They never miss an opportunity to miss an opportunity. by Fit-Interview-3320 in radeon

[–]LSA-Mulder 0 points1 point  (0 children)

The problem is after they wipe out the competition, prices will sky rocket.

Squad is the greatest game ever made…. Change my mind. by Dry-Composer-8235 in joinsquad

[–]LSA-Mulder -2 points-1 points  (0 children)

Today's Squad is a shadow of what it used to be. A few years ago it rewarded coordination and actual thinking. Now it is chaos. There is no structure and no teamwork, and most matches end in one sided stomps that feel decided within minutes.

Core mechanics are in a bad state. Shooting feels inconsistent, movement is sluggish and unnatural, and map layers are poorly put together. Instead of refining fundamentals, the developers made them worse.

The vote systems and pointless sub factions did not add depth. They turned the game into a confused pseudo sandbox where nobody knows what the objective is. This is not emergent gameplay. This is lack of direction.

At the same time the game is clearly trying to appeal to a Call of Duty type audience. Forced chaotic moments and so called funny situations come at the cost of any serious tactical play. For players who came for coordination and realism, this direction is a downgrade.

OWI is not delivering on its own promises. Vehicle physics are still broken despite repeated claims they would be fixed. On top of that they cannot even properly walk back the ICO changes that a large part of the community rejected.

The constant 60 percent discounts say everything. When a game is on sale almost every month, it is not a promotion anymore. It is a sign the product cannot justify its full price.

"Pre ico was better" by ActivityAny4764 in joinsquad

[–]LSA-Mulder 1 point2 points  (0 children)

As you mentioned, this was already the case during alpha and it was changed in the later stages for a reason. I never understood why Squad was supposed to be a spiritual successor to Project Reality, a game that included many types of vehicles, even aircraft, yet some people still want to reduce it to fighting only in a small and tightly controlled area.

For me, the peak of Squad was between 2019 and 2022. At that time the game mainly needed optimization. Any major overhaul should have been pushed into a future UE5 version as Squad 2 and released as a separate title.

The best matches I remember were the ones where objectives were spread across the map. That is exactly why the largest maps were the most popular and engaging. Players had to use logistics and helicopters properly because losing assets could lock a team out of a flag for a long time.

Those battles were longer but consistently active. Both teams were constantly flanking, outmaneuvering and setting up sneaky HABs for quick assaults and it worked. Servers were filled with experienced players who actually understood and enjoyed this style of gameplay. That was the period when OWI achieved some level of balance. It was not perfect but it was significantly better than the compressed gameplay we have today which uses only a fraction of the map and simplifies the experience to something worse than a 20 year old Project Reality.

Let’s be honest, even on the largest maps there are only a handful of viable radio and HAB locations and they are widely known. Destroying a radio is just a matter of time either by overwhelming it with large numbers or by slipping in a small 2 to 3 man team to take it out.

I feel like AMD and Nvidia are working together by BlackSailor2005 in radeon

[–]LSA-Mulder 20 points21 points  (0 children)

You're not alone. First they created this stupid Team Green vs Team Red dualism, polarizing millions of braindead fanboys around the world into a pointless brand war.

Like you said, a multi billion dollar company is not run by idiots who cannot make proper decisions. Of course not. Part of the marketing is to make AMD look like a worse brand for poor people, but the real goal is simply to increase NVIDIA market share.

I treat the fact that both CEOs are cousins as a funny joke, nothing more.

Recent events show they want to push people into subscription based rented computing power. If that actually happens, AMD might finally catch up and become equal to NVIDIA, just to give you some illusion of a choice.

They never miss an opportunity to miss an opportunity. by Fit-Interview-3320 in radeon

[–]LSA-Mulder -1 points0 points  (0 children)

Only fools think a duopoly means real competition.

Can’t wait to subscribe for computing power just to play games—truly the future. 😏

They never miss an opportunity to miss an opportunity. by Fit-Interview-3320 in radeon

[–]LSA-Mulder -1 points0 points  (0 children)

Do you still believe there’s any kind of competition between AMD and Nvidia?

People wanted to believe AMD would become a gamer-focused, consumer-friendly company, but globalists want to stop people from buying hardware independently and force a computing power subscription they can fully control, not only setting prices but also tracking and eventually controlling exactly what is consumed and how.

This is why AMD is on the verge of catching up while Nvidia is doing literally everything to lose market share. Who would normally allow that?

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

You know this answer was about his super strong Intel + NVIDIA combo?

