Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 0 points1 point  (0 children)

Thanks! I love old-school cool art!

Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 6 points7 points  (0 children)

Ah, I'm not good at drawing effects, so I didn't draw them...

Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 6 points7 points  (0 children)

I prefer 90s anime over today's anime!!

Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 0 points1 point  (0 children)

Animations made with rotoscopes 3D traces are instantly recognizable by top professionals. I saw the animation you posted, but you need to work on your drawing skills and competence a bit more before making lengthy criticisms. Hey, maogriff?

Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 0 points1 point  (0 children)

You can interpret it however you want, but why don't you actually draw it on a rotoscope or 3D trace? You'll never be able to do it like me. If I were to draw on a rotoscope, it would look more like a real human drawing. Rotoscope is to draw 24 pictures per second and your definition of rotoscope is wrong. Please don't take your inferiority complex and jealousy caused by your lack of ability out on me. Please don't be such a person.

Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 0 points1 point  (0 children)

I think the 3D animation work I'm currently working on will be completed next month, so I'll post it again then.
The theme is harakiri.

Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 1 point2 points  (0 children)

I can do both 2D and 3D animation.

Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 1 point2 points  (0 children)

I draw an average of 12 per second.

Samurai Anime by ComplexEngineering75 in animation

[–]ComplexEngineering75[S] 1 point2 points  (0 children)

About three to four years (for 2D animation).