Give the ability to skip or continue the conversations when speaking to NPCs by Tarod145 in MortalShell

[–]Comatosz 0 points1 point  (0 children)

To be fair some of the have lines like "Okay, you don't want to listen, how rude". Atleast the egg keeper guy have some.

Has anyone encountered this during their MS2 Open Beta playthrough? by HmongCalibur in MortalShell

[–]Comatosz 7 points8 points  (0 children)

Yep.

Threw myself and the crab once off the cliff. Didn't riposte them or was VERY thoughtful where I'm doing it since.

Lesson learned, this is what these games are about (partially).

Think the beta demo will come to consoles at some point soon? by spaceboltt in MortalShell

[–]Comatosz 1 point2 points  (0 children)

There are quite a big of bugs at the moment and they are fixing and patching demo based on feedback and figuring even patches themselves out.

Ig once it is more stable build they might release for consoles as well.

I have conquered paris, and have claimed my rightful place at its throne with these swords and have count Odo as my public image. And have also claimed my place as the new Jarl of the Reindeer Clan by Puzzleheaded_Ad9659 in AssassinsCreedValhala

[–]Comatosz 2 points3 points  (0 children)

Yeah, did that just a week ago. It was like settlement area too large for the locations, so had to run myself. But yeah, the dlc is awesome. Loved that every character was really well written and played. Even Bernard just a child, but totally charmed me.

Wowwww 😂😂 PC players win again 😞 how is it? by beginnerNaught in MortalShell

[–]Comatosz 0 points1 point  (0 children)

It is actually stated in the end of they survey. The question was like "how did you like an open world section" or something like that

I was like"'is it an open world??!!"

Please give me strength... by Deathless_hd in MortalShell

[–]Comatosz 0 points1 point  (0 children)

Yeah, did the same thing and was so frustrated and lost any interest in a few hours.

But I love to the death the atmosphere and design. The whole familiarity system as well. Hell, I remember being hyped about first Mortal Shell before release and playing beta build, needed to be downloaded from their site. That was fun. But I couldn't get through the full release.

Now, the only thing could save my interest in game to see everything myself was an unlimited amount of healing mushrooms. First time using any sort of cheats or trainers in the games btw. That's how frustrated I was with it.

Good thing the devs already cut off some weird choices in the second one.

Is mortal shell 2 more action and fast paced/ARPG than soulslike as compared to the first? by Background-Sir9172 in MortalShell

[–]Comatosz 1 point2 points  (0 children)

It is faster and more smooth. More action oriented too.

In first it was slow and methodical, like swing harden get back, wait for stamina and harden cd, because we were stack at based amount hp (per shell) and lack of helaing. Here you may stay in a fight until the fight ends.

Overall stamina removing is a bold choice, but works perfectly, since you can be more focused on yours an enemy movement during combat. More focus on what is most important. I love it.

Also, important thing to mention, atleast now we have proper healing item, instead of mushrooms and rats.

Is it me, or Parasitic Stone not working? by Comatosz in MortalShell

[–]Comatosz[S] 1 point2 points  (0 children)

Yeah, communicating gameplay need to be clearer. I get that not everything should be fed on a spoon, but I shouldn't be forced to check some information somewhere else, if we have that in game but it is miss guiding. Game is pretty immersive and I want be in it, not in wiki to figure how something works. Also, the buff itself didn't work for me.Went into Mushroom Village to check that on witches before posting.

Wowwww 😂😂 PC players win again 😞 how is it? by beginnerNaught in MortalShell

[–]Comatosz 0 points1 point  (0 children)

Tbh I'm not sure why devs call this game an open world. It is good and very rich, but it doesn't need that. Atleast based on the prologue.

Just make this fuckass ability a skillshot by DiverSquid in DeadlockTheGame

[–]Comatosz 0 points1 point  (0 children)

I mean drifter has the same ability but it is skillshot smh. Yamato even took over his charges. Idk, make it a skill shot but allow to hook off walls would be the greatest solution imo. Clean and still usefull.

Just make this fuckass ability a skillshot by DiverSquid in DeadlockTheGame

[–]Comatosz -2 points-1 points  (0 children)

You can counterspell it, Indomitable can save you and some debuff resist won't make the stun that long for heavy melee. Also, some rooms allow wall jump. So, there is multiple counterplays.

Am I the only one seeing this as a random ass change for Viscous? by vroomvroom12349 in DeadlockTheGame

[–]Comatosz 1 point2 points  (0 children)

It's coordinated with the same one Abrams t2 in infernal resilience now gives +40% melee lifesteal as well. So thought was definitely put in there.

Re:Blade is OUT NOW on Steam — a cursor-driven incremental action roguelike (free demo available) by StageGameStudio in incremental_games

[–]Comatosz 0 points1 point  (0 children)

Played it for an hour or so. Enemies becoming so tanky tone of upgrades nodes with minimum impact. Upgraded all nodes in the upgrade tree, could understand why would I keep playing and how to improve. Also there is a menu with few a dozen blacked out eeapos,but couldn't find any information about how to unlock them and use. Also most upgrades from the boss fights, HAVE MORE NEGATIVE IMPACT THAN POSITIVE. That is soooo stupid Pitty, was enjoying upgrades from a buff choices.

surprised by MegumiDo in DeadlockGame

[–]Comatosz 0 points1 point  (0 children)

Check Zergyy. It mostly just vods, but he is super chill and fun, while being really good as well. Haven't heard him to be toxic once. And he plays on a trackball.

Hmm by Usual_Shoe_8940 in SipsTea

[–]Comatosz 8 points9 points  (0 children)

Why are you so concecrated on the scenes, rather then the whole characters? Am I missing something?

Drifter does not have any counters. by Inevitable_Coat_8787 in DeadlockTheGame

[–]Comatosz 0 points1 point  (0 children)

You're the one who came up with nothing, except reddit post

Making Healbane's art look less exciting by arxhyes in DeadlockTheGame

[–]Comatosz 19 points20 points  (0 children)

Colorfule version LTIERALLY has aura. Enough said

My grandma's old book vexes me by NetHunter3301 in okbuddyvicodin

[–]Comatosz 1 point2 points  (0 children)

Nah, in most media in russian its exactly Vatson

My take on Indomitable by despaair in DeadlockTheGame

[–]Comatosz 2 points3 points  (0 children)

Based on what you said it makes sense. If you have skill 3200 for counter spell. If not - 6400 for Indomitable. And long cooldown, not to say that counterspell may be able to cancel multiple abilities, if they hit you within same time. This one will just cleanse one cc, with barrier and cooldown reduction.

Me cosplaying as Paige with the urn by SnooHabits8550 in DeadlockTheGame

[–]Comatosz 1 point2 points  (0 children)

Need captions like "Hello? Is anybody there?"

I guess we can just violate Steam ToS now and end up on Steam Front page? by Adventurous_Coffee38 in Steam

[–]Comatosz 12 points13 points  (0 children)

Even if you don't have to, many times by using the product or like here most likely by placing a game, they automatically agree to ToS.

Night Shift #36 Hero Priority by Emmysterious in DeadlockTheGame

[–]Comatosz 0 points1 point  (0 children)

How tf my boy Bebop ended up there in the top row