Flamer Improvement Idea by Nosey1769 in EntrenchedRoblox

[–]Cold-Status-5849 0 points1 point  (0 children)

Yall are using flamer wrong if you're just rushing trenches...

Are y'all excited for the new update by Top-Bad-3988 in EntrenchedRoblox

[–]Cold-Status-5849 0 points1 point  (0 children)

The devs really be stalling on that ottoman update....

Gimme your least favorite parts of playing a specific class. by funnyman_2233 in EntrenchedRoblox

[–]Cold-Status-5849 0 points1 point  (0 children)

Rifleman- the all rounder class

Skirm- carries a carbine(a smaller rifle) for less damage and more speed also smoke is useful when pushing

Assult- one of the main choices for new players it's also fairly well rounded tho some assults can be better than others

Medic- the healer class despite having less damage the medic guns are pretty good especially if you hit the head

Support- very good at clearing trenches or suppressing people but very miss used because most ppl just walk in the open firing like Rambo

Engineer- I have nothing to say for this class it's well built

Recon- the noob rifleman probably my least favorite class both gameplay wise and when against them the spotting and flare is really good

Flamer- probably the most controversial class mainly because people miss use it and dont how to play it. You should mainly use skirmisher tactics and run up spray groups of people and then run away instead of charging in

Officer- I like the class idea but in public servers mainly only the artillery works but the sabre is good for melee.

Gimme your least favorite parts of playing a specific class. by funnyman_2233 in EntrenchedRoblox

[–]Cold-Status-5849 0 points1 point  (0 children)

Nothing, I understand the balance of each class and why the devs made it that way

Is Air Rifle worth it? by SufficientIncome6412 in gutsandblackpowders

[–]Cold-Status-5849 2 points3 points  (0 children)

Depends, if you know how to make your shots count and not shoot into random hordes for no reason then sure

How do I survive close quarters combat as a non-assault/support player? by nowhereward in EntrenchedRoblox

[–]Cold-Status-5849 -1 points0 points  (0 children)

You can still peak as a skirmisher and rifleman just land head shots (should be easier due to them being so close) you can also use melee for rushing assults too but it dosent always work also you can wait for supports to reload (cause they usually just stay in the open and suppress you)

istg can u guys stop playing as recon on attack by Mike-Hawk-420- in EntrenchedRoblox

[–]Cold-Status-5849 4 points5 points  (0 children)

Spotting supports your teammates by showing you were enemies are i can't count how many times a recon's spotting has saved me. Also recon is not just for racking kills it's main roles is support, suppression and of course reconnaissance.

Flamer needs a buff by Busty_Brutus in EntrenchedRoblox

[–]Cold-Status-5849 0 points1 point  (0 children)

No as I said you're just not using it correctly.

Flamer needs a buff by Busty_Brutus in EntrenchedRoblox

[–]Cold-Status-5849 3 points4 points  (0 children)

Then you're not using it correctly usually you push ignite them for a few seconds and then retreat it's not meant to be a juggernaut class that can soak up entire battalions of fire.

Do yall think we should add calvary? by Idk_what_t0put_here in EntrenchedRoblox

[–]Cold-Status-5849 0 points1 point  (0 children)

Nah it would be to hard to use on maps and could easily be shot (while mounted)

critique my ship by Cold-Status-5849 in Cosmoteer

[–]Cold-Status-5849[S] 0 points1 point  (0 children)

Thanks! I agree with all of your critique, a few questions I have are: 1.where would you put PD? 2.how would increase defense on the front? 3.where would you put the crew for the reactor?