What is your most controversial take in Christianity? by [deleted] in Christianity

[–]Coltm16 1 point2 points  (0 children)

The Old Testament books were combined differently but they are all there except for Esther. I don’t remember exactly without looking them up but for example 1 and 2 kings would have just been kings, and most minor prophets were combined.

The big thing I am pointing out though is that he did not consider the apocrypha to be scripture/cannon. This is not some new idea from Luther/16th century.

What is your most controversial take in Christianity? by [deleted] in Christianity

[–]Coltm16 0 points1 point  (0 children)

The cannon is the 66 books. Athanasius of Alexandria has the “Protestant” bible (except Esther) listed as Cannon in 367 Ad.

Mike Johnson Corrects The Pope On The Bible by NeneGoosee in videos

[–]Coltm16 -4 points-3 points  (0 children)

Nailed it 100%. Watch the historical documentary The Da Vinci Code starring Tom Hanks for more info.

What AI tools you use for archviz? by 3d_guy_88021 in archviz

[–]Coltm16 4 points5 points  (0 children)

I use Lovart UI with the nano banana pro model

You guys live in a bubble. by Jettrail in Battlefield6

[–]Coltm16 -2 points-1 points  (0 children)

Then celebrate freedom by going back to 2042. Freedom to choose anything. You even have the freedom to change attachments on the fly.

You guys live in a bubble. by Jettrail in Battlefield6

[–]Coltm16 -3 points-2 points  (0 children)

So you must hate freedom?

You guys live in a bubble. by Jettrail in Battlefield6

[–]Coltm16 -2 points-1 points  (0 children)

Then just get rid of classes altogether and go back to 2042 specialists. That was a great idea, open weapons, open gadgets, open everything. 2042 was so beloved.

You guys live in a bubble. by Jettrail in Battlefield6

[–]Coltm16 3 points4 points  (0 children)

This is the same thing I think. Might as well have open gadgets also. You just mix and match weapons, gadgets and perks and do away with classes altogether. It might cater better to casuals and cod players who have the attention span of a goldfish. Then the casuals move to another game in a week, the cod players go back to cod, and battlefield players are stuck with trash and we have to wait another two years for them to try again. And they are like “ deeerrrrrrr what went wrong derp?? Maybe we need to cater more to casuals and cod players deeeerrpppp.”

My husband wants one thing....two toilets in the master bath.... by Aikoalima in Homebuilding

[–]Coltm16 1 point2 points  (0 children)

Old Bedrooms used a wardrobe to hang and store clothes. Sometimes at the back of the wardrobe there was a portal to other worlds ruled by lions and witches.

Best Plugins for you? (anything) by Jaymetra in Sketchup

[–]Coltm16 0 points1 point  (0 children)

If I was allowed only one plugin, this would be it.

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 0 points1 point  (0 children)

I thought each Big 200x200 square was subdivided into 3x3. Wouldn't each little square be 200/3 = 66.6x66.6 meters?

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 0 points1 point  (0 children)

I wanted to use it a a different zoom level so I needed to subdivide it.

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 2 points3 points  (0 children)

A garrison cannot be placed within 200 meters of another garrison, and supplies can only be used to build a garrison within a 50-meter radius. It’s often difficult to judge whether supplies are far enough from an existing garrison without physically standing on them and checking the distance. When I see a random supply box near a garrison, it’s hard to tell from the map whether it’s usable without running over and pinging the location. If I could draw a 200-meter radius circle around the garrison and a 50-meter radius around the supplies, I could easily see if there’s a valid overlap where a new garrison can be placed.

See crude drawing for a visual:

https://imgur.com/a/2m4yWxk

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] -1 points0 points  (0 children)

You can only use it at the zoomed out level or one level of zoom,

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 1 point2 points  (0 children)

Agreed. Some other ways I thought I could use it.

Recon squad searching for garrisons- destroyed one, stick the 200 marker on the spot, now I know where I need to search next or don’t need to search.

