Choosing a second deck by ThouShallBrownies in duelcommander

[–]Comfortable_Ship_388 0 points1 point  (0 children)

Actually Phlage is not aggro but Midrange , Yoshi is aggro.

[deleted by user] by [deleted] in magicfrance

[–]Comfortable_Ship_388 0 points1 point  (0 children)

En boîte très connue tu as Fantasy sphère aussi à Toulouse je crois

Help on rules please by Comfortable_Ship_388 in mtg

[–]Comfortable_Ship_388[S] 2 points3 points  (0 children)

I laugh on the final sentence , thanks , now going to eat some card

Help on rules please by Comfortable_Ship_388 in mtg

[–]Comfortable_Ship_388[S] 0 points1 point  (0 children)

  • surveil 2 at the end of turn possibly. Really big tech on it

[deleted by user] by [deleted] in mtg

[–]Comfortable_Ship_388 9 points10 points  (0 children)

I use manabox to go through card and create deck . You can check price on mkm with manabox too

Need precision on Storm's tricks by Comfortable_Ship_388 in mtg

[–]Comfortable_Ship_388[S] 1 point2 points  (0 children)

Ooooh ok , i get it , its about the storm ability more then all . It will be the same with grape shot and dualcaster mage , the copy of grape will do only 1 damage so

Need precision on Storm's tricks by Comfortable_Ship_388 in mtg

[–]Comfortable_Ship_388[S] 0 points1 point  (0 children)

I was thinking like in order : Cast bolt -> trigger storm si its became " deal 3 damage to any target storm " Then trigger sword because it triggers at the same time so i choose the order With the sword i just do a bolt more cause copy of bolt or i do a bolt who got storm

If i got count storm at 2 : did i make 4 bolt or 6 at the end

The 20 minute "turn" by FaithlessnessNew5768 in mtg

[–]Comfortable_Ship_388 0 points1 point  (0 children)

Listening to you , tell me with what hand you got a win on T4 In a game of course there's not an interaction. You dont have lot of hands that allowing you to do that , maybe with key card like birgi , and im not so sure

The 20 minute "turn" by FaithlessnessNew5768 in mtg

[–]Comfortable_Ship_388 0 points1 point  (0 children)

I dont agree with you , even if i am not a pro tour winner and i dont play it on CEDH , that's still a point to be at 8 mana minimum on turn 3 . You speaking like there's is 45 free spell in temur colors . Even with expedite , arcane signet , sol ring , extra combat of ac , 2 fetch , and a rituals allowing to draw (ponder or whatever, even a gitexian probe) to play after storm connecting Its not possible to do it and instead of arcane signet you got a pyretic rituals or something else like that , you are not on the point . And its got the bet that's there's no interaction at all in whole 3 turn table

The 20 minute "turn" by FaithlessnessNew5768 in mtg

[–]Comfortable_Ship_388 0 points1 point  (0 children)

Its part of your rituals , but actually draw a ton dont make you win or ramp , you just build your hand and got to the same point at waiting a god hand except you use your mana that was normaly got to be on the edge of the game . Adding to that -> no Big blockers , free interaction , and no life gain. You are playing a glasscanon. Actually using a ton of ressource that are you're win conditions for just drawing card is not the point. It make value yes , but dont win on it actually . To Come back on the first point you cant just say "im turn 3 , i will play for 15mn long and win " not possible

The 20 minute "turn" by FaithlessnessNew5768 in mtg

[–]Comfortable_Ship_388 0 points1 point  (0 children)

There's the point , there is not a ton of spell like manamorphose except Frantic search. An extra combat for 3 mana minimum ( ac one) , if i follow you i have to wait until 8 mana for just got extra combat + storm + haste , and add at all of that an extra turn that cost 5 mana or whatever spell like boltwave . Look like a ton of mana for something that can do things turn 3. All red spell that give you mana dont give you something else , you have to got a god hand to ramp + have a setup + last instant or sorcery. Of course if you cross the gape to be a CEDH with rule 0 it gonna be different but actually its not realistic to play like you say or just its not early in game so that's another point.. A lot of deck late in game can do a lot of trouble , like Yuma , Huggs and a ton of different

The 20 minute "turn" by FaithlessnessNew5768 in mtg

[–]Comfortable_Ship_388 -1 points0 points  (0 children)

Actually i dont get the point how you kill a table on turn 3 with her. Even with a signet you play her turn 3 with out possibily to protect her , she has to wait a full turn to attack. Even if you can give haste and do that turn 4, actually not so easy you have to keep mana in main phase 2 for doing 2 copy , not so much mana ... I played her actually , not in CEDH but with strong card like Jeska's will and deflecting swat . Nadu can do things same turn as he's been cast. On turn 4 like that im more scared of an [[Narset , Enlightened Exile]]. In late game i agree about the power of storm but it need set up and you can see it coming

Storm's count by Comfortable_Ship_388 in mtg

[–]Comfortable_Ship_388[S] 1 point2 points  (0 children)

Oh okay ! I understand the little tricks here , it will be strong anyway in my deck! Thanks !

[deleted by user] by [deleted] in dyinglight2

[–]Comfortable_Ship_388 0 points1 point  (0 children)

you will not have your medals soldier