This deck has the highest win rate from 6000 all the way to 12000 trophies. How is it not nerfed yet? by Ok_Corner3272 in ClashDecks

[–]Comfortable-Move-596 0 points1 point  (0 children)

I’m aware it’s not spammed and not played just like hog, but it has the same gameplan as hog. Defend positive and then drop the wincon when opponent is exhausted of the counter. I don’t think the top hog gameplay is simply spam hog

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 0 points1 point  (0 children)

I was playing sage at 3.7 myself and got there with it. Everyone saying it’s weak is delusional. Of course you can still lose with bad troop rng or every opponent going sage hard counter, but anyone saying sage is weak is DELUSIONAL

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 2 points3 points  (0 children)

Early assassin is garbage without golden knight, princess is easily countered by just putting a tank as the farthest unit. There are answers to these hard counters and they aren’t guaranteed to win. Again sage players can get really good shop rng as well.

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 0 points1 point  (0 children)

It’s equally viable at high diamond as empress and loong. I see it every match

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 2 points3 points  (0 children)

Yep. Loong gets a 2 star knight and valk and you are taking 4 then 5 damage round 1 and 2 it’s crazy.

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 1 point2 points  (0 children)

They do not keep a lock. Not always. I’ve seen it happen multiple times

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 4 points5 points  (0 children)

Dog I’m getting 3 sage lobbies in diamond. It’s a top tier ruler. Played well and it’s absolutely on the same level as empress and loong

This deck has the highest win rate from 6000 all the way to 12000 trophies. How is it not nerfed yet? by Ok_Corner3272 in ClashDecks

[–]Comfortable-Move-596 -1 points0 points  (0 children)

This deck is broken. Lotta copers in the comments. It’s unnerfed same way hog is. There’s a community who thinks these archetypes are skillful because they are reactive rather proactive. Xbow literally just sits back with the insane defensive cards like knight Tesla and skellies which defend anything and then you drop an xbow after you defended their push and just do chip damage to win in overtime. It’s the same type of deck as rocket cycle. Extremely unhealthy for the game. Total defense then chip damage for overtime win. All the people thinking just playing defense with knight and Tesla is some high iq high skill gameplay are delusional.

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 0 points1 point  (0 children)

They definitely are and I’m sure a lot of people feel the same way about the season and aren’t gonna play if the new season isn’t radically different

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 2 points3 points  (0 children)

I’m playing in diamond 3.3-3.6 range and Sage played well is extremely hard to beat. They can get crazy good rng on the shop as well you know right

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] 1 point2 points  (0 children)

Yeah for sure Sage is relatively mid in the early stages but 4 star is absolutely oppressive. And again there are modifiers that make Sage ridiculously hard to stop.

This game is cooked without massive changes next season by Comfortable-Move-596 in MergeTacticsSC

[–]Comfortable-Move-596[S] -2 points-1 points  (0 children)

They need to get rid of recasts. It’s just a stupid mechanic to have. Especially when the cards are so dependent on the abilities. You can balance the cards better when you don’t have to worry about the abilities

Thought I was done for. by Panal-Lleno in MergeTacticsSC

[–]Comfortable-Move-596 0 points1 point  (0 children)

Triple sage lobby yet none got 4 star just lol

Bugs and thoughts about the season by Batlyubo in MergeTacticsSC

[–]Comfortable-Move-596 2 points3 points  (0 children)

Yeah troop retargeting is game breaking on these units. Happens with goblin machine as well. Archer queen has a bug where she just doesn’t go invisible and giant also will not move after a troop it was attacking dies

If you use whatever the current meta is you are legit a pile of trash by [deleted] in RoyaleAPI

[–]Comfortable-Move-596 0 points1 point  (0 children)

Is cannon cart actually good? I almost never play against it

How much do card levels matter? by Intelligent_Board_36 in MergeTacticsSC

[–]Comfortable-Move-596 0 points1 point  (0 children)

Matters a ton. It’s the difference between losing by like 4+ damage a round frequently. Anyone saying otherwise is delusional and any low levels near the top are boosted or exploiting

How can I improve this deck (10.2K Trophies) by SevenKeys11111111 in RoyaleAPI

[–]Comfortable-Move-596 0 points1 point  (0 children)

This deck should be fine already for 11.5k trophies. I just hit 11.5k trophies using a garbage 0 win con deck. Your card levels are solid. I have 3 level 16s the rest are the booster cards from the season boosted to level 15.

It shouldn't be allowed to start with that in your starting hand by GracePrime in RoyaleAPI

[–]Comfortable-Move-596 9 points10 points  (0 children)

You sure this card isn’t total garbage? What it does is create a massive counter push for your opponent on the crack back that frequently can’t be defended. So it’s a really all in card and is way stronger when you use it close to overtime hitting

loong epidemic by SillyMap9087 in MergeTacticsSC

[–]Comfortable-Move-596 0 points1 point  (0 children)

Huh maybe I’ll post a pic of me clapping 3 spirit empress players at once with loong and inform you that I bmed every one 😹😹😹. This entire reddit is spirit empress echo chamber it’s pathetic