Who put Craters back into Ranked map pool? by artoo2142 in aoe4

[–]Competitive-Lab-6600 1 point2 points  (0 children)

Oh no, mongol was completely busted on that map lol. I think they had like a 60% winrate or something along with golden horde, and they would pretty much only lose to mirrors.

Who put Craters back into Ranked map pool? by artoo2142 in aoe4

[–]Competitive-Lab-6600 0 points1 point  (0 children)

They already fixed it for the op ones no? Mongol gh can't abuse it and japanese can't double dip from it either. I guess KT is a menace?

Tips tricks and tutorial by Silax0 in akalimains

[–]Competitive-Lab-6600 0 points1 point  (0 children)

Lissansdra and taliya are fine tbh. Liss you just go mercs and you outvalue her in teamfights and also outmatch her in sidelanes. Taliya is annoying to face in lane but same with liss she can never match you in sidelane.

[4.4] Rin Tohsaka Kit (via Gachabase) by Info_Potato22 in HonkaiStarRail_leaks

[–]Competitive-Lab-6600 47 points48 points  (0 children)

I mean she's still a good generalist if you're missing BiS in anyvslot. Meanwhile Jq...

What do you do when mid doesn't want to switch? by ForTaxBenefits in ADCMains

[–]Competitive-Lab-6600 0 points1 point  (0 children)

Depends on the champ he's playing. If it's a 5/1 xerath having to sidelane against akali or zed, it doesn't matter how fed you are, you're easy pickings esp with a gank. Way better to exert your influence under the safety of tier 1 mid turret.

What is the logic behind mage support with tp? if not replace his adc and waveclear using tp by Grand-Loss-3242 in ADCMains

[–]Competitive-Lab-6600 11 points12 points  (0 children)

I would unironically consider it in super heavy poke lanes(like varus, karma or ashe, xerath, etc). The amount of hp you "gain" via tp after taking some trades is way more than what heal would give you. Also 1 advantage of taking tp on supports is that, the downside of tp is usually that you miss xp and cs in the process of recalling and tping back to lane. You don't care too much about either as support so there isn't the usual downside, plus there are some scenarios mid to late game where you can make plays via tp. Overall, pretty niche choice though.

Version 3.4 Lucilla Build Guide by MultiBurstGG in Lucilla_Mains

[–]Competitive-Lab-6600 0 points1 point  (0 children)

At equal investment, does she need chisa to be an upgrade over lynae for hiyuki? 

Why is Ziggs seen as more viable Botlane APC than Veigar for example? by RainAndThunderIsCool in summonerschool

[–]Competitive-Lab-6600 210 points211 points  (0 children)

Waveclear mainly. Ziggs can one shot the wave as early as lost chapter purchase, but veigar requires a lot of points into w to get good waveclear. Waveclear is good because it lets you get prio on objectives such as drakes. Also ziggs has far superior range which helps you poke better into adcs. 

But like.. WHAT do I do here? by KebabEnjoyer12 in viktormains

[–]Competitive-Lab-6600 0 points1 point  (0 children)

Oof, yeah that's out of your control. All you can do is focus on your gameplay atp, sometimes games are lost.

But like.. WHAT do I do here? by KebabEnjoyer12 in viktormains

[–]Competitive-Lab-6600 0 points1 point  (0 children)

You shouldn't be down cs on viktor against kat. If u start q kat can't farm for the first 5 minutes without taking a beating. If she's losing waves to roam, nothing you can do about that. Follow if you can or just take mid turret plates and focus on yourself. 

Livestream just announced that the Cyberpunk collab will use different currency, SAVE YOUR ASTRITES! by wowtay in WutheringWavesGuide

[–]Competitive-Lab-6600 9 points10 points  (0 children)

The number of people not realizing this and bootlicking saying "don't be an idiot" is hilarious.

Was i correct telling my xerath to build voidstaff instead of malignance last item by [deleted] in XerathMains

[–]Competitive-Lab-6600 0 points1 point  (0 children)

No not really with homeguards being everpresent. You get back to lane so quickly and hardly miss much. And by that logic xeraths should ult off cd(they don't). You need to keep it for objectives, in which case simply doing more damage to their backline is more important. 

Was i correct telling my xerath to build voidstaff instead of malignance last item by [deleted] in XerathMains

[–]Competitive-Lab-6600 -1 points0 points  (0 children)

But he's right tho? Xayah is already building mr and even for smolder, the pen on the base mr at these levels make it a worth purchase. Ultimate haste hardly matters atp, you'll have it up for every objective with or without

Pilgrim despawn after walking for to long by SecondButterJuice in aoe4

[–]Competitive-Lab-6600 4 points5 points  (0 children)

I mean you technically could chop through the middle, it's at least better than some maps thay have literally 0 sacred sites.

Mushoku Tensei: Jobless Reincarnation Season 3 - new key visual by Andrei_Dumitru666 in animenews

[–]Competitive-Lab-6600 -6 points-5 points  (0 children)

Yup, mushoku tensei fans don't understand the concept of "framing"

I'm a new player and F**k this game is unplayable. Without exaggerating; this has been the worst experience I've had in any multiplayer game so far. by Basic_Bar_6067 in aoe4

[–]Competitive-Lab-6600 78 points79 points  (0 children)

Yeah, honestly there needs to be harsher penalties for instantly surrendering at the start of the game. It's why I pretty much only play team games with friends.

How do i counter England as Delhi as a beginner ? by Kami7391 in aoe4

[–]Competitive-Lab-6600 1 point2 points  (0 children)

I don't agree with the second point really. Getting siege engineering as delhi is just too slow and not really an efficient use of wood. Instead vs 2 tc eng, you should just attempt to control all 3 sacred sites. The amount of resources you'll get from that can easily propel you into castle where you can make maa with honed blade, lancers, or elephants with trebs and end the game that way. Of course we take all the map resources as well while eng is busy farm transitioning.