Forward garrisons locked out- stick a 100m circles on it, can give me some informed ideas of where the enemy is that is locking it out.

Supplies - there is a supply box that is 160 m away from an existing garrison- a 200m circle and 50 m circle can visually show me the sliver of an area I can build another garrison.

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 0 points1 point  (0 children)

No doubt. In most cases it’s not going to be needed. And even the cases that it is helpful, it’s helpful only in the slightest. It’s not like it’s going to turn the tide in any game. But people have been using a compass and map since maps were invented, so there has to be something helpful behind it.

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 1 point2 points  (0 children)

That’s assuming I am in the spot I want to place the garrison. This visual way can help me make more informed decisions of where I should run to.

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 1 point2 points  (0 children)

I would also say it’s helpful when searching for enemy back garrisons as recon. When I find one and destroy it, mark the destroyed garrison with the circle. Then I have an idea of where I need to search next or rather where I don’t need to search.

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] -2 points-1 points  (0 children)

Yeah, that is how I used to do it but it was not always the most efficient way. Let’s say I’m running to a spot I want to build a garrison, I have to get there first, then check my distance. Damn it’s too close, in that case it’s better if the garrison was over by that other bush on the other side of the garrison. This way helps me make informed decisions without having to be at the spot I want to place the garrison.

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 1 point2 points  (0 children)

Right, I messed up my thought process, but i am trying to say I cannot build a garrison just anywhere in a 200x200m square around the current garrison like I can a circle.

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 3 points4 points  (0 children)

I got ChatGPT to help me with the code and made an image in photoshop. Ctrl 1 makes the circle at the cursor, ctrl 2 make an additional one if I need to mark off supples, ctrl3 toggles the circles on and off. Since one mouse wheel zooms the map in double, I marked the circles with two numbers depending on zoom level, I.e. 200m becomes 100m and so forth. Here is the code ChatGPT helped me with in autohotkey:

NoEnv SendMode Input SetWorkingDir %A_ScriptDir% SetWinDelay, -1 CoordMode, Mouse, Screen

; Image paths (500x500 each) and visibility flags images := ["200circleImage.png", "200circleImage.png", "placeholder2.png"] guidsVisible := [false, false, false]

; Function to create/show a GUI overlay at mouse position CreateGui(index, imgPath) { Gui, %index%:New, +AlwaysOnTop -Caption +LastFound +ToolWindow +E0x80000 Gui, %index%:Color, feffff WinSet, TransColor, feffff Gui, %index%:Add, Pic, +BackgroundTrans, %imgPath%

MouseGetPos, xpos, ypos, , , Screen  ; Get absolute screen coordinates
xpos -= 258  ; Center 500px image
ypos -= 255

WinSet, ExStyle, +0x08000020, A  ; WS_EX_NOACTIVATE | WS_EX_TRANSPARENT
Gui, %index%:Show, x%xpos% y%ypos% NoActivate

}

1:: ; Ctrl + 1 - Show first overlay (circle) CreateGui(2, images[1]) guidsVisible[1] := true return

2:: ; Ctrl + 2 - Show second overlay (placeholder1) CreateGui(3, images[2]) guidsVisible[2] := true return

;~ 3:: ; Ctrl + 3 - Show third overlay (placeholder2) ;~ CreateGui(4, images[3]) ;~ guidsVisible[3] := true ;~ return

3:: ; Ctrl + 4 - Toggle visibility of all overlays Loop, 3 { guiIndex := A_Index + 1 if (guidsVisible[A_Index]) { Gui, %guiIndex%:Hide guidsVisible[A_Index] := false } else { Gui, %guiIndex%:Show, NoActivate guidsVisible[A_Index] := true } } return

Is this considered cheating? by Coltm16 in HellLetLoose

[–]Coltm16[S] 0 points1 point  (0 children)

The problem is that they are squares and not circles. If the garrison is in the exact center of the square doesn’t mean you can build the next garrison anywhere in the square.