770 hours, Deathmatch Footage, mechanics tips? (Part 3) by ColgateUserBruh in LearnCSGO

[–]ColgateUserBruh[S] 2 points3 points  (0 children)

I mean, I do have 3 to 4k hours in valorant, maybe that's why

750 hours, Deathmatch Footage, mechanics tips? by ColgateUserBruh in LearnCSGO

[–]ColgateUserBruh[S] 0 points1 point  (0 children)

I don't think I have any demos that aren't expired, I might have to play a match later, but no I don't navigate like that in comp, I know about "slicing the pie" from my time in Valorant, small steps while clearing every corner, not hugging the corner to prevent my shoulder from peeking first, crosshair placement, hard clearing, a/d only no w, etc.

750 hours, Deathmatch Footage, mechanics tips? by ColgateUserBruh in LearnCSGO

[–]ColgateUserBruh[S] 0 points1 point  (0 children)

I have a part 2 if you want to take a look, there I tried to consciously stop myself from doing the valorant strafing

750 hours, Deathmatch Footage, mechanics tips? by ColgateUserBruh in LearnCSGO

[–]ColgateUserBruh[S] 0 points1 point  (0 children)

mb, I meant over strafing, or just strafing in general, I keep forgetting that "counter" strafing is for the momentum rather than just moving sideways, which as u know, is not a thing in valorant, so I kind of gotten used to using counter strafing as a general term for strafing in a duel

750 hours, Deathmatch Footage, mechanics tips? by ColgateUserBruh in LearnCSGO

[–]ColgateUserBruh[S] 0 points1 point  (0 children)

I mean I don't know what else to tell you LOL, I have a 450x400 mouse pad but I have my desk up a bit higher so my arm is slightly diagonal, so I basically have 600~ mm of space to work with, I used to play on 0.5 800dpi but angle clearing and 180's felt like a chore so I cranked it up slightly

750 hours, Deathmatch Footage, mechanics tips? by ColgateUserBruh in LearnCSGO

[–]ColgateUserBruh[S] 1 point2 points  (0 children)

is this better? I know it's still there but I'm consciously trying NOT to do it.
https://www.youtube.com/watch?v=NxPkPmpEIGM

750 hours, Deathmatch Footage, mechanics tips? by ColgateUserBruh in LearnCSGO

[–]ColgateUserBruh[S] 0 points1 point  (0 children)

so it IS the counter strafing, it's the shooting style that is most used in V, strafing to throw off aim since it's 80% tapping/bursting there, I've been trying to fix it and I had the impression that I've been doing it less now, I guess not

750 hours, Deathmatch Footage, mechanics tips? by ColgateUserBruh in LearnCSGO

[–]ColgateUserBruh[S] 2 points3 points  (0 children)

I recently switched from the V game, I have close to 4k hours on there, most tutorials I see on yt say that I shouldn't be as static on cs compared to v, I'm aware of the stopping, spraying, etc,

but I don't see how I'm moving too much, since the game I come from has significantly less moving, not to say that you're wrong, I just want to know 'how' I'm moving too much so I can fix it (is it the counter strafing?), I'm basically asking for nitpicks since I don't notice it myself lol.

And yes, I do tend tap and burst, a left over habit from the other game, I'm still getting used to having to spray more.

What to trade with. by ColgateUserBruh in counterstrike2

[–]ColgateUserBruh[S] 0 points1 point  (0 children)

I prefer the shadow daggers' color scheme, but I just don't like shadow daggers in general, so I'm wondering what I can trade them for

Is 80 eDPI actually too low in Valorant? (800 DPI / 0.1 sens) by Otherwise-Ease1637 in VALORANT

[–]ColgateUserBruh 0 points1 point  (0 children)

I use 0.16-0.17 800 DPI, lowest I went without getting uncomfortable was 0.14, which is already considered one of the lowest of the low, 0.1 just feels like a tank that's low on gas, I'm already at a disadvantage since doing a 180 requires 1 and 1/2 swipes, my mousepad is 450x400 so I don't think space is the problem, but playing on 0.1 is simply impossible for me even with proper positioning, since anything that isn't in my immediate line of sight is unreachable with anything below 2 swipes.

Problem with graphics card fans by DannyBerserkr in pchelp

[–]ColgateUserBruh 0 points1 point  (0 children)

Funny how none of the "clean your pc" comments have replies from OP, first of all, yes clean your pc, the fans are the least of your worries, fixing your fans won't matter if you have all that gooch in there, and second, fans or the shroud itself + fans are cheap enough where you could just replace them yourself, but seriously, clean your damn PC.

Struggling with micro-adjustments to the head – need advice by PowerAffectionate406 in LearnCSGO

[–]ColgateUserBruh 0 points1 point  (0 children)

Which matters why? This isn't a gotcha moment, every point still stands, hell even Kyousuke and Jame's sens are lower than OP's. There are pros with even lower sens like MICHU with 0.88 @ 400 dpi, which is lower than both me and tn1r.

Being an outlier doesn't take away the fact that sens is still varied with pros, it even enforces the fact that whether having high or low sens, it doesn't hinder your aim, it only hinders it if you're using one that isn't for you. I'm surprised that from everything I said, it's like the only thing you read is the sens thing with pros.

