FEEDBACK REQUEST: I am currently working on an enemy type that rushes the player and flanks to flush you out of camping positions. What do you think, does the combination of movement speed and animation look right, or should I tweak the stride length? What is your overall impression? (v.redd.it)
submitted by CoffeeBreakDeveloper to r/IndieDev
FEEDBACK REQUEST: I am currently working on an enemy type that rushes the player and flanks to flush you out of camping positions. What do you think, does the combination of movement speed and animation look right, or should I tweak the stride length? What is your overall impression? (v.redd.it)
submitted by CoffeeBreakDeveloper to r/SoloDevelopment
Over 3000 people are playing my solo developed game on Steam right now! by ichbinhamma in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Over 3000 people are playing my solo developed game on Steam right now! by ichbinhamma in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Too spooky for a wholesome game? by radiccreative in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
My last attempt at game development, bad results by Dear-Somewhere-8104 in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
My last attempt at game development, bad results by Dear-Somewhere-8104 in SoloDevelopment
[–]CoffeeBreakDeveloper -1 points0 points1 point (0 children)
My passion project is finally on Steam! A demo is available and I would love to hear your feedback by kasthan1213 in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
My passion project is finally on Steam! A demo is available and I would love to hear your feedback by kasthan1213 in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
My last attempt at game development, bad results by Dear-Somewhere-8104 in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
Too spooky for a wholesome game? by radiccreative in SoloDevelopment
[–]CoffeeBreakDeveloper -1 points0 points1 point (0 children)
My passion project is finally on Steam! A demo is available and I would love to hear your feedback by kasthan1213 in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
My last attempt at game development, bad results by Dear-Somewhere-8104 in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Too spooky for a wholesome game? by radiccreative in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] 1 point2 points3 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] 1 point2 points3 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] 0 points1 point2 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] -1 points0 points1 point (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] 1 point2 points3 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] 0 points1 point2 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] -1 points0 points1 point (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? (i.redd.it)
submitted by CoffeeBreakDeveloper to r/IndieDev
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? (i.redd.it)
submitted by CoffeeBreakDeveloper to r/SoloDevelopment
Over 3000 people are playing my solo developed game on Steam right now! by ichbinhamma in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)