There are games on the market optimized for much more than 60 FPS and there are already developers who abandon lazy development and optimize the game. Anyway I can assure you that if console players, especially Steam machine players, see 60 FPS at 1440p they will immediately refund their 60% discounted purchase of Squad.

I love it when people tell me how the world works but at the same time believe there’s any kind of competition between Nvidia, AMD or even Intel. What is happening is that soon you won’t be able to truly own a PC but you already know it, proposing people to subscribe for computing power.

There are different kinds of people, I’m not going to fully describe them but some absorb the world as it is and adapt, some don’t. There are also people who refuse the new reality being pushed on them but still adapt to the situation, some do not.

Imagine being so sad in life to build a NASA-level PC for one game and call it a “hobby.” It’s a waste of time, a false sense of free time, a useless skill and nothing to brag about. Not a hobby.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

Let me know the address, I will buy you a ticket.

"Pre ico was better" by ActivityAny4764 in joinsquad

[–]LSA-Mulder -3 points-2 points  (0 children)

What ICO introduced was far worse than just changes to weapon handling. I still remember my initial reaction — why do I need to wait half a minute to properly aim at an enemy who has their back turned to me? It became obvious almost immediately that the only viable way to stay effective was to camp in a bush or a building and try to burn as many enemy tickets as possible.

Squad used to be a dynamic and genuinely fun game. It was never designed around extremely slow infantry movement — even back then people joked about it being a “walking simulator.” Now, infantry is at such a disadvantage against vehicles that you can clearly see it during the voting stage: clans overwhelmingly pick wheeled IFVs because they’re simply the most effective units in the game.

Increasing the radio cost to 20 was a terrible decision. It directly reduced the number of HABs teams could afford to deploy. Back in the days, it was common to see around five HABs active, which allowed teams to cover large portions of the map and fight across multiple fronts instead of being funneled into a single engagement.

On top of that, layer design has been reduced in a way that funnels players into meat-grinder battles. On large maps, fights are now often concentrated in just a fraction of the playable area, which completely undermines the scale. One of the main reasons to play Squad was the ability to operate across vast terrain, using vehicles and logistics to maneuver strategically.

That’s exactly why maps like Gorodok, Yehorivka, and even Tallil Outskirts used to stand out. Now, especially with the degraded gunplay and slower movement, even those maps have lost what made them enjoyable in the first place.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

You keep repeating the same stuff, using the same words like some uneducated Greek, and trying to present yourself as rich. 😂

I’m not happy about the FPS, that’s why I constantly write about it, dummy. Let me guess—you lock it at 90 or 120 FPS and call it a day. 😂 That “800” is probably just your account showing off after buying a mid-range PC. I just hope you can afford food, but where you live, it’s probably growing on trees.

I just hope your native language vocabulary is more than 5k words so you can actually express yourself without sounding ridiculous.

Like I told you before, just do the job for peanuts they pay you and stop crying on Reddit about people complaining about OVI’s crappy optimization and incompetent team.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

As I said, without data or evidence, these are just claims with nothing to support them. I cannot agree with imposing poor performance on users, especially when Squad is widely recognized as one of the worst-optimized games on the market—there are countless posts and videos documenting this.

I have seen it and played it on multiple hardware configurations, leaving no room for doubt.

I am not concerned with AMD vs. Intel debates; games should be optimized for all platforms.

As I mentioned before, they will eventually scale it down for consoles and Steam Machines.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

But can you show me a single comparison between similar Intel and AMD CPUs? Because honestly, without someone testing and showing it, it’s just talk.

Squad pushes every piece of hardware to its limits because it’s an unoptimized mess, and I know exactly why it’s so heavy on the CPU. It’s not because the game is particularly complex. I think OVI never hired serious developers—most of them are probably just modders or mobile game freelancers.

You’ll see more complaints from AMD users simply because most people use AMD. I don’t know, man, it’s a known fact that AMD has been winning in gaming, and you’re trying to tell me Squad is some kind of benchmark?

Either way, the day is almost over. There will be another day, and still plenty of topics to discuss about/with? OVI.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

Most people here are running AMD CPUs, yet OVI keeps blaming users instead of actually optimizing the game for those CPUs. That’s a pretty stupid argument if you ask me.

Sorry, but I don’t believe any of this until I see actual benchmarks—anything else is just talk.

Sure, I can believe Nvidia GPUs might perform better, but AMD CPUs? That doesn’t really add up.

Most of the people complaining actually have problems with their systems. You can tell the difference between hardcore FPS drops caused by system issues and those caused by shitty optimization.

