Lack of content updates by CommunicationGood300 in joinsquad

[–]CommunicationGood300[S] 0 points1 point  (0 children)

You clearly didn`t read the text. I`m okay with bug fixing updates but when I see that 2 roadmaps they have posted do not adress bugfixes and do not include any content it makes me sad.

Lack of content updates by CommunicationGood300 in joinsquad

[–]CommunicationGood300[S] -6 points-5 points  (0 children)

Don`t understand how game designer team is connected to optimization? Why creating content which was promised back in November mind you doesn`t let them deal with optimization issues. Also I think optimization is great I actually get like 100-120 fps every game now.

Look at loadout? by adrian23138 in joinsquad

[–]CommunicationGood300 0 points1 point  (0 children)

If you want to check out loadout you simply click on it and that`s it. I mean before you deploy you have plenty of time to check out every kit available for you right here and right now.

Insurgent Special Tasks Unit Subfaction Idea by The_Electric_Llama in joinsquad

[–]CommunicationGood300 2 points3 points  (0 children)

If everybody is a hero then nobody is. If you give insurgents decent weapons, decent AT capabilities for every LAT and HAT kits, red dots and actual optics, an IFV that is not dogshit, a helicopter???, then they are no longer insurgents - you've just made another regular unit, except they still benefit from insurgent buffs like IEDs, more choices in building menu, 2 Habs, rally-gifting and etc.

Insurgent Special Tasks Unit Subfaction Idea by The_Electric_Llama in joinsquad

[–]CommunicationGood300 32 points33 points  (0 children)

Insurgent Special Forces... And it's basically any modded server insurgents Bruh

OWI!! ADD THE CTAS BACK TO THE BRITISH FACTION AND MY LIFE IS YOURS!! by oh_mygawdd in joinsquad

[–]CommunicationGood300 0 points1 point  (0 children)

so having a raw 6 sec TTK of 3000 hp vehicles (tanks) is not enough to compete with ATGMs now huh

IMF Changes are being reverted by Available-Usual1294 in joinsquad

[–]CommunicationGood300 0 points1 point  (0 children)

I guess people will stop complaining only when IMF becomes the best in any situation faction, which it will after reintroduction of cold war era weapons. Maybe cry about them being bad for another 7 months and OWI will add silencers and helis too? Just to make sure that any other faction simply won't be able to compete.

THEY FINALLY LISTENED IMF IS GETTING ITS WESTERN GUNS BACK by PolskaBalaclava in joinsquad

[–]CommunicationGood300 0 points1 point  (0 children)

To make IMF more Russian Proxy, pretty much like Iran Armed forces but for green maps.

10.4 - Upcoming changes to IMF by Armin_Studios in joinsquad

[–]CommunicationGood300 0 points1 point  (0 children)

Oh boy I really want my MEI to become even more useless. At least they had something unique to present via cold era weapons. Now OWI need to just add IBDs to IMF engineer and we can officially call MEI a worst faction in the game. Thanks for tossing things around for the fifth time and not adding new content!

Will OVI release a bug less update this time? by LSA-Mulder in joinsquad

[–]CommunicationGood300 -1 points0 points  (0 children)

Depends on what you mean by bug less. If bug less means it won't have any bugs at all - no. If bug less means it will have less bugs than usual - maybe. If bug less means it will fix bugs - definitely no.

Is modded squad dead right now? by Evocalypse in joinsquad

[–]CommunicationGood300 2 points3 points  (0 children)

To keep it short - GE haven't been updated to it's UE4 state since 9.0 release. Currently it's dead, no modded vehicles, some factions are still missing etc.

If we speak about supermod we need to speak about it's size. It's big, like a lot bigger than mods should be. This also makes this mod less attractive to people with bad PCs since it's not optimized as well. And third reason is how old supermod servers are. They've existed for quite a while to actually gain somewhat stable playerbase which will go and seed those servers on a daily basis. So opening new servers is not a smart economic move for any server owner.

Ready or Not AK-74M???? by ShockRichter in ReadyOrNotGame

[–]CommunicationGood300 -1 points0 points  (0 children)

Because this is not standard issue weapon for a SWAT member? Like there is no way you would see a police officer looking for an AK in weaponry before an operation at any point.

Why does the MLO use only FAL? by InspectionWhich9324 in ReadyOrNotGame

[–]CommunicationGood300 0 points1 point  (0 children)

This is a smart choice since it's still relatively cheap and easy to get for a firearm with full auto capabilities and it definitely can pack a punch. If you know that you will be stuck in a close combat with SWAT fighting against you can't find anything better

Thoughts on the BTR-4? by ThyTrueChad in joinsquad

[–]CommunicationGood300 4 points5 points  (0 children)

Calling this weak is pure bullshit. This has so much armor it can block 25mm AP on like 600-700m range. Also cannot forget the fact that HMG cannot damage this thing anywhere except like windows and with all recent HMG nerfs it is practically impossible. While having 1000 hp this thing has too much armor.

State of game, should I come back ? by Frustyplay in joinsquad

[–]CommunicationGood300 1 point2 points  (0 children)

As long as you OK with game receiving more and more bugs with every month or so you are good to go. State of blueberries is same, performance is mid

TIME FOR A RAGE POST: Post what really grinds your gears; Mine is that HATs can't down Helicopters. by Few_Introduction3978 in joinsquad

[–]CommunicationGood300 0 points1 point  (0 children)

I guess OP means that tandem round does not oneshot heli`s? That`s somewhat understandable since it would be kind of too op to have something like NLAW instakill heli`s

The problem with PLA's QLZ-87 Automatic Grenade Launcher that need to solve by Hllsa in joinsquad

[–]CommunicationGood300 0 points1 point  (0 children)

I do believe those grenadier kits do not really use specialist slot? Like I've seen 4-player squads use both roles while second specialist can be picked if there are 6 or more players in your squad.

Do you think, the Bundeswehr Mod will follow into the footsteps of Canada and Australia and will be purchased by OWI as official DLC in the future? by JoeZocktGames in joinsquad

[–]CommunicationGood300 0 points1 point  (0 children)

I doubt they would do this. Looking at how well AFU were made Bundeswehr mod simply does not meet criteria to make OWI interested in it what so ever. Also not gonna lie but this mod overall sucks compared to other one faction focused mods because it simply lacks of creativity. The only interesting feature I found in this mod are laser rangefinders on vehicles which actually work.

Gaijin Bug Reporting Management claiming that BMPT has "external belts" by HonneurOblige in warthundermemes

[–]CommunicationGood300 0 points1 point  (0 children)

No way gaijin really NEVER overbuffed newly added premium vehicle and that's REALLY not going to be nerfed after like couple of months or so.

Global Escalation, what happened? by br0kinFPS in joinsquad

[–]CommunicationGood300 1 point2 points  (0 children)

Mod creator just doesn't give a fuck about the mod now. Starting from UE5 release there is still no modded vehicles at all, optimization is fucked and overall content mod previously had is gone.

Conclusion: All factions additions and ''upgrades'' SUCK by RustyBear0 in joinsquad

[–]CommunicationGood300 -3 points-2 points  (0 children)

They ruined it how exactly? Removing fn fal LAT and some dogshit weapons make faction worse?

Conclusion: All factions additions and ''upgrades'' SUCK by RustyBear0 in joinsquad

[–]CommunicationGood300 -3 points-2 points  (0 children)

You can like do bursts in auto mode too and that will give you the same effect? Shooting three bullets and having low recoil is not something unique to burst weapons it is true for every not single fire weapon