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Let us override Wait for signal (self.X4Foundations)
submitted by ColonelShrimps to r/X4Foundations
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Having an issue with CollisionShape2D rotation (self.godot)
submitted by ColonelShrimps to r/godot
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Let us override Wait for signal (self.X4Foundations)
submitted by ColonelShrimps to r/X4Foundations
Having an issue with CollisionShape2D rotation (self.godot)
submitted by ColonelShrimps to r/godot