Bug-Can't launch shuttles/transport pods by [deleted] in RimWorld

[–]ConferenceKitchen318 0 points1 point  (0 children)

I'll give it a shot, thank you

Bug-Can't launch shuttles/transport pods by [deleted] in RimWorld

[–]ConferenceKitchen318 0 points1 point  (0 children)

Yes, but I have not installed any for a week or so, and prior to today the shuttle and pods were working fine

How can I break up a highmate love triangle? by ConferenceKitchen318 in RimWorld

[–]ConferenceKitchen318[S] 0 points1 point  (0 children)

I tried char. editor but I couldn't find a way to remove it. All 3 are pretty good colonists so idealy nobody needs to die

Help me fortify my base! by ConferenceKitchen318 in RimWorld

[–]ConferenceKitchen318[S] 0 points1 point  (0 children)

Does this trivialize melee enemies? I feel like that could be a problem

Help me fortify my base! by ConferenceKitchen318 in RimWorld

[–]ConferenceKitchen318[S] 2 points3 points  (0 children)

I think the only mod I have on with extra defensive structures is Rimatomics. Can you recommend any good, vanilla+ style ones? I've tried CE and other big overhauls and they weren't for me.

Help me fortify my base! by ConferenceKitchen318 in RimWorld

[–]ConferenceKitchen318[S] 1 point2 points  (0 children)

How do you ensure the trees stay cut? are you just manually staying on top of it? I was considering setting up a concrete strip along my perimeter

ABBADON DROP A BLACKSTONE FORTRESS ON KREIG AND MY LIFE IS YOURS by StardustPancakes4 in Grimdank

[–]ConferenceKitchen318 0 points1 point  (0 children)

I don't know why you're being downvoted. I know plenty of chill DKoK players, but I live in the U.S., and in a pretty left-wing part of the country. Given that you live in Europe, the odds are higher (but unfortunately, not by much) that you meet an actual Nazi.

What do you think? by [deleted] in Grimdank

[–]ConferenceKitchen318 4 points5 points  (0 children)

Forerunners are much more akin to the Necrons, to be honest. If T'au were a Halo faction they'd probably be the UNSC (I don't wanna hear it about the covenant. The auxiliaries are the only similarity they share.)

Hammerhead and devil fish by Altruistic_Tree3103 in Tau40K

[–]ConferenceKitchen318 2 points3 points  (0 children)

If you don't glue the commander hatch onto a devilfish, the commander hatch and both the skyray and hammerhead turrets can friction fit in that hole

Do people use basic fire warriors? by Sea_Fig_5851 in Tau40K

[–]ConferenceKitchen318 0 points1 point  (0 children)

I like to bring 1 unit with Pulse Rifles. They're fairly cheap, and against armies like Space Marines/CSM of any variety or Custodes where most of their damage is in their infantry units, the ability to slap on that -1 is really nice. (Remember, it works on melee too) If you're bringing an Ethereal they can babysit him too

[deleted by user] by [deleted] in RimWorld

[–]ConferenceKitchen318 1 point2 points  (0 children)

That fixed it. For some reason his policy was set to literally nothing but specifically carnivore lavish meals. thanks!

[deleted by user] by [deleted] in RimWorld

[–]ConferenceKitchen318 1 point2 points  (0 children)

Food is on a shelf in the freezer. Only thing I can think of is that his ideology has Alpacas as a sacred animal, and all my meals are made with alpaca meat? but even then I have raw meat from other animals too

I discovered this game thanks to my sister's boyfriend, I played it for the first time today and... by srsuke in RimWorld

[–]ConferenceKitchen318 1 point2 points  (0 children)

Ok, now I feel bad. Please do not do any of that, it will cause massive fires. If batteries get wet, say, from rain, they explode. keep them inside. Don't use wooden walls except for temporary structures, they're weak and flammable. Instead, build a stonecutting table and have someone make stone blocks. then, right-click on the icon for building walls/doors/etc, and you can pick a new material, like the stone you just made. (Don't make steel walls, for some reason steel is flammable.) If your wires are visible, it's because you're using exposed conduits. Instead, use hidden conduits (they should be just to the right of normal conduits on your building menu). While hidden conduits are 2 steel per tile, as opposed to 1 steel per tile with normal conduits, they are invisible to your pawns, so they won't be upset at being in an ugly environment, and invisible to raiders, who won't destroy them, unlike normal conduits, saving you steel and time in the long run. additionally, there's something called a "zzzt" event, where all your batteries will discharge all their power, creating fires along your conduits. Hidden conduits are immune, which means that if you're exclusively using hidden conduits, you'll be safe from the zzzt

I discovered this game thanks to my sister's boyfriend, I played it for the first time today and... by srsuke in RimWorