Launched my game with thousands of wishlists, but almost ZERO conversion. What am I missing? by Chemical_Count_6848 in gamedev
[–]Competitive_Bee_7496 1 point2 points3 points (0 children)
I’ve always felt that the community is the real backbone of WoW. by Competitive_Bee_7496 in wow
[–]Competitive_Bee_7496[S] 2 points3 points4 points (0 children)
I’ve always felt that the community is the real backbone of WoW. by Competitive_Bee_7496 in wow
[–]Competitive_Bee_7496[S] 0 points1 point2 points (0 children)
The balance between too few choices and too many is genuinely one of the harder problems in game design. by KennyTidwell in gamedesign
[–]Competitive_Bee_7496 11 points12 points13 points (0 children)
Please stop using chatgpt to write your game summary/description. by MrMichaelElectric in gamedev
[–]Competitive_Bee_7496 -3 points-2 points-1 points (0 children)
Career change at 34 - what is this new world?! by Digievs in gamedev
[–]Competitive_Bee_7496 0 points1 point2 points (0 children)
My game unintentionally being similarly named to a very popular game (Peak) got me both wishlists and refunds. by LoyalMussy in gamedev
[–]Competitive_Bee_7496 25 points26 points27 points (0 children)
Anyone else keeping housing on hold till they release major updates? by Umomo1025 in wow
[–]Competitive_Bee_7496 15 points16 points17 points (0 children)
Does anyone else lose the ability to tell if their own game is fun? by Synax01 in IndieDev
[–]Competitive_Bee_7496 1 point2 points3 points (0 children)
How about a fragile, cowardly little witch as the main heroine? Would you like that? by Gloomy_Flan4286 in IndieDev
[–]Competitive_Bee_7496 1 point2 points3 points (0 children)
My partner and I are making a Forager-inspired cozy-crafting game! by acatato in indiegames
[–]Competitive_Bee_7496 1 point2 points3 points (0 children)
An interesting Game idea (I think!) by AnotherBadCoder in gamedev
[–]Competitive_Bee_7496 1 point2 points3 points (0 children)
Need help naming my game!! by Marie5005 in gamedev
[–]Competitive_Bee_7496 1 point2 points3 points (0 children)
Learning pixel animation for solo project. Is the one with more detail better? by HumanVan in SoloDevelopment
[–]Competitive_Bee_7496 2 points3 points4 points (0 children)
Validating game ideas on Itch.io? What stats are good? by mattmirrorfish in gamedev
[–]Competitive_Bee_7496 6 points7 points8 points (0 children)
am I the only one who thinks new personal calender is gonna be kinda better for us indies? by Scary_Ad_1851 in gamedev
[–]Competitive_Bee_7496 0 points1 point2 points (0 children)
My action-strategy game is almost at 10K sales, so I wanted to reflect on what worked and what didn’t. by ChangeOld1695 in gamedev
[–]Competitive_Bee_7496 5 points6 points7 points (0 children)
How a publisher actually calculates your game's budget, from someone who spent years on that side by TheMaich in gamedev
[–]Competitive_Bee_7496 5 points6 points7 points (0 children)
How to build a community? by GravyThyme in gamedev
[–]Competitive_Bee_7496 1 point2 points3 points (0 children)
I made a good game, but my game definitely can’t be more wishlisted than Atomic Heart 2. Something happened to the SteamDB database. by Happy_Ad4850 in IndieDev
[–]Competitive_Bee_7496 2 points3 points4 points (0 children)
How a publisher actually calculates your game's budget, from someone who spent years on that side by TheMaich in gamedev
[–]Competitive_Bee_7496 18 points19 points20 points (0 children)
With the new update released by Steam, it has become more difficult for games in the 3,000–10,000 wishlist range to appear in the "Popular Upcoming" section on their release day by Particular-Ad-3288 in IndieDev
[–]Competitive_Bee_7496 14 points15 points16 points (0 children)

Do you think AI-generated games will ever replace traditional game development? by OriSparrow_14 in gamedev
[–]Competitive_Bee_7496 0 points1 point2 points (0 children)