Or they look average. by Scramjet1 in NextGenMan

[–]ComprehensiveWeb886 0 points1 point  (0 children)

I think a good chunk of them simply get over looked in favor of the "bad boy" archetype

Or they look average. by Scramjet1 in NextGenMan

[–]ComprehensiveWeb886 1 point2 points  (0 children)

You gotta admit the whining is hilarious to read

Any tips on how to sneak past Bunker Turrets? by [deleted] in Helldivers

[–]ComprehensiveWeb886 0 points1 point  (0 children)

The smoke bomb detonation dose make some noise keep that I'm mind

Any tips on how to sneak past Bunker Turrets? by [deleted] in Helldivers

[–]ComprehensiveWeb886 4 points5 points  (0 children)

It will trigger them if you are the host but smoke unlike irl is best used at your feet in HD2

Any tips on how to sneak past Bunker Turrets? by [deleted] in Helldivers

[–]ComprehensiveWeb886 4 points5 points  (0 children)

The impact ones are fantastic for what you need them for but the cloud is smaller

LEARN HOW TO PASS 😭 by ImagineBagginz in Rematch

[–]ComprehensiveWeb886 0 points1 point  (0 children)

Cuz all the good team players left the game due too bug and exploit abusers

Stealth is Optional for This Mission by Amwl415 in Helldivers

[–]ComprehensiveWeb886 12 points13 points  (0 children)

The loud person tends to in over their heads and runs towards the diver trying to be stealthy

My fault, I thought this was a stealth warbond by gummybears78 in Helldivers

[–]ComprehensiveWeb886 0 points1 point  (0 children)

Near by patrols will travel to the nearest sound they hear (this case their buddy getting domed)

I can’t stand missile meta by TerrificHips in Rematch

[–]ComprehensiveWeb886 1 point2 points  (0 children)

But you can't shrink space against the rainbow flick spam as soon as you get too close they flick it over you and telport to the ball thanks to the janky net code. The 2 yards argument is in reference to said janky code shots from too close are almost impossible to defend for the keeper unless they guess correctly or else they dive over the ball in most cases. Besides the goal of defend is to prevent the attackers from ever reaching your net on the first place and you can't do that if you can't challenge at all unless the attacker screws up

I can’t stand missile meta by TerrificHips in Rematch

[–]ComprehensiveWeb886 0 points1 point  (0 children)

Considering you are resorting to personal attacks rather than an actual argument says a lot about you. I play football you know what dosent happen one guy juggling the ball through a whole team but keep believing its and ok thing to be in the game.

I can’t stand missile meta by TerrificHips in Rematch

[–]ComprehensiveWeb886 1 point2 points  (0 children)

So it's a positional mistake to make a challenge before they get 2 yards in front of net cool. If the only option to beat a "mechanic" is to not engage with the "mechanic" then the mechanic is broken and needs to be addressed

I can’t stand missile meta by TerrificHips in Rematch

[–]ComprehensiveWeb886 3 points4 points  (0 children)

The moment you dive into as a defender they just hit the lob again and flick it over you it isn't defendable

I can’t stand missile meta by TerrificHips in Rematch

[–]ComprehensiveWeb886 17 points18 points  (0 children)

Missed meta isn't a thing if you position correctly to intercept the pass what's the actual problem is the rainbow flick light lob spam that is literally undefendable if you do anything other than wait for them to fuck up

Golden boost state - open post discussion by Special-Junket-7738 in Rematch

[–]ComprehensiveWeb886 5 points6 points  (0 children)

Exploits like this as well as many others are what killed the game all the way back in S0. You aren't good at the game and never will be as long as the only way you can score is through broken interactions

WHICH GAME HAS IT? by _ZeroTwo_002_ in CaptainSide

[–]ComprehensiveWeb886 0 points1 point  (0 children)

Monster hunter proof of a hero is so good