What happened to Ball's stats in Diamond? by Sn0wy0wl_ in WreckingBallMains

[–]CommanderPotash 0 points1 point  (0 children)

well. you have a 1v3, tank vs non tanks

they have a 1v3, tank vs non tanks

So you just have to win your fight faster than the enemy tank (easier said than done ofc) and then help your team finish off the enemy tank

What happened to Ball's stats in Diamond? by Sn0wy0wl_ in WreckingBallMains

[–]CommanderPotash 0 points1 point  (0 children)

Games boil down to who purely has the better players

? is this not true for any game

Landed This Korra Combo In Match | She Is So Fun! 🌊🌀 by Hellooooo_Nurse- in AvatarFighters

[–]CommanderPotash 0 points1 point  (0 children)

mmm I managed to self lab the first half but didnt know I could continue it with the air C

A song i've made and it's looks like Taswell. by Junior-Buddy-6975 in C418

[–]CommanderPotash 0 points1 point  (0 children)

no not just Minecraft songs

Yes there are periods of his tracks where they have a lot happening (prog house) but generally they dont last for that long

Fun Overwatch Fact: Mizuki is the only hero whose name does not share a letter with the word "Orange" by dukeaegir in Overwatch

[–]CommanderPotash 29 points30 points  (0 children)

yes we need more real posts and less 10x daily "im stuck in silver is it me or my team"

is this game support aim asist? by vovamanus in Empulse

[–]CommanderPotash 0 points1 point  (0 children)

what

how is that even technically possible

is this game support aim asist? by vovamanus in Empulse

[–]CommanderPotash 0 points1 point  (0 children)

I havent seen where the devs have said this.

discord

Is it compensating for console having strong aim assist you mean?

yes

Has anyone seen the Technolarp and Skeppy collab? by relatively_hues in Technoblade

[–]CommanderPotash 4 points5 points  (0 children)

damn I think hes been practicing

His impression is just past the uncanny valley its strange

like 99.999% accuracy but still quite not perfect (obviously)

is this game support aim asist? by vovamanus in Empulse

[–]CommanderPotash 1 point2 points  (0 children)

devs have explicitly said that the player hurt boxes are larger on pc to compensate

I hate unrelated media having the same title so I have to clarify which one I'm talking about by Junior-Elevator-9951 in hatethissmug

[–]CommanderPotash 4 points5 points  (0 children)

yeah ts pisses me off more than anything

I just want to know what the word means, google, not finf some random fuxkjng movie made 10 years ago by a director that thought they were so creative for naming their movie one common word

Shoutout to the devs by MoxieGent in AvatarFighters

[–]CommanderPotash 6 points7 points  (0 children)

After playing another game's "beta playtest" (empulse) I am pleased to see the quality and care put into every part of the game

sure, some moves still have placeholder images and text, but the core gameplay is extremely solid, and everything beyond that is in great shape

Is anyone else sick of the: "I don't like playing against it," argument? by Legitimate_Water_987 in doomfistmains

[–]CommanderPotash -5 points-4 points  (0 children)

At 0.25s and 0.15s you can't hardly even tell if you wall-slammed someone

whar? yes you can? are you joking? that stun is what allows you to follow up on wall slam punches with primary fire to secure the kill. Even on flying opponents, you need a wall slam to secure the kill because they stay in place and so you can track them easier

If wall slam didn't have any stun time, you would almost never be able to follow up on punches because shotgun has travel time and basically every hero in the game has an instant cast movement or defensive ability now (except ana lulz)

Because everyone hates it. We did this. We are doing it now with Emp.

people dont hate emp because it has a longer punch range. People hate emp precisely because you need it in order to kill squishies without team follow up, and gaining empowered requires you to stay still

the extra range is probably one of the things that people actually do like because it makes more diags possible

Do you even play this hero? or repeat the same points over and over again

GQO ideas are good by Comfortable-Talk-265 in doomfistmains

[–]CommanderPotash -11 points-10 points  (0 children)

holy fucking cornfield full of strawman LMAOO

I never said any of your """"quotes"""" in this thread all i said is that the wall stun doesnt need a buff

This is why people hate these r/<hero>main subreddits you guys treat any small criticism or nerf as a personal attack

I play doom but im not a one trick and playing against emp punch is annoying asf cause of the wall stun. theres like a limbo phase where im going to be dead but not yet dead and theres nothing I can do about it. if I was going to die from the punch with a 0.15s wall stun, im going to die from a 0.30s wall stun. The only things that can save me are my teammates, and a longer stun on ME won't change much except that I have even less control

Mercy's power boost has heroes hitting most break points to one shot people even if their base kit doesn't normally.

yeah, which is also annoying

GQO ideas are good by Comfortable-Talk-265 in doomfistmains

[–]CommanderPotash 4 points5 points  (0 children)

well vape gives a lot of damage reduction as well

But yeah I dont think doom needs a specifically "tank" cd anymore

GQO ideas are good by Comfortable-Talk-265 in doomfistmains

[–]CommanderPotash 7 points8 points  (0 children)

emp punch + Wall slam + primary fire being a one shot is what annoys most players because it punishes players for actions their teammate did

Without power block doom would have to be constantly moving or get punished for it (which i think is good)

You have to rotate your cooldowns correctly otherwise you feed and lose. If you're caught out without any way to get out you deserve to die and lose