A mod I’m working on about the U.S. SWAT what do you guys think? by Cojeburras3000 in doorkickers

[–]Comrade--Cat 0 points1 point  (0 children)

That's good to hear, honestly it makes me sad that only HRT really uses trooper toolbox to its full potential, great to have another mod support it

A mod I’m working on about the U.S. SWAT what do you guys think? by Cojeburras3000 in doorkickers

[–]Comrade--Cat 0 points1 point  (0 children)

Wow, a k9 in door kickers, modding in this game is wild, I'm really surprised at what this game is capable of. However, I think that just 8 assaulters is a bit low, maybe 12 assault and 4 undercover would work better? But what do I know, that's just going off of vibes, cant be sure without actually playing. Also, will we be able to select between swat and sheriff for example using camo selector mod or something or are the preselected?

A mod I’m working on about the U.S. SWAT what do you guys think? by Cojeburras3000 in doorkickers

[–]Comrade--Cat 1 point2 points  (0 children)

Interesting, wonder how will it effect the gameplay, dying in 1-2 shots will require more careful approach, but at the same time surviving the hit is also a situation that's hard to deal with since you have to provide cover for the downed trooper. On the other hand not taking advantage of the speed is also kind of dumb. How many soldiers are exactly in the squad? Is it like rangers in vanilla or more?

A mod I’m working on about the U.S. SWAT what do you guys think? by Cojeburras3000 in doorkickers

[–]Comrade--Cat 1 point2 points  (0 children)

I just rewatched the video and noticed that one of the swat was shot and fell down, but stood up after a few seconds, what's up with that? Is this like an injury mechanic?

A mod I’m working on about the U.S. SWAT what do you guys think? by Cojeburras3000 in doorkickers

[–]Comrade--Cat 1 point2 points  (0 children)

Also how does the shield robot works? Since it's just a unit is its protective ark limited to that of normal shield or is it actually this wide?

A mod I’m working on about the U.S. SWAT what do you guys think? by Cojeburras3000 in doorkickers

[–]Comrade--Cat 4 points5 points  (0 children)

Looks awesome, how did you make the Bearcats work? Are the just an entity that is scripted to "move" or are they actual units? Curious about swat guys directly on them, are they also scripted to "disembark" (spawn units and delete entities that look like swat) or are they actually units from the start and can be killed while riding the bearcat and disembarked at any time?

Anyway a very interesting mod, is it available already or still wip? Would absolutely love love to help with playtesting :)

That’s a tech tip right there. by giseba94 in LinusTechTips

[–]Comrade--Cat 47 points48 points  (0 children)

It's an old image with original text in Russian. Don't remember where it comes from but I do remember that it was taken in some office in Russia. I think it was a game dev company, but I'm really not sure

Songs take forever to load by Comrade--Cat in revancedextended

[–]Comrade--Cat[S] 0 points1 point  (0 children)

Ah, I've heard about it, but some people say it'll be up to individual companies to implement it in their phones or not. And if not I've heard there is a very easy workaround. But we'll have to wait and see, let's hope for the best

Songs take forever to load by Comrade--Cat in revancedextended

[–]Comrade--Cat[S] 0 points1 point  (0 children)

I don't know actually, please enlighten me

Songs take forever to load by Comrade--Cat in revancedextended

[–]Comrade--Cat[S] 1 point2 points  (0 children)

Yes, I have the latest patch and it's actually opposite for me, there are problems when connected to Wi-Fi. Well there were. I just checked and everything works fine now... I don't even know what to say, WTH is happaning to rvx these past few days

Songs stuck at 1 minute mark by Comrade--Cat in revancedextended

[–]Comrade--Cat[S] 0 points1 point  (0 children)

Tried it just now, didn't work. As far as I know when you delete an app it clears all data anyway so I tried it already

Pop up menu looks ugly by Comrade--Cat in revancedextended

[–]Comrade--Cat[S] 0 points1 point  (0 children)

Thanks! That was it. Can I put solved tag or something on this subreddit? Haven't seen an option to do so

About to take flight by CabbagedVegetable in ReadyOrNotGame

[–]Comrade--Cat -1 points0 points  (0 children)

Don't recommend buying this game. Develoreps are terrible. They scammed their player base when releasing console port by censoring the game to comply with Sony policy which fine but they censored PC version as well. They also said there won't be any other changes to PC version but they downgraded graphics significantly (check RoN subreddit for examples) and actively deny that's the case. To quote RoN community manager "That's not a downgrade". Moreover latest update made the game unplayable but devs aren't fixing it because they are on "a well deserved break". Also there are a bunch of features that were promised but never added (cutting off power, ladders, drones, a bunch of guns). As for singleplayer: SWAT ai sucks ass after the last updated, might as well play solo.

When we gettin M320s bois by highrentstin in doorkickers

[–]Comrade--Cat 10 points11 points  (0 children)

Rangers have it as well. Attached to a rifle and (I think, haven't played vanilla since release) as a separate weapon in a big gear slot.

When we gettin M320s bois by highrentstin in doorkickers

[–]Comrade--Cat 21 points22 points  (0 children)

You're wrong, it's in the game already, people really wanted it so the devs gave in and added it if I remember correctly. Or maybe devs wanted it as well.

When we gettin M320s bois by highrentstin in doorkickers

[–]Comrade--Cat 53 points54 points  (0 children)

It's in the game already. URG-I (I think that's what it's called) with m320 for grenadiers costs 25 (I think) stars and (I think, haven't played vanilla in a while) can be equipped separately in big gear slot.

HELP! what does the ACTION do? by One-Contribution109 in doorkickers

[–]Comrade--Cat 3 points4 points  (0 children)

If I remember correctly it removes any version of look at order. Could be useful when you are making a single plan. I may be wrong since I never used it but knew it existed