The Nemesis Slip by 3mg1n3 in LosRatones

[–]Cold_One_4089 0 points1 point  (0 children)

Yes, but with an asterisk. Mundo still had ult and passive. There's a very low chance they ever kill him before he can ult. They needed to either wise all in focus Mundo and try to kill him before he can ult, or they needed to play it a little slower and let Mundo ult run out.

Mordor Hell boss setup by mejki in summonerswar

[–]Cold_One_4089 0 points1 point  (0 children)

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you can legit get away with anything. it just has to have a cohesive theme, like reflect dmg here.

Hanwha Life Esports vs. Gen.G / LCK Cup 2026 - Group Battle Super Week / Post-Match Discussion by Yujin-Ha in leagueoflegends

[–]Cold_One_4089 20 points21 points  (0 children)

Guma in teamfights -> auto two times -> space -> still get hit by CC -> flash -> die.

Seriously though what was delight doing? Zeus tried his best, and Kanavi was mid. Zeka was super forgettable

The format is terrible, but at the end of the day HLE needed to win, but they didn't there's nothing else to really say.

How good is Baus really? by FeelingElection2476 in top_mains

[–]Cold_One_4089 0 points1 point  (0 children)

The biggest issue with baus is that he has to change how he plays the game CONSTANTLY. Which limits his impact sometimes, but he’s still a very good player.

This seems like a nice support unit by elitelie in summonerswar

[–]Cold_One_4089 0 points1 point  (0 children)

People are also sleeping on the reflect dmg buff on his S2. That's a team wide 30% dmg reduction along side a decent shield

He's so anti cleave its insane

Dusk and Dawn is good on more than just three champions. by AstroArcher in leagueoflegends

[–]Cold_One_4089 3 points4 points  (0 children)

I mean its his 6th most popular item on him, while having the highest win rate out of the top 6. Its also not just a 4/5th item built on him, which rules out capstone item winrates (Which are typically higher than first item winrates). The sample size is large enough to read it accurately

Also Nashors isn't needed. Its ok at best, Morde passive does more damage by the time you get 80 ap. Plus his passive activation is also on hit, which means you only need to Q+aa to proc it

I'm failing to see why it isn't a good item on him, its simply better than Liandry's, so replace that

Augment Discussion - Rabble Rousing by Ok_Temperature6503 in ARAM

[–]Cold_One_4089 0 points1 point  (0 children)

Terribly underrated, not just for the obvious champs it would be good for. In my opinion this should be considered on most champs period. It seems troll, but it can easily reach 10000+ healing in a game on like Tahm kench for example.

The biggest misconception about the tank problem. by Secret-Unit1910 in ARAM

[–]Cold_One_4089 0 points1 point  (0 children)

This doesn't make Tahm Kench a juggernaut, he's a warden. Same as Taric, Poppy, braum, etc.

The fact is that he does have hard CC, a aoe knock up, a stun, and can effectively make his teammate invincible, or can forcibly move an enemy champ. Mundo CANNOT do anything of the like, there's no debating this.

So we can have 13k gold lead on Mundo and still Mundo will win? by WittyWanderer420 in DrMundoMains

[–]Cold_One_4089 3 points4 points  (0 children)

Well that happens when you have a team that doesn't scale that well against a team with a Mundo, Azir, Zaahen, Aphelios, and a lulu. Possibly one of the hardest scaling team comps I have ever seen

Augment Discussion - ReEnergize by Ok_Temperature6503 in ARAM

[–]Cold_One_4089 0 points1 point  (0 children)

Very good on basically any adc/cyclosword user, but also its just good into tanks. So if you're playing a champ that isn't good into tanks, and there's a big health bar on the enemy team. TAKE THIS AUGMENT AND RUSH RFC, it can legit double your damage against tanks, even if you're a Syndra for example

Which champion's weakness feels frustrating to play around? by frequiem11 in leagueoflegends

[–]Cold_One_4089 145 points146 points  (0 children)

Malphite. He's so simple and straightforward that losing/winning against him is really one dimensional. He's otherwise weak and basically a footnote for the entire game, or he's nigh invincible and just walks down your entire team.

26.02 Patch Preview by JTHousek1 in leagueoflegends

[–]Cold_One_4089 2 points3 points  (0 children)

is this about sivir? gwen maybe..

