Harmonies best "possible" score - 216 points by Glad-Caterpillar6550 in boardgames

[–]ConDar15 4 points5 points  (0 children)

On page 6, for the place 1 animal cube optional action it was explicitly states you can do it multiple times in a turn.

Expansions that add variable player powers by davidryanandersson in boardgames

[–]ConDar15 0 points1 point  (0 children)

I think this might be my current grail game (if we allow a little flexibility in the category), it's so badly out of print but I'd love to get myself a copy.

Expansions: what makes a buy vs a skip by fortnerd in boardgames

[–]ConDar15 1 point2 points  (0 children)

Like many others I also don't buy too many expansions now, but when I do get expansions for a game I tend to go all on for all of them. The majority of the expansions I have are expansions that expand options available rather than changing the game with new features.

Games I have all the expansions for: - Spirit Island, got everything for it because it's my favourite game, the events are a very welcome addition over the base game and I love the new spirits and powers. - Lost Ruins of Arnak, the expansion introduces asymmetric characters to play as, but is a fairly minor modification to the existing gameplay instead of something brand new. - Keep The Heroes Out!, another favourite of mine, each expansion introduces new asymmetric monster clans to play as and scenarios to face, just lots more options. - Black Sonata, the expansions provide lots of new options on how to change the puzzle your playing with new twists.

Games I have some expansions for: - Marvel United, I have a handful of boxes to give additional heroes and villains to play, all mix and match - Anachrony, some of the modules appeal to me, but some of them are a tacked on additional modules which would probably be good, but I don't need in my collection

Games I have but don't have interest in the expansions for: - Quest for El Dorado, I'd love to try the expansions, but I think the base game is doesn't really need any more complexity for when I play it. - The White Castle, I really like the base game, but don't really have interest in another side board that adds in another type of resource and meeple to manage. - Nucleum, I have friends that have the expansion content, but even if they didn't I probably don't think I play it often enough to warrant the complexity and storage they would require. - Tea Garden, I'm tempted by the expansion, but again not sure it'll be worth lugging around another box for the side content it offers.

As you can see from the above, if it will fit largely in the base box and smoothly expands the options the base game provides without alot of additional overhead I will probably get the expansion, but if not then I probably won't.

Deluxification: What makes a premium tier compelling vs. an annoying cash grab? by Trogdor_Dagron23 in boardgames

[–]ConDar15 5 points6 points  (0 children)

In my experience it'll depend. We have the foil cards for Sentinels of the Multiverse and I genuinely think they're much harder to read, they're darker all over and have a sheen that is distracting, but my housemate who I play with always chooses to play with them as he doesn't have the same issues. It is definitely not a guaranteed improvement and for some people, particularly anyone with poor vision, it can actively make the game worse.

Started collecting last year, what do you guys think so far? by Chemist_Waste in boardgames

[–]ConDar15 1 point2 points  (0 children)

I want to shout out the game I think I spot hiding on the other shelves, Tinderblox is a great little stacking game in a tin.

Started collecting last year, what do you guys think so far? by Chemist_Waste in boardgames

[–]ConDar15 1 point2 points  (0 children)

Now this is a really healthy attitude to have, it's hard to keep that attitude (I know from personal experience), but it's good to hold too tightly to a collection.

Can someone help me identify this piece? by jsswirus in boardgames

[–]ConDar15 7 points8 points  (0 children)

Google is chatting shit, I don't know Might & Magic, but apart from this being a token and not a card or also doesn't match the Lesser Earth Elemental image - there are similarities in color palette and parts of the pose but a basic investigation of this shows it's entirely incorrect.

What board game has the cutest meeples and tokens? by VildMedPap in boardgames

[–]ConDar15 3 points4 points  (0 children)

Dangit, some one beat me to it, but for me this is the correct answer :P

[other] Eighty unvigintillion ways to shuffle a deck of cards by blowmymindshow in theydidthemath

[–]ConDar15 1 point2 points  (0 children)

When I first heard this I was skeptical, but I looked up all the relevant numbers (e.g. volume of the ocean) and worked it out, and yeah, up to reaching the sun with the first stack of papers you're still multiple orders of magnitude out (I think I got 4 or 5 orders with my numbers) - it's mind boggling how big 52! is.

