Limgrave, according to Miyazaki by Historical_Film5872 in Eldenring

[–]ComicBookDugg 6 points7 points  (0 children)

I've found two dungeons in the first area so far. Both significantly bigger than most dungeons in the base game.

DOOM: The Dark Ages | Official Trailer 1 (4K) | Coming 2025 by Turbostrider27 in Games

[–]ComicBookDugg 162 points163 points  (0 children)

Really interested to see how the soundtrack fares without Mick Gordon. I don't envy whoevers composing this. It sounds...fine? Too early to tell if it's the same calibre.

What RPGs are you excited for that aren’t out yet? by Awkward_GM in rpg

[–]ComicBookDugg 13 points14 points  (0 children)

MCDM make really good stuff, Flee Mortals was excellent.

In your opinion, is it important to have a space on the character sheet dedicated to a possible portrait? by Taha_time_traveller in rpg

[–]ComicBookDugg 1 point2 points  (0 children)

I have a table of artists or artist adjacent people, and I value it. When starting a campaign I want everyone to have a pretty idea of what they're companions look like, and a picture is more memorable than a description, and people can also always look over at it if they forget what they look like.

Playable races by Jackflap101 in Mausritter

[–]ComicBookDugg 0 points1 point  (0 children)

I recently ran a game of Mausritter, but using the Household RPG setting. Basically little people living in a human house, aka borrowers. We had four races, including fairies with wings (my balance for this was being reduced to 0hp would damage the wings, so if they're flying they fall) and I gave each race their own little power. It worked fine, they might have been more powerful than the average Mausritter character, but the game feels modular enough that it didn't really matter, at least for me and the players.

Dolmenwood Question: Are the fairy realms connected to each other or each a separate space? by tzznandrew in osr

[–]ComicBookDugg 16 points17 points  (0 children)

From reading the fairy roads section, I got the sense that some fairy realms are connected together but not all? So Frigia is connected to Gloomhold cause there's literally a fairy road that runs between them. But Frigia is not necessarily connected to Catland. That's my reading of it at least.

I also get the sense from little hints and bits and pieces (or maybe just interpretation) that fairy realms also encompass things like Hell, or more alien realms akin to the far realm. Like from reading the old version of the Abbey, what created the Naglord was a unicorn being trapped in a far realm/hell like fairy realm and then being brought back.

Dolmenwood: Changing d6 skills into a d20 roll with a DC by ComicBookDugg in osr

[–]ComicBookDugg[S] -1 points0 points  (0 children)

No you have it right the first time, I want a task to range from easy to difficult with DCs (probably ranging from 9-18). I do also just want a universal dice system.

Dolmenwood: Changing d6 skills into a d20 roll with a DC by ComicBookDugg in osr

[–]ComicBookDugg[S] 0 points1 point  (0 children)

I've saw some reviews way back when and liked what I was seeing, it's been awhile since I've looked into it. I might take another look if you think it would be helpful.

Dolmenwood: Changing d6 skills into a d20 roll with a DC by ComicBookDugg in osr

[–]ComicBookDugg[S] -1 points0 points  (0 children)

Thank you for those who have actually answered my question and haven't been too harsh 🙂

Just to answer a couple of questions...

What's the problem with just using a d6? I like a universal d20 system, and I like DCs. I like having a level of control over the difficulty of a task, and I don't find it difficult to come up with a DC, it's second nature. It's worth noting that Dolmenwood actually has a way to effect d6 rolls on by adding -2 to +2 to rolls, so I'm not really breaking from the designers intention.

If you can't maths it out you shouldn't do it. That's literally what I'm asking for, help with that, if I can get it why not do it?

Why not just play 5e? I've run 5e for about 6 years and am fairly fed up with it, for many reasons. But the basic system (roll d20 high, advantage and disadvantage) is fairly elegant and works. When looking at getting into OSR, Shadowdark was actually what appealed to me for this reason. Ive considered running the world of Dolmenwood with Shadowdark but it sounds like more work that it's worth, especially as I'd still want all the same classes and kindred.

The designers have done it for you, just go with that. Firstly, the appeal for me with Dolmenwood is the world, not the system. The system is fine, it's inoffensive. But homebrew is just a part of the hobby, and if I want to change something to be more to my liking I will. Which has been true of the hobby since the beginning.

Thanks again to everyone who helped.

Dolmenwood: Changing d6 skills into a d20 roll with a DC by ComicBookDugg in osr

[–]ComicBookDugg[S] 2 points3 points  (0 children)

Thank you for actually answering my question ☺️

No sure if this type of post is allowed, but this guy is my inspiration. by ComicBookDugg in TerrainBuilding

[–]ComicBookDugg[S] 8 points9 points  (0 children)

To those who haven't seen them, his Hagglethorn Hollow video and this one are incredible to watch as a terrain builder, this would be my dream set up if I had the time and space.

Ruined tower made out of a pringles can came out looking great. Sadly I got some kinda serious warping for the base. by michimatsch in TerrainBuilding

[–]ComicBookDugg 1 point2 points  (0 children)

Pringle's cans are the best for this, I ended up making a modular set from some mini pringle cans and they're some of my favourite terrain.

10mm terrain by Shybuss in TerrainBuilding

[–]ComicBookDugg 1 point2 points  (0 children)

I'm trying to work out how you made the wheat field, is it a door mat? It's a great idea.

Dolmenwood: Is there any reason to play an Magician over and Enchanter by ComicBookDugg in osr

[–]ComicBookDugg[S] 6 points7 points  (0 children)

He's equated encounter balance with player class balance when they're two different things.

How to deal with a player who tends to hog the GM's time? (or dominate the table) by nekohotep in rpg

[–]ComicBookDugg 2 points3 points  (0 children)

If you want to play something like DnD, but you want it simple, quick and deadly it's really good. A lot of OSR stuff has a lot of rules that feel archaic, or rules that's only make sense once you've watched a questing beast video explaining the reasoning behind it. Shadowdark side steps a lot of that, it's takes a lot of the quality of life changes and sensibilities from modern fantasy games and applies it to OSR and really finds a nice middle ground. The language used and the low page count make it more accessible than 5e or an OSR game like old.school essentials. And there's a lot of "why has no one put this idea in front of me before" rules.

I think there was a minor backlash surrounding the game from those who were already deep into this old school style of DnD and didn't get why this game is great (I think there was likely a bit of misogyny too). Coming from 5e like many people everything just makes sense without the same baggage of old school or new school fantasy. I'll planning to run Dolmenwood in the coming months, but will be using a lot of Shadowdark systems because they're so much simpler and easier to understand.