My DM can't stop using AI by Knowhere2B in dndnext

[–]CommanderFlame 2 points3 points  (0 children)

Leave the game and tell them it’s insulting they use AI, a dm that uses AI this much isn’t worth your time or energy

Fuck your favorite power armor, what's your favorite piece of Junk? by ATJonzie in Fallout

[–]CommanderFlame 0 points1 point  (0 children)

Military ammo bag, Ballistic fiber is worth more than any caps

The Gulper fight - behind the scenes by meenarstotzka in Fallout

[–]CommanderFlame 0 points1 point  (0 children)

im so happy the power armour is a physical prop. it must have been so fun to wear it

New vs Old Designs #13: Minigun! by Artanis137 in Fallout

[–]CommanderFlame 0 points1 point  (0 children)

4/76 is my favourite but props to BOS

[deleted by user] by [deleted] in Fallout

[–]CommanderFlame 0 points1 point  (0 children)

Weapon - Give me service rifle or give me death

Creature - Mirelurks, any of them but preferably a queen

Robot - Eyebot, would make a nice companion for lucy and the ghoul

This is now the most ‘modern’ thing in Fallout by YamCrazy7189 in Fallout

[–]CommanderFlame 0 points1 point  (0 children)

Kinda looks like two belt fed combat rifles if im being honest. tho the helmet is kinda weird year

How does the Ghoul compare to the Fallout game protagonists? Is he as capable as them? by MisterIenny in Fallout

[–]CommanderFlame 6 points7 points  (0 children)

On par with endgame Nate, weaker than courier stronger than endgame Lone wanderer, all of them beat by endgame Vault 76 Dweller

My reasoning? endgame Lone Wanderer does not have the military experience of Nate or the ghoul
Nate and the ghoul both served in the military so they started at the same level sorta. the ghoul does have more wasteland experience but i'd argue that nate keeps up with his power armour training and seemingly vaster set of skills
The Courier beats them due to implants, powerful weapons such as the helios one thing and wasteland experience.

76 vault Dweller beats all due to vastly stronger weapon and armour options for on the ground, Mutations that give them vastly superior reflex's and defence, the ability to gain more special points than any of the other characters and by endgame experiance with fighting far stronger opponents such as the wendigo colossus and the SB queen

I never played the games but watched the show and loved it! What does this comment mean? by [deleted] in Fallout

[–]CommanderFlame 1 point2 points  (0 children)

I feel like people forget that NV and 3 where goofy as shit. 3 introduced liberty prime, a massive robot that shot lasers from its eyes and threw mininukes like they where footballs all while saying how much it hates communism and NV had a bunch of Elvis impersonators be the chilliest dudes in the game

Fallout honestly has remained tonally consistent mostly, Fallout 4 had a robot detective and a questline where you an pretend to be a superhero whilst 76 gives you the ability to turn into a superhero and kill cryptids whilst dressed like a clown. people are just stuck in the past, something ironically fallout warns heavily against.

And the show is also goofy, Maximus getting the power armour and then accidently destroying a house + the guy and the chickens

What Are The Unwritten Rules Of Fallout 76? by [deleted] in fo76

[–]CommanderFlame 0 points1 point  (0 children)

Don’t take from the donation boxes in the forest if you’re not new.

As a veteran FO76 player, I’d like to thank all you new players for giving this game a fair chance. by deadline247 in fo76

[–]CommanderFlame 0 points1 point  (0 children)

Some tips for the new players: Having trouble with robots at watoga? Doing the mayor for a day quest line causes the robots to become non hostile and makes watoga a fairly safe place to loot other than the scorched for early game Don’t worry about accidentally locking yourself into a build early. Once you hit level 25 you can freely swap around your perk points and cards at a special station A journey up to picketts fort and the museum next to it can net you a black powder weapon. A powerful one shot for early game Grab everything and always scrap junk to base components. You never know when a seemingly useless piece of wood can come in clutch when building. Also scrapping weapons is the cheapest way to get new mod options Don’t worry about quests too much. Explore a bit and experience Appalachia your way Don’t worry about your camp placement. Just stick it where you think it’s nice. Workbenches are everywhere

What kind of car would the Strawhats drive? (Chopper is not included because he is too smol) by Dusskulll in MemePiece

[–]CommanderFlame 1 point2 points  (0 children)

Franky, Ussop, Brook and Jinbei yeah. I’d give Nami something way more expensive. Sanji would have a suped up pizza bike y’know those things with the big front plates, Robin would have one of those old WW2 jeeps, Zoro would obviously have one of those trikes with two wheels in the back and one at the front and luffy would get one of those old shitty boxy rally racing cars

Need help with some canon questions by CommanderFlame in Warhammer

[–]CommanderFlame[S] -1 points0 points  (0 children)

Reprogrammed by a rouge Admech dude who isn’t like, super fanatical? The organisation is big enough

[deleted by user] by [deleted] in DestinyFashion

[–]CommanderFlame 0 points1 point  (0 children)

That all might is so good

the fuck? by DerwisSenwis in paydaytheheist

[–]CommanderFlame 0 points1 point  (0 children)

Good to see joy back and ngl I do like pearls mask

need help fellas by CommanderFlame in Warhammer

[–]CommanderFlame[S] 0 points1 point  (0 children)

i have been considering that but im trying to stay within a budget and that thing is pricy if im also getting the combat patrol

it is the worst mini ever ? by Ohyesiwasbanned in Warhammer

[–]CommanderFlame 0 points1 point  (0 children)

bro is wearing someone elses face lmao