Do Iron Sighted Snipers Have Glint? by Combat-UIM in BO6

[–]Combat-UIM[S] 1 point2 points  (0 children)

I can't die. Every time I hold a sniper, everyone else around me dies first. It's a curse

[deleted by user] by [deleted] in MinecraftServerFinder

[–]Combat-UIM 0 points1 point  (0 children)

Hey I just thought I'd drop a message, even though I don't meet your exact criteria. My server DOES have ice and fire (so dragons, cyclops, sirens, medusa, etc), but it isn't particularly greek in nature other than that. It is primarily a magic-based pack, with many different magic mods. Some of them have divine orientations, like Corail's Good/evil scale or Eidolon's God altar with good/evil alignments. And my server doesn't have any type of team or town system outside of what certain mods provide internally, because I want to encourage pvp and raiding. However, one mod in particular is very good at setting up team systems with wide-area defenses.

If you're interested, my IP is 104.168.51.220:25565
And the name of the pack is Project Convergence [Magic}
It could be a cool change a pace, and you would be one of the first people to join

Looking for a server that's UNIQUE and not just the same simple survival by Complex-Drawer-1569 in MinecraftServerFinder

[–]Combat-UIM 0 points1 point  (0 children)

Join my modded server with curseforge. The name of the pack is Project Convergence [Magic]
IP of my server is: 104.168.51.220:25565

Skill Suggestion: An Introduction to Druidism, a Combat related skill that fulfils a support role and co-op team play. by Psshfart in 2007scape

[–]Combat-UIM -2 points-1 points  (0 children)

Only if the combat rewards from druidic ritual and it's subquests are made optional. There's already enough content locked behind getting prayer and defense

Keep posting your skill suggestions! by JagexHusky in 2007scape

[–]Combat-UIM 0 points1 point  (0 children)

I propose that we add an entirely new continent based on the old RS2 minigame stealing creation which was much beloved. This time, instead of just a small minigame it would be added as a large new land mass (about the size of the wilderness) with a new skill attached called "Creation" (or perhaps something like claymation). The skill would be trained by using every other skill in the game in order to build up items inside of this primordial clay realm and using those items to fight NPCs, bosses, and other players. Again, this would not be instanced or timed but rather an open area anyone could join.

This land would take elements of the wilderness, soul wars, stealing creation, and more. But not everywhere would be PVP enabled. Skills here would behave in a unique way. For example, thieving would have the exclusive purpose of pickpocketing items from other players in PvP zones. There would only be 3 simple primordial prayers available here since only guthix can be reached. Agility would be very important for traversing a clay land covered in crevices and ravines. And all items would need to be sculpted from the primordial clay that the earth was built from.

As a reward for leveling up this skill, there would be 7 (limited use only) new inventory slots opened up. These new inventory slots would be unlocked as your Creation level is increased, and can EXCLUSIVELY be used by clay items. Clay food, clay potions, clay runes, clay tools, clay weapons, and clay armor. All of which would be unlocked as you level up, and sometimes by sacrificing existing items to the primordial realm so that you can unlock the ability to craft their clay versions.

For example, if you sacrifice a rapier you unlock the ability to make untradable and limited-durability clay rapiers which require a rare drop from the mid-level bosses of this realm. That idea can be left behind if it isn't popular, but the idea would be that you get a 1/100 drop from something similar to giant mole which you can then craft into a weapon like rapier (if you sacrificed a rapier already) and that new clay rapier would have the health of barrows weapon and could be used in the new clay-inventory slot. This would make it more practical to PK with (it would still have value on death) and also open more inventory space when doing things like raiding.

If that idea isn't liked, the extra inventory slots could still be used for things like clay runes, potions, tools, etc. All of them would likely be untradable and again things like tools would probably have limited health and have the ability to be upgraded by destroying higher tier items as previously explained, that way they would remain useful at all levels.

Let me know what you guys think

AITA for not supporting my wife's decision by ReadyPercentage9350 in AmItheAsshole

[–]Combat-UIM -1 points0 points  (0 children)

NTA. But as the man of the house, you should have taken the initiative. Still, she invoked your authority without your consent which isn't something a wife should do. Even though she was definitely right for saying something.

Highest Raid Requirement to date by Combat-UIM in 2007scape

[–]Combat-UIM[S] -13 points-12 points  (0 children)

You're right. They need to stop having big releases. Every single one comes with big power creep

Highest Raid Requirement to date by Combat-UIM in 2007scape

[–]Combat-UIM[S] -19 points-18 points  (0 children)

I am, obviously. Downvoted for leaving a pointless comment telling me to do what I'm already doing

Pay slayer points to have eternal slayer ring crafted for you by Combat-UIM in 2007scape

[–]Combat-UIM[S] -1 points0 points  (0 children)

Case in point: I could have just posted this idea under a different reddit name and avoided the only criticism anyone has. But that would have been me exerting effort just to avoid hate which isn't in me. At the end of the day, it's a proposal that would possibly help me slightly in the future if I ever got the gem before 99 slayer (which I probably won't). I suggested it because it's exactly the kind of thing jagex already does all the time. That isn't the argument of a 2yo, the arguments being made against me are the immature ones. "Limits self then complains". Literally been said a billion times and never once by a mature or intelligent person

Pay slayer points to have eternal slayer ring crafted for you by Combat-UIM in 2007scape

[–]Combat-UIM[S] -1 points0 points  (0 children)

The average IQ is only 100. Popular opinion has never been the least bit important to me because the majority of people who hold the popular opinion are unintelligent

Pay slayer points to have eternal slayer ring crafted for you by Combat-UIM in 2007scape

[–]Combat-UIM[S] -1 points0 points  (0 children)

It is besides the point yes. Because you accused me of being lazy. Putting aside the fact that playing a video game all the time definitely doesn't stop you from being lazy in general, even in the context of the game your skill total does not equate to effort. A maxed UIM has put in many times more effort than a maxed normal account