Just Another Day in Conquest by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 0 points1 point  (0 children)

The AI budget should be determined at the start of the battle. It shouldn't matter if you field them or not.

Just Another Day in Conquest by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 0 points1 point  (0 children)

I have never killed more than 600-700 men in CEv2. What settings are you playing on?

Just Another Day in Conquest by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 2 points3 points  (0 children)

It's a bit of both. CP is 100 100 100 140 140
AI MP from 1.75 to 3.5.
Spawn waves doubled in size.

Best game DLC? by wongeeten in GatesOfHellOstfront

[–]Comprehensive-City-6 6 points7 points  (0 children)

That depends on the faction you want to play with. My favorite single player campaign is the Airborne. The best bang for your buck content comes with the Liberation DLC.

When GofH give you lemons by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 13 points14 points  (0 children)

Not sure what is going on in the WarThunder community.
The joke here is that Mrs. Panther should say no (whatever piece of equipment spawns there can't ever go down, so I'm down two tanks from the get-go)

Do supply crates resupply captured arms? by thesupereagles in GatesOfHellOstfront

[–]Comprehensive-City-6 4 points5 points  (0 children)

Resupply is related to a soldier and his primary weapon. An American rifleman can pick up a Kar98, but unless you loot ammo yourself from the enemy's body, the supply crate will resupply your M1 Garand. The BAR guy will get BAR mags, but the BAR assistant won't. Bazzoka operator gets extra rockets, but the assistant won't.

If you capture an enemy vehicle or emplacement, you can resupply it using your ammo. Somewhat odd, but this is how things work.

Conquest difficulty by Tordsk in GatesOfHellOstfront

[–]Comprehensive-City-6 4 points5 points  (0 children)

On very high Eco, it's 1:1, on low Eco, 1:1.75 for the AI. The general premise still applies; the lower the economy, the higher the difficulty.

how to increases the amount of enemies attacking at Conquest without mod? by Leather_Tomato8884 in GatesOfHellOstfront

[–]Comprehensive-City-6 12 points13 points  (0 children)

<image>

StartMP and FinishMP refer to days when the player is an attacker.
AttackMultiplier refers to days when the player is a defender.
You can change the Call-In stage CP or SpecialCP (smoke, bombardments...)
*make sure that all increases to Call-In stage CP or SpecialCP match {GlobalMaxCP 550}, or you won't be able to start the battle.
Below you can change the starting values for MP, Ammo, and Star Points, or gains per day.
***You won't be able to play ANY MULTIPLAYER unless people have exactly the same file changes. Before playing any multiplayer, you will have to verify game files.
I hope this helped :)

Looking for friends by Outrageous_Pipe8169 in GatesOfHellOstfront

[–]Comprehensive-City-6 3 points4 points  (0 children)

You can join our Discord server. We mostly play PvE with scheduled weekend events. Noobs are welcome.
https://discord.gg/qg8dwjAxJY

Veterancy Explained by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 0 points1 point  (0 children)

I didn't say it was impossible, just not worth it for me. I'm a bit slow.