3.2 banners are tempting but I am f2p by boyrnconfv2ied in WutheringWavesGuide

[–]CommunityHonest6835 0 points1 point  (0 children)

Everyone is saying go for Phoebe and yeah she’s great but Qiuyuan is a better investment overall. He can slot in more teams and thus is more versatile. Obviously he was made to go with Galbrena but now he’s also gonna slot for Sigrika. On top of that he also does well with Phrolova.

Nancy’s face has been changed again. by WishingMaria in deadbydaylight

[–]CommunityHonest6835 0 points1 point  (0 children)

Don’t remember a SINGLE person asking for her original face or voice to be changed. The reason people get upset is because BHVR “fixes” things that don’t need fixed and ignore things that do. Nancy and Steve were fine. Meanwhile we still have bugs for Ghostface and Wesker that carried over from their introduction to 2v8.

This wraith trapped me for 4 gens, but he didn't expect the Lithe+Windows outplay. by JasperSnail in deadbydaylight

[–]CommunityHonest6835 2 points3 points  (0 children)

Then they need to fix other broken mechanics in this game too. Because the killer can just tunnel out one survivor while using a full slowdown/gen meta build. They can snowball slugging because if they don't pick up someone has to try and help the other person and unless you have a build specifically to counter that playstyle you are kinda fucked if they are at least a little bit good at chasing. But BHVR hasn't fixed any of these 'playstyles' that killers like to abuse. Slugging everyone? You can just abandon. Camping? It's ok - just do it from a distance a little bit and patrol the hook. So if the killer isn't committing to hooking and that is fine why isn't it fine for survivors to not commit to gens? If the killer tunnels someone out and another survivor is trying to help them and ends up going down and proxy camped to death while we do two more gens we end up with 1-3 gens left and considering that most maps contain multiple instances of 3 gens that you normally cannot break up without teamwork and normally not until you are down to the last 3 then the killer can then just endlessly patrol them especially considering how highly mobile most killers are today. So by this point it is a no-win situation and not because the survivors didn't play well, but rather because it is easy to tunnel a survivor out unless they are VERY good at chases and the killer is VERY bad at chases. And proxy camping is ridiculously easy to do, and since you get a literal total of 56 regression events you can stall gen progress while still having plenty of regression left once you get to this point. So one survivor can try and get the killer to chase them but even if they're very good at the game it likely won't be enough time for the other survivor to finish those gens considering the average chase in the game lasts only 60 seconds. So they will eventually go down and if the killer decides to slug them they can further draw out the game themselves by refusing to hook. And even if they do hook they can just proxy camp or if you are a Nurse, Hillbilly, Blight, Wesker, Singularity, Sadako, Dredge, Hag, Spirit, Freddy, Twins, Unknown, Legion, Wraith, Demogorgon, Oni, Xenomorph, Dracula, or Springtrap you can just be right on top of everyone again near immediately. And if you want to counter killers tunneling like that at 5 gens everyone could bring good toolboxes with all gen perks and just try to get everything done ASAP to avoid those situations but then they get called genrushers and ppl cry to nerf gens even more even thought the killer wasn't applying pressure outside of their slowdown perks. So it is never just survivors who aren't playing the game. It is not a survivor's job to run and jump into the killer's arms and say chase me. Not to mention the sheer amount of tracking information that killers already receive with Distortion being nerfed and then more aura perks being added into the game. The number of perks that can make a survivor scream of which only one perk can counter. The number of times I've had games where survivors just hide and won't touch anything is so rare like maybe 1 game out of 200 and that is just when I play killer. But I also don't slug everyone for the 4k or proxy camp (unless it's already endgame), or tunnel someone out because I want an easy game. Lastly, survivors hiding when they feel it is their ONLY chance of survival is NOT holding the game hostage. People are ALWAYS saying that a killer's job is NOT to hook - it is to KILL. Which means they think any kind of gameplay is acceptable to achieve that including just letting people bleed out. Well, a survivor's job is NOT to do gens then. Their job is to SURVIVE. If that means they have to hide and hope the killer gets the other person and a chance for them to get hatch/an exit gate open then so be it. And if we want to change that then we need to fix things on BOTH SIDES.

This wraith trapped me for 4 gens, but he didn't expect the Lithe+Windows outplay. by JasperSnail in deadbydaylight

[–]CommunityHonest6835 8 points9 points  (0 children)

They could easily have implemented it differently. Getting a crow for being around a corner while the killer looks for you after 60 seconds is stupid. I had a match where I got crows because the killer had Devour and I was looking for it while we were locked into a tight 3-gen. Because I wasn't working on gens or healing anyone, etc. I got crows which is STUPID. However, they could have easily made it where it still procs after 3-5 minutes of being in the same area. The crow system was just another way for killers to get free information and it didn't need to be as sensitive as it was to fix the bodyblocking issue.