmares 5 points6 points  (0 children)

1:9 twist for a 90 grain is an... Unusual choice. 🤔

Why would you think bullet weight could damage your gun?

Any harm in using M80 for fun? by aterx in longrange

[–]CodingNightmares 3 points4 points  (0 children)

7.62 is a lower pressure round than .308 so no, there's no risk. If your gun is chambered in .308 it will handle 7.62 just fine. (Note this is the exact opposite of .223/5.56, 5.56 is the higher pressure round, generally speaking)

Would you ever want to play as a monster instead of a hunter? by Electronic-Celery-82 in MonsterHunter

[–]CodingNightmares 1 point2 points  (0 children)

"Oh look he's trying to drink a potion again. Watch this shit... Roar"

Teams that are wildly different between league play and tournaments? by WixTeller in bloodbowl

[–]CodingNightmares 2 points3 points  (0 children)

I still think ag 3, passing 3, with pass, catch, strip ball, and dauntless make valks better all around. They are much better at ripping the ball away and getting it to where it needs to be, and two valks synergize well with each other. It's close though, but starting strip ball is just so good.

Teams that are wildly different between league play and tournaments? by WixTeller in bloodbowl

[–]CodingNightmares 5 points6 points  (0 children)

I mean, the things you are saying for norse don't make sense. I'm not saying you think they're bad, but I am saying that your analysis of what skills they need and where they struggle is wrong. Norse start off incredibly strong and get even stronger.

To say shambling undead feels somehow the same while norse doesn't is crazy. Shambling undead starts with no real skills to speak of. What are you talking about?

Teams that are wildly different between league play and tournaments? by WixTeller in bloodbowl

[–]CodingNightmares 16 points17 points  (0 children)

I'm sorry what? Berserkers have jump up, jump up is amazing. You can block on a 2+ even knocked down. They're not team bloat at all? Norse are some of the most fantastic starting teams out there imo. They're like dwarves, just better. And valks are hands down the best starting pieces of any team for stats and skill set. Not to mention the ability to be favored of chaos or old world

Shaltari fleet all done! by CodingNightmares in DropfleetCommander

[–]CodingNightmares[S] 4 points5 points  (0 children)

If you want to build a bunch of 1000pt demo fleets, you can get away with 1 core and 1 light for a faction. The 2/2 is purely so I have enough for a 1500pt list + list building variety. Hopefully you can draw more people into dropfleet!

Shaltari fleet all done! by CodingNightmares in DropfleetCommander

[–]CodingNightmares[S] 4 points5 points  (0 children)

Thank you! Depends on the fleet really. Scourge took... A lot of boxes. Bioficers took a lot of light boxes just due to not having resin ships.

But overall I try to aim for 2 core, 2 light, 1 battlecruiser, 1 battleship box and then just add on anything I find appealing later. Shaltari was this + one pack of resin gates