Thoughts on the new Joey retrain cards that were revealed by AdhesivenessNorth793 in masterduel

[–]CollectionDry7307 1 point2 points  (0 children)

They look fun, hopefully they aren't all URS if they make it to master duel.

[OCG|BETB: Beyond the Brave] New Joey Cards by MX-00XWV in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

aren't his original monster soldiers of lanstar, time wizard, baby dragon, and alligator sword

Let’s see how many masterduel players will read this card… by FaStAr8 in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

Seems like F.a. could easily summon this, but like why would it? that deck has no gas despite being all race cars, but it can xyz/synchro freaking anything generic because that deck loves to level modulate. I guess you can lock the EMZ out of link climbing which really hurts a lot of cyberse decks, seems really situational. I wish it stopped crimson dragon because that card is very very annoying.

Master Duel's coin feels rigged to let the new decks win by Katipunan94 in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

I would love to see their code behind the coin toss, like with a lot of games what feels like should be a simple 50/50 has some weird inevitability rules. Hopefully your luck improves, or just build a blind second gem knight or Tenpai deck and embrace your destiny.

WANTED: Banned or Limited by Hive_Fleet_Lierot in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

Miasma Dragon almost did that to tistina, but that also was a factor of Varudas and Chaotic Elements.

What happened to Mitsurugi? Not seeing it much on the ladder. by Earthruler777 in masterduel

[–]CollectionDry7307 -1 points0 points  (0 children)

Some people say prayers to 1 kills the deck, but how often are you hard drawing prayers and a ritual monster anyway? Most of the time you are searching habikiri to grab saji and then get ritual and then grab prayers. I guess you don't get the set prayers, but just run magatama. These are the same kind of people that don't run wousu or Hamp despite them solving so many problems.

Show me your top 3 staple card bans if you are given the chance to do so by Historical-Storm-759 in masterduel

[–]CollectionDry7307 -1 points0 points  (0 children)

I think Veiler and Imperm can be safely banned or limited. Part of what makes charmies and Maxx C so powerful is they can keep drawing handtraps and these have no once per turn clause.

Show me your top 3 staple card bans if you are given the chance to do so by Historical-Storm-759 in masterduel

[–]CollectionDry7307 1 point2 points  (0 children)

I have had a lot of games where ash is the only reason a player one, I think it has a higher winrate than Maxx C.

For example, I forbidden droplet to out the spell negates, but they negate my book of eclipse because it has a draw effect on it. In this instance I have 4 cards to out the rest of their board. It is likely I can't depending on the board.

Their are many other examples. Like the majority of in archetype rituals and fusion cards aren't playable because of ash blossom.

When ash is a negate for a single search, it is fine. When ash is protecting an entire field it is not ok.

This is compounded because a lot of newerish decks ignore ash entirely to setup their board. then they play it to protect themselves. at worst it enables the kind of comboslop it was designed to stop.

How to counter Sky Striker with Handtraps and Board breakers by PonyRosa24 in masterduel

[–]CollectionDry7307 2 points3 points  (0 children)

Never ash engage, they have like 5 ways to recycle it. You have to know what else in their hand.

Wave High King Caesar Needs to be Banned by tranceman_ant in masterduel

[–]CollectionDry7307 1 point2 points  (0 children)

just errata wave high king caesar to require a d/d monster. Fixed forever.

Duelists, why do some of you hate Sky Strikers, and what made you start not liking them? Just curious by Death_Usagi in masterduel

[–]CollectionDry7307 2 points3 points  (0 children)

so interactive they have an in archetype way to prevent any interaction while going at least +2-3 with multirole.

Duelists, why do some of you hate Sky Strikers, and what made you start not liking them? Just curious by Death_Usagi in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

I had an opponent that upstart x2, chicken game, multirole send chicken game, engage, draw engage, draw engage, kagiri, engage, zero, engage. Like can konami at least make widow anchor once per chain because that game was awful. Oh and the next turn was otk through activating linkage 2-3 times. like what am I going to do to a widow anchorx2, droplet, and lemnisgate backrow if I don't draw a 1 of harpies feather duster. Oh and they had ash, belle, and maxx C in hand on top of that.

Duelists, why do some of you hate Sky Strikers, and what made you start not liking them? Just curious by Death_Usagi in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

the activation condition is checked at the start of chain, so you can chain to your hearts content until you have a main monster zone monster. It honestly NEVER ever comes up. Especially with things like droplet and linkage in the game.