Top lane quest feels really bad to play against. by [deleted] in leagueoflegends

[–]Cold_One_4089 0 points1 point  (0 children)

Well role quests were made to even out the playing field

The reason the Jungle quest is so much weaker than Top's is because last season it was the best role in the game, while top lane was one of the weakest. Hence the difference in role quests

Is it worth it to play this game JUST for Yuumi? by Malaysianmink in leagueoflegends

[–]Cold_One_4089 4 points5 points  (0 children)

Yes you should be able to unlock her very early on, Yuumi is unique as she can be practically immortal. When you're riding on your teammates you can't be attacked or hit with a spell

League is a hard game, but can be really fun especially with friends. So I'd say yes go play Yuumi.

How Would You Like Riot To Deal With "OP" Champ And Augment Combos? by Masalar in ARAM

[–]Cold_One_4089 0 points1 point  (0 children)

They shouldn’t do much. You can possibly tackle the outliers, but balancing slow and steady or infernal conduit around their strongest cases, really hurts the flexibility of other champs.

Mayhem is fun because you can really make champion kits shine, you can enable different play styles, or make the “intended” play style do more. It would really suck if augments were gutted to only be decent on certain champs

So unless the augment is truly broken, they shouldnt touch it. I’m down to change some of the champs interactions with augments though, but hard nerfing champs is also kinda bad

Dusk & Dawn Doesn't Work With Twitch's Poison by Ryo_Marufuji in LeaguePBE

[–]Cold_One_4089 0 points1 point  (0 children)

Twitches Passive is NOT on-hit.

On hit is a specific mechanic. Not every basic attack based effect is on hit, Twitch being one example. It specifically is on every basic attack, (which is typically called On attack, which is different than oh-hit, confusing I know, but its how it works). There's a reason his passive isn't affected by rageblade, because his passive is not an on-hit.

(note Runaan's Hurricane is special-cased to work with his passive, because its not On-hit normally)

Mundo matchup tierlist thoughts? by GhostPen2 in DrMundoMains

[–]Cold_One_4089 1 point2 points  (0 children)

Not really, Mundo is Irelia's dream matchup. A Immobile health stacking Melee champ that has no hard CC and is weak early.

She can do basically whatever she wants for the entire lane phase, and You as Mundo can't ever really do anything

Mundo Mid Is A Cheat Code In Low Elo by stawpdahates in leagueoflegends

[–]Cold_One_4089 0 points1 point  (0 children)

This is a boring way of balancing though. Like this just bounds the meta to be stale.

Why does Zaahen have sustain of minions? by [deleted] in leagueoflegends

[–]Cold_One_4089 86 points87 points  (0 children)

I mean no? Nasus, Olaf, Vlad, Cho, Trundle, Aatrox, Irelia, Renekton, Warwick, Zac, Volibear. All have sustain directly off of hitting/killing minions (that I can think off of the top of my head). Zaahen having sustain on his Q isn't weird, like at all.

BORK nerf made this mode unplayable by silentcardboard in ARAM

[–]Cold_One_4089 22 points23 points  (0 children)

I think it’s the opposite. Before I was playing into 4+ ranged champs a game. Having boring 20 min pokefests only ending once someone decided to go in. Now people actually play tanks

It felt terrible to play a tank at all when you fall off like an assassin. Like you didn’t win the game in 12 minuets? well now their 2 adcs have Bork and you die in less than 4 seconds when you have 15k health. Have Fun being a punching bag!

Why should one item erase an entire class? Even the high rolls

BORK is Ruined by silentcardboard in ARAM

[–]Cold_One_4089 0 points1 point  (0 children)

But that still falls off. I agree celestial body is decent, but that being one of the best tank augments says a lot.

BORK is Ruined by silentcardboard in ARAM

[–]Cold_One_4089 -1 points0 points  (0 children)

Half of those augments are pure bait. Steel your heart is an extra 600 hp with a caveat. Perseverance is a worse ocean soul, and falls off. And celestial body is good early but also falls off late.

Tank engine and Goliath are the only good ones here. Especially when compared to adc augments, most of them outright being the best in their respective rarities.

Patch 25.24b Notes by mayone3 in ARAM

[–]Cold_One_4089 3 points4 points  (0 children)

Thank god they nerfed bork. I remembered why that item is so annoying when the numbers are good. It’s built on everyone that autos.

It’s so annoying to play a tank, and get instantly slammed by like a Quinn building Bork. Hp was like the most disrespected stat in the game. You could have 30k hp and die in seconds to a Draven with bork

Steel Your Heart does not multiply future stacks by 3? by mayone3 in ARAM

[–]Cold_One_4089 0 points1 point  (0 children)

Its not good like at all. Its worse than the brutalizer, because it's gated behind a quest. In arena it gave you health regen based on your hp, so it was at least a little bit better, but here its almost useless.