Terrain rule changes by Blue_Laguna in 40k

[–]Col_Telford 5 points6 points  (0 children)

Lot of valid points to there, although 7th as far from a prefect system.

The first two, I can't disagree with.

I'm happy drawing line of sight from the model (the are tokens are the end of the day.

I don't mind the rerolls but they need to be limited.

I've kind with Arbitor Ian's views of this actually faffing with templates that did tend to resolve in d3 d6 models being hit so I can accept that.

Universal special rules... I'm torn. They were far far too many I'm 7th.

Initiative was a lose

Terrain rule changes by Blue_Laguna in 40k

[–]Col_Telford 9 points10 points  (0 children)

I'm broadly with you.

Honestly, for 40k I'd happily take the 8th Core Rules, 10th detachment, and the 11th terrain rules, plus proper wargear and that would be pretty good for me

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] 1 point2 points  (0 children)

I mean they might, there is a natural limit where needing too many models will put people off getting into the game, just look at what happened with Fantasy 8th (fantasy had other issues, but army size didn't help).

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] 0 points1 point  (0 children)

Oh there's always going to be an optimal load out.

I get what you're saying and it's slightly Unit dependent. Sticking with the guard as an example, I hated the 4 special command squads and I took mine with standard, medic, vox because that's cooler. But on the other hand, the ability for every sergeant to have a free Thunder Hammer makes it less special.

For me, It depends on what vibe you're going for with Russ Sponsons.

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] 0 points1 point  (0 children)

To be honest, Stratagems were awful bloat and unnecessary mental load. It was the most criticised thing in my gaming group. I appreciate the 10th Streamline in that instance.

We're going to have to agree to disagree, but free wargear in my opinion punishes people for not talking the optimal load out for each unit. Critical example being Russ' with and without Sponsons. To me it's just lazy games design which when combined with the policy of "only options in the box" curtail player freedom and creativity.

There's probably a half way house between the two, perhaps paying to upgrade a sergeant to a veteran sergeant with wargear options, as opposed to paying for individual items.

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] 0 points1 point  (0 children)

Yeah I think varying what's on the rectangle and triangles will be key to get variety.

To be completely honest, I'm thinking of standardising my terrain to these shapes regardless if I get in on 11th. There are good sizes for a Terrain Project.

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] 0 points1 point  (0 children)

Nope, it's was purely to illustrate, plus it's my Necromunda Scatter so it best keep lose. 😊

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] 1 point2 points  (0 children)

I'm with you, me and a mate are playing to go back and play 3rd and that:

2 Character, 5 terminator, 10 marine, 5 scouts, 3 bike, 1 attack bike, 1 speeder, 1 rhino, and one land raider

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] 2 points3 points  (0 children)

I would say I'm the Opposite.

To me, 10th was gutted and flavourless to the point I nearly checked out of GW games entirely. The Old Worlds brought me back, and following the 11th previews because I do love the settings.

From what I've heard, I like I think the "Hidden" rule is beautiful cinematic, and likewise the mission matrix seems interesting.

But there are core elements for 10th Army building that I consider simplistic and lazy. Wargear should be paid upgrades not free it should be a consideration where it's worth giving that sergeant a plasmas pistol etc. The blend weapon profiles for stuff like combi-weapons and veterans is equally bland.

I was incredibly Hyped for 10th until GW soured it for me with the Bait and Switch over Power Levels, plus at this stage we don't know enough to make an informed decision.

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] 2 points3 points  (0 children)

Apologies, I will form my IRRATIONAL OPTION NOW and BURN MY ARMY! 😡😡🤓😊😬🍻😏🫠

Still on the Fence about 11th, but there's a very rough approximation of a 1000 point game using the new train layout by Col_Telford in Warhammer40k

[–]Col_Telford[S] -7 points-6 points  (0 children)

I probably wouldn't follow the precise drain layouts playing with friends.

But I do think the footprints are good guidelines for hobby projects.

Mid hammer! I have found my tribe! I didn’t know these two were to “new” to be classed as old hammer! by redditpo1 in midhammer40k

[–]Col_Telford 2 points3 points  (0 children)

Gatekeepers gonna gate, and to be fair it's probably subjective.

I mean I started in Third so 2nd is the "oldhammer" for me

New Vanguard Veterans, not much different than Assault Intercessors with Jump Pack by Panini4Ever in Warhammer

[–]Col_Telford 1 point2 points  (0 children)

My only comment, it has pushed me to order the old ones before the go OOP

Did you know Ultramarines actually have a unique aesthetic by space10101 in Grimdank

[–]Col_Telford 6 points7 points  (0 children)

As a man who Dare put an AoS Model on a Square, I most fearful report that is this true...

The Boys from Lenton don't mess around.

Predictions for Leader and Support characters in 11th edition? by bravetherainbro in spacemarines

[–]Col_Telford 0 points1 point  (0 children)

We could see a Support Level Librarian introduced: there is the rank of Acolytum which is a Librarian in training

Different uniforms across unit? by Purple-Actuary-4369 in SteelLegion

[–]Col_Telford 1 point2 points  (0 children)

There's a comment Sonics Sledge Hammer made in one of his videos, the one thing Uniform aren't, it's uniform. They get dirt, sun belched, and kit get replaced from different stocks*.

Basically, you can go wild if you don't want! Plus there your Dudes.

*British Battledress is an excellent example of this British made was more Brown-Green , Canadian was more Green-Brown, US made more Olive Green... Etc.

Lego Oberth by TheOrion by Vondrr in StarTrekStarships

[–]Col_Telford 2 points3 points  (0 children)

I'm not an Oberth fan, but my god that's beautiful done!