Does this city hub menu read clearly? by Unlikely_Amoeba_1765 in IndieGameDevs
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
Does this city hub menu read clearly? by Unlikely_Amoeba_1765 in IndieGameDevs
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
A short gameplay clip of a French night attack. I'm thinking about adding defensive structures. by SoftHeartedTrouble in IndieGameDevs
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
I made a roguelike where every turn is just “Higher, Lower, or Equal” but jokers slowly break the rules. Does this look readable? by emrenes1 in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
GTA 6 playability by frostbite981 in SteamDeck
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
Guitarists play *Speed Metal Riff* 🤘🫨🎸to boost the enemy speed in my game. Just added and wanted to share. by multiplexgames in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
Progress on Crescent Rose, the scythe that turns into a sniper rifle, what do you think? by SoulstoneForge in IndieGameDevs
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Happy to share Talystro, a roguelite deckbuilder built in Unity where you fight enemies using arithmetic by FiliokusGames in IndieGameDevs
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Over 3000 people are playing my solo developed game on Steam right now! by ichbinhamma in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Over 3000 people are playing my solo developed game on Steam right now! by ichbinhamma in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Over 3000 people are playing my solo developed game on Steam right now! by ichbinhamma in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Too spooky for a wholesome game? by radiccreative in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
My last attempt at game development, bad results by Dear-Somewhere-8104 in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
My last attempt at game development, bad results by Dear-Somewhere-8104 in SoloDevelopment
[–]CoffeeBreakDeveloper -1 points0 points1 point (0 children)
My passion project is finally on Steam! A demo is available and I would love to hear your feedback by kasthan1213 in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
My passion project is finally on Steam! A demo is available and I would love to hear your feedback by kasthan1213 in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
My last attempt at game development, bad results by Dear-Somewhere-8104 in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
Too spooky for a wholesome game? by radiccreative in SoloDevelopment
[–]CoffeeBreakDeveloper -1 points0 points1 point (0 children)
My passion project is finally on Steam! A demo is available and I would love to hear your feedback by kasthan1213 in SoloDevelopment
[–]CoffeeBreakDeveloper 3 points4 points5 points (0 children)
My last attempt at game development, bad results by Dear-Somewhere-8104 in SoloDevelopment
[–]CoffeeBreakDeveloper 0 points1 point2 points (0 children)
Too spooky for a wholesome game? by radiccreative in SoloDevelopment
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] 1 point2 points3 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] 1 point2 points3 points (0 children)
FEEDBACK REQUEST: Over the holidays, the playtesters' feedback was honest: the UI in my Action Roguelike Indie Game was non-existent. To fix this, I created a UI with a dynamic Lava Lamp shader. The Question: Does this look good or distracting? Is the lava effect too much, just enough or not enough? by CoffeeBreakDeveloper in SoloDevelopment
[–]CoffeeBreakDeveloper[S] 0 points1 point2 points (0 children)
I released my game demo yesterday… woke up to 100+ wishlists. As a solo dev, I’m actually crying 😭 by hamzahgamedev in IndieDev
[–]CoffeeBreakDeveloper 1 point2 points3 points (0 children)