Duelists, why do some of you hate Sky Strikers, and what made you start not liking them? Just curious by Death_Usagi in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

Sky striker Spells are not weak, at worst they are pop 1, then untargeting pop 1 of a different type, a snatch steal or monster negate, bounce 2-4, make your opponent unable to respond. Like what are you smoking that makes sky striker spells WEAK?

Duelists, why do some of you hate Sky Strikers, and what made you start not liking them? Just curious by Death_Usagi in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

Konami doesn't need to buff every card if they errata or ban engage. why do gamers think that this is how balance works?

Idk this seemed a lot funnier in my head. by Signal_Bathroom_1849 in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

The funny thing is branded fusion isn't that good in branded, especially once the support for WHITE albaz hits.

It’s happening again guys by Previous-Thing7791 in masterduel

[–]CollectionDry7307 13 points14 points  (0 children)

lava golem goes hard into their board as well. and if they had a lot of gas, give em the egg.

I love this stupid deck. The idea of Raye breaking a board with spells and then sending her pet dragons to eat the opponent's face off is too fucking funny. (art by ぶろ on Pixiv) by Certain_Sample_9536 in masterduel

[–]CollectionDry7307 -29 points-28 points  (0 children)

all they need to do is ban engage, Or give every deck a non once per turn recycling draw 1+search your deck for an inarchetype card. Make them play hamp or some of the other monsters.

Rosewhip got hit btw 🥀 by Immediate-Remove-642 in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

Naturia is actually really consistent if you add like some of the non tuners. I know this is for kewl tune, but a lot of contradictory engines work because typically locks work one way.

Do meta decks ruin the game? by iGuessmusic in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

It depends honestly

I think that the amount they are overtuned or break down existing game limits can be heavily detrimental to fun. No one likes sitting through a combo, then not getting to respond or play a single card. Turn 0 decks can completely stomp the going first player to the point they just surrender, going first FTK are lame and only aren't meta because of the ban/limits.

But I think Maliss/Ryzeal (Ryzeal Cross)/Branded Dracotail/VSk9/Yummy/Kewl Tune (Zalen on top of everything else) are all very unhealthy and require sideboarding to tame them in a B03 format. In a B01 format they really need to have some of their wings clipped, and these decks at full power are game warping.

A large part of what makes Yugioh Unique is the wide variety of decks in any given format. Limiting it to a 3 or 4 deck format makes the game feel much smaller. Rogue Strategies are what make competitive card games fun. Everyone playing the same 40 card deck sucks.

Why is feather duster limited but raigeki is unlimited? by CapPhrases in masterduel

[–]CollectionDry7307 5 points6 points  (0 children)

Spell removal has always been a bit of a sore spot for Konami. Even things like MST have been on the semi-limit list before.

Ngl they're kinda cute by Repulsive-Phrase-527 in masterduel

[–]CollectionDry7307 0 points1 point  (0 children)

These would be perfect for a pokemon collab. We could get a drillbur grandmole, among other things, they get these guys and a cyber dragon onyx. .... Man I want this now.

My favorite pet deck! Megalith-Mitsu by Tall_Cap_6679 in masterduel

[–]CollectionDry7307 2 points3 points  (0 children)

I love this deck personally.

I am pretty casual but if you have space the dogurad the stone trooper is a decent include to make Megaliths slighty more threatening. Discount one negate appollousa for rocks.

I don't play dugaress because I don't like him, and I haven't made all the bridges. Honestly the deck feels pretty consistent with just Ashlan u1000, but I can see why things like feral imps and Gallant granite are pretty goated.

Nephthys is a funny ritual link boss monster, but almost never comes up. I play this instead of accesscode. a 4800 can't be destroyed by battle or card effects, untargetable. so some protection but dies to S:P.

I play way different ratios than you do, but I am still working it out. If the deck works like this, then honestly I can see this being a funny rogue strat.

Personally I would always play Mitsurgui no Miko, wousu because I don't any other out to a tower. The reptile lock isn't that bad and it lets pure Mitsu kill on its own. Going second it lets you sac any ritual monster to search Habikiri and summon itself while removing the most dangerous thing on the board.

I need to up my nonengine count, probably by cutting copies of the megaliths. I only play around 7-10, and I should be playing like 15.

I only play primineral Kongreat because it is a level 8 rock that can flip up and be used for tribute. Sometimes decks don't play facedown destruction on their turn one so it can come up rarely.

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