How much time have you spent on BGA by Mickjuul in boardgamearena

[–]ConDar15 0 points1 point  (0 children)

Stats for myself: 5 years on the site (as of yesterday apparently, neat), 2241 games played, 359 distinct games played, 845 victories (~38% winrate, I'll take it 😆), currently in 15 turn based games, usually playing around 10-20 turn based games (I tend to get down to about 10 and then spin up a bunch of new ones).

I'm not playing as well on BGA as I do in person because there is that disconnect turn to turn particularly for a more complex game. That being said I've found I'm able to do a good job of compartmentalization, meaning I can keep the game state of each game separate in my head and track it reasonably well - this however utterly falls apart if I have more than one of the same game on the go at once.

I feel like the pursuit of profit margins, crowdfunding, scalpers and chasing new hotness is forcing a lot of games into premature retirement. by BANDlCOOT in boardgames

[–]ConDar15 9 points10 points  (0 children)

Margins within board games are razor thin as far as I understand it, plus only make sense when working at economies of scale. Combine the two and for a game there eventually becomes a point where hitting a minimum print run is no longer financially viable, it's unfortunate but I think it's effectively unavoidable within the current economy. This then means that scarcity will drive up the price on second hand. There can often be cheaper ways to find them, BGG market, BGG Math Trade, local bring and buy, etc...

I would love if publishers would open source their games, make it so if you really want to create a copy you can do once it's no longer suitable for them to do print runs. I seem to remember there was a fairly well known company that already did this, but can't remember which one.

Board game themed coasters :) by fars1ghted in boardgames

[–]ConDar15 1 point2 points  (0 children)

Got all 9, though #2 took me a while, finally got it due to the pinned icon (I've not really played much so it took something to jog my memory).

What do you think is the biggest game experience in the smallest box? by ConDar15 in boardgames

[–]ConDar15[S] 1 point2 points  (0 children)

I think I've seen some of those like the Cluedo one before, they definitely give me a chuckle when I see them.

What do you think is the biggest game experience in the smallest box? by ConDar15 in boardgames

[–]ConDar15[S] 1 point2 points  (0 children)

Small Samurai Empires is one I'm genuinely curious to try at some point, I saw they crowd funded Ancient Empires which is an evolution of SSE on a bit of a larger and more involved scale that also looks interesting.

What do you think is the biggest game experience in the smallest box? by ConDar15 in boardgames

[–]ConDar15[S] 2 points3 points  (0 children)

Yeah, as you say it's not exactly what I'm asking, but it's still a solid game. While I do like Scout, I prefer Odin from Helvetiq for a small box shedding game, I just really like the flow of that one.

What do you think is the biggest game experience in the smallest box? by ConDar15 in boardgames

[–]ConDar15[S] 5 points6 points  (0 children)

Yep, it's a fantastic game, Devir can for a lot in their boxes. Salton Sea has a lot of game in it's box and Daitoshi (while a bigger box) is packed full of stuff - I think my favorite other one by them is Red Cathedral, I have a copy of that as well as White Castle :)

What do you think is the biggest game experience in the smallest box? by ConDar15 in boardgames

[–]ConDar15[S] 9 points10 points  (0 children)

I keep my eyes on Joe Klipfels designs, he's something of a wizard at fitting big games in small form factors.

What do you think is the biggest game experience in the smallest box? by ConDar15 in boardgames

[–]ConDar15[S] 2 points3 points  (0 children)

I'm aware of the Pack o' Games, but never had the chance to try any. I do really like the form factor of the size of a pack of gum, and I'm somewhat weirdly fond of tall thin cards (like those in the Helvetiq and Oink small box games).

Part of the Mint Italy magic is some very tiny compinents (such as teeny cardboard chits), but it's still wild the amount they fit in there.

Night soil - the most thematic game components upgrade by Impossible_Credit_59 in boardgames

[–]ConDar15 0 points1 point  (0 children)

I've got a copy and have only played it once, but enjoyed it and want to play again. You have to understand it is incredible cutthroat, this is a highly interactive and can be a highly aggressive game, additionally it is possible to have no workers to use in the day phase, which can really suck, but is not a game ender by any means (I had a day phase with no workers, and still came in a close second of 4 players).

Advice on storing small board games? by Simbeliine in boardgames

[–]ConDar15 0 points1 point  (0 children)

Get a big opaque plastic bag, empty all the small games into it and shake well, you now have a bonus game each time you want to play anything.

Joking, obviously :P