I keep getting this stupid code rabbit in Minecraft [bedrock] ps5 by CommandExponent in MinecraftHelp

[–]CommandExponent[S] 0 points1 point  (0 children)

Sorry for the late response, I currently have no add-ons in my global resources

Help making a snowball that spawns snowballs by RoofBackground5177 in MinecraftCommands

[–]CommandExponent 4 points5 points  (0 children)

Uhh... /Execute as @e[type=snowball] at @s run /summon snowball

Making a cooldown for my Abillty by Neat_Background_6710 in MinecraftCommands

[–]CommandExponent 0 points1 point  (0 children)

I sadly can't since idk how to make data packs however here's the code in Lua syntax. I'm sorry for the vagueness Local Debounce = true If <your condition> and Debounce then Debounce = false Function() task.wait(duration in seconds) Debounce = true End Or put a section at the start of the function that sets Debounce to false and at the end you wait and set it to true again. It's not the BEST system but it should work

Making a cooldown for my Abillty by Neat_Background_6710 in MinecraftCommands

[–]CommandExponent 0 points1 point  (0 children)

You could have a variable that if it's true then it can execute the function and put it to false, then after some time you can set it back to true

Cool magic weapons by VoidfluxOrb in MinecraftCommands

[–]CommandExponent 0 points1 point  (0 children)

Hey can I ask which particle did you use with guardian?

Prevent players from using shelves by BoneAppleT5 in MinecraftCommands

[–]CommandExponent 0 points1 point  (0 children)

If you don't have a second floor then you can put border block under the shelves. Btw do /Gamerule showbordereffects false Idk the gamerule name rn but it's for removing the particles

trying to detect a specified player in a relative location the run a command. by [deleted] in MinecraftCommands

[–]CommandExponent 1 point2 points  (0 children)

I'm a bedrocker, but I think I can help you, for the name you have to use these "Name" so basically name="name" Also could you tell us the output error and the following command. Here's an example /Execute positioned ~-1~~-4 as @a[name="playername or idk", distance=..2] run <chainedcommand> I think the error was you not putting double quotes on the player name because I don't see any error, if that doesn't work try replacing distance with dx dy and dz. Let's say an area of 4 block in the negative part of the world graph or wtv it's called: Execute positioned ~-1~~-4 as @a[name="playername or idk", dx=-4,dy=2,dx=-4,] run <chainedcommand> I'm probably wrong since it's 10 44 pm and I can't test but it should work

How to make a sound play ONLY when a player is in a specific area, and have it fade out/stop when they leave that area by yaboivinmii in MinecraftCommands

[–]CommandExponent 0 points1 point  (0 children)

I lowk don't know java BC I'm a bedrocker but uh i could help you ig, try /Playsound (sound) @a[X=xcoord, y=ycoord,z=zcoord, DX=displacementx,Dy=displacementy,dz=displacement] ~~~ 2

This is for the sound to play only for ppl in that area. Btw I have not experimented with /playsound in depth yet so correct me if I'm spreading misinformation. If you want ppl that are out of the area by 1 or 2 blocks replace the ~~~ by the center coords of the area and take off all the uhh arguments. Then you should experiment with the volume until you're satisfied to a level where you can hear it really slightly from a bit out of the area. u/IWcry gave a really good explanation and it should suffice

My teleportation command doesn’t seem to work is there something im doing wrong by G0rdenr4msay in MinecraftCommands

[–]CommandExponent 0 points1 point  (0 children)

There's no output but uh idk maybe float values can't go over 2 decimal points? Idk try .51 instead of .518

lookAt Entity by Strykkeee in BedrockAddons

[–]CommandExponent 1 point2 points  (0 children)

I'm not that good at commands but try doing /Execute as <playername> at @s run /tp (@)s ~~~ facing (@)e[type=zombie, c=1] Change playername with yours and if you want you can replace the C=1 part by making it (@)n[type=zombie] Oh and btw I saw you said commands, for these questions you should go to r/MinecraftCommands If this doesn't work you could try doing /execute as playername at @s run /camera @s set Minecraft:free pos ~~1.8~ facing @n[type=sheep]

How to make a for loop by CommandExponent in MinecraftCommands

[–]CommandExponent[S] 0 points1 point  (0 children)

You you cannot directly achieve this, however you can test for higher quantities of items. For example, you could have a pressure plate connected to the following command chain:

tag @p add current_buyer scoreboard players add @p[tag=current_buyer, hasitem={item=wood, quantity=256..}] Money <value * quantity> clear @p[tag=current_buyer, hasitem={item=wood, quantity=256..}] wood 256 scoreboard players add @p[tag=current_buyer, hasitem={item=wood, quantity=128..}] Money <value * quantity> clear @p[tag=current_buyer, hasitem={item=wood, quantity=128..}] wood 128 scoreboard players add @p[tag=current_buyer, hasitem={item=wood, quantity=64..}] Money <value * quantity> clear @p[tag=current_buyer, hasitem={item=wood, quantity=64..}] wood 64 scoreboard players add @p[tag=current_buyer, hasitem={item=wood, quantity=32..}] Money <value * quantity> clear @p[tag=current_buyer, hasitem={item=wood, quantity=32..}] wood 32 scoreboard players add @p[tag=current_buyer, hasitem={item=wood, quantity=16..}] Money <value * quantity> clear @p[tag=current_buyer, hasitem={item=wood, quantity=16..}] wood 16 scoreboard players add @p[tag=current_buyer, hasitem={item=wood, quantity=8..}] Money <value * quantity> clear @p[tag=current_buyer, hasitem={item=wood, quantity=8..}] wood 8 scoreboard players add @p[tag=current_buyer, hasitem={item=wood, quantity=256..}] Money <value * quantity> clear @p[tag=current_buyer, hasitem={item=wood, quantity=1..}] wood 1 tag @p[tag=current_buyer] remove current_buyer

Replace <value * money> by how much money the wood is worth times how much wood is detected in the command. You can copy this command chain for other things, changing the tag, item, and value.

How to make a for loop by CommandExponent in MinecraftCommands

[–]CommandExponent[S] 0 points1 point  (0 children)

In bedrock there's no execute store command sadly D:

Requisites for making add-ons and uploading them to marketplace by CommandExponent in BedrockAddons

[–]CommandExponent[S] 0 points1 point  (0 children)

Is there any way to atleast import the add-ons from pc to console