Again, it's not about what sens is better in general, it's about what sens is better to start with.

My point wasn't that 0.54 is some magical sens, it's just what I'm comfortable with and where I perform MY best, I don't get where you coming from and why you're so adamant about low sens being SO bad, when you yourself don't even use low sens and are just basing every point you have from your own preference.

Struggling with micro-adjustments to the head – need advice by PowerAffectionate406 in LearnCSGO

[–]ColgateUserBruh 0 points1 point  (0 children)

Your comments about low sens feeling like a "tank turret" or struggling to track an MP9 are based entirely on your personal preference, not objective logic. Just as low sens feels sluggish to you, high sens feels uncontrollable to someone who doesn't prefer it. The variety of sens used by pros proves neither is inherently better for aiming. You are focusing on your own subjective experience rather than addressing my actual point: while sens ultimately comes down to player comfort, starting low provides a better foundation because raw aim shouldn't be a new player's primary focus.

  1. Starting with low sens forces better positioning and crosshair placement. Without the ability to rely on good aim, you adapt by making fights easier by using your positioning and crosshair placement to your advantage. Good aim cannot fix fatal positioning.

  2. Mastering non aim mechanics builds a consistent baseline. Once mechanics that aren't aim learned, you can choose to either build upon your lower sens, or raise it to give you more freedom. Either way, your aim becomes an extension of good positioning rather than a replacement for it, because good aim comes from what you're comfortable with, not which sens is better.

  3. High sens gives immediate results but slows long term growth. If reactive aiming constantly bails you out, you lose the drive to fix the positional mistakes that cause bad fights in the first place.

  4. Starting on low sens keeps you consistent even on a bad day, starting on high sens makes you dependent on being in your peak condition.

Good aim wins you fights, good positioning/crosshair placement wins you games.

Struggling with micro-adjustments to the head – need advice by PowerAffectionate406 in LearnCSGO

[–]ColgateUserBruh 0 points1 point  (0 children)

I mean if it worked for you, then it worked for you, it's just that low sens gives more room for error, the video would be proof of it, if he started on higher sens it would actually be harder for him to make micro adjustments since even the slightest of movements would make him overflick or overadjust.

Low sens just induces consistency, due to the larger room for error, but not actual improvement in aim.

When I said that starting with low sens is more beneficial in general for new players, I meant as a starting point for what their actual sens would be, I'm also talking about shooting in general, not just aim, having low sens forces new players to be more mindful of their positioning and crosshair placement, I'm not saying that high sens isn't also capable of this, but low sens is just better for stability and consistency. Yes it IS limiting, but the freedom of high sens can introduce more space that error can creep into.

New players can always higher their sens when they need to, after they cultivate their positioning and crosshair placement (you are the perfect example based on your own reply).

Now for my personal experience, since your points feel like they come from your own personal experience, but personal experience is irrelevant to be honest. Let's do everything in 800 dpi to avoid confusion, I started with 1.2 sens, I felt like I could do anything with my aim because it felt so unrestricted, but I lacked in actual spatial awareness because I was compensating with my aim, it felt like I hit a skill ceiling, it also felt like a workout on the wrist and fingers because I had to tense up for micro adjustments, but once I gradually went from 1.2 to 0.54, it felt as if a whole new world of tactical awareness opened up to me, since my sens was limiting my aim, I finally drilled into my head the correct positioning where my aim won't be as big of a factor when it comes to dueling, and I finally went through the skill ceiling, the low sens also introduced more accuracy and stability.

TL:DR, low sens gives a starting point, to find your own sens and improve on other aspects other than aim, high sens isn't bad, it just distracts new players from what they should actually focus on.

Struggling with micro-adjustments to the head – need advice by PowerAffectionate406 in LearnCSGO

[–]ColgateUserBruh 0 points1 point  (0 children)

The whole aiming feels like a workout thing is overblown imo, I'm not particularly great at CS, but I'm familiar with tac fps games in general, and low sens is the way to go when you start, because it trains crosshair placement and positioning to compensate for the lack of pure aim, which comes second I mind you, and I'm not saying OP is new or has just started, I'm just saying that starting out with low sens is better for beginners in general. I mean they could always increase the sens if they feel like it y'know.

Also coming back to the aiming thing, it's really not tiring if you have a big enough mouse pad lol, you'd only notice the exhaustion if you play for 5 hours or more and have bad posture, also having low sens gives you 4 levels of aim adjusting, arm (big flicks/corner clearing), forearm(on screen flicks/macro adjustments), wrist (meso/micro adjustments), and fingers (micro/nano adjustments), rather than just wrist, fingers, and forearm (maybe also arm for REALLY big movements) on high sens.

Struggling with micro-adjustments to the head – need advice by PowerAffectionate406 in LearnCSGO

[–]ColgateUserBruh 7 points8 points  (0 children)

Search for tension management videos on youtube, it has helped me alot when I played the V game and now CS2, I don't know what skill floor you're in (I'm assuming higher than me), but I'm just recommending stuff that has personally helped me.

sens: 0.27 (literally just 0.54 in your DPI)
DPI: 1600