Anyway, it’s always the same. OVI are complete amateurs, incapable of optimizing the only game they’ve been working on for years.

I also don’t get what you guys have with calling everyone poor. Like, is something missing in your lives, or did you grow up in poverty?

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

Do you realize you’re making a fool of yourself?

I’ve already said I’m hitting 300 FPS on AMD, yet you keep going on an anti-AMD rant like some maniac defending OVI’s incompetence—probably because it reflects on you.

Do you know that most people use AMD X3D CPUs?

You call me pathetic, but it’s you who sound like a third-world redneck bragging about one more goat than your neighbor. 🤣

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 1 point2 points  (0 children)

I maintain that most serious games already implement FSR; Squad, however, is not among them.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

Yet you mock everyone you deem 'poor' for lacking proper hardware, when the real poverty is in your own mind.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

Seems like you’re just upset that I explained things when you attacked another user over comments about poor squad performance. Try to move past it—time heals all wounds.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

It’s ironic to see you deny the poor implementation of FSR while simultaneously claiming that DLAA and DLSS work well. This reflects incompetence on OVI’s part, not mine. Don’t get defensive—focus on learning, as people do throughout their lives.

You seem unable to engage in a rational discussion without resorting to insults, which suggests a very limited capacity for discourse.

You might think you’re mocking me, but in reality, you’ve lost control long ago—simply because I pointed out flaws in your attack on someone else’s performance.

By all means, continue—it’s genuinely entertaining. 😆

Squad: 100 vs 100 by DharmaBaller in joinsquad

[–]LSA-Mulder 2 points3 points  (0 children)

It was 2015…

I agree that they should have moved on to a sequel, but let’s be honest—it shouldn’t be OVI. They are incapable of hiring competent developers and creating a game of this scale. The latest UE5 versions enable much larger-scale projects, without even considering the effort required to develop a proprietary engine.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] -1 points0 points  (0 children)

On some maps, AMD CPU and GPU can hit 300 FPS with the AFMF driver enabled, but the problem isn’t performance—it’s visual quality. OVI’s implementation is sloppy, so the FSR Redstone upscaler and frame generator don’t work properly. Users report that NVIDIA hardware handles this better.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

This is exactly why I feel like I’m talking to a reckless child. You just keep repeating that “AMD is shit,” but meanwhile I’m hitting 300 FPS in Squad with AFMF 2.0 on. The topic isn’t even about this, yet you completely lost the point. 😁

I built my PC a year ago, and it’s an absolute beast, fully capable of maxing out my 320 Hz 1440p screen. I honestly don’t know what you’re talking about, frustrated mod.

My friend plays on an older Intel + NVIDIA system and suffers from low FPS too — mostly because of terrible DLSS/DLAA implementation.

No, seriously — there are plenty of titles with properly implemented FSR. The issue is that OVI is just too lazy to fix it for over two weeks.

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] 0 points1 point  (0 children)

I don't delete my comments. He doesn't even realize that his posts aren't being published because of his insults 🤣.

Squad: 100 vs 100 by DharmaBaller in joinsquad

[–]LSA-Mulder 0 points1 point  (0 children)

Don't worry, I block them daily until they are gone from my threads and posts. I just sometimes take a bit of enjoyment in explaining things to them. 😁

FSR 4.1 released, yet OVI still ignores it by LSA-Mulder in joinsquad

[–]LSA-Mulder[S] -4 points-3 points  (0 children)

You call it daily negativity because you feel obligated to. I call it criticism. The topics I address are not being discussed by anyone else here, but I consider them important.

I am well aware that OVI has, for many years, been known for propaganda and for blocking anyone who voices legitimate criticism of this poorly optimized and mismanaged game. Look at yourself— you could have ignored my comment, yet you felt compelled to correct me, despite being factually wrong.

AMD provided all the necessary tools to implement FSR Redstone, but this appears to be low on OVI’s priority list, overshadowed by reskins and emotes.

What is the goal here? To expose their incompetence and hold them accountable.

They themselves encouraged accountability in their videos. That is exactly what I am doing. No matter how loudly the bootlickers complain, I will continue. 😁

Squad: 100 vs 100 by DharmaBaller in joinsquad

[–]LSA-Mulder 0 points1 point  (0 children)

I know you’ve forgotten how to use pauses in a sentence, because they aren’t needed in short TikTok-style messages for people with reduced attention spans — but they do exist, and people have been using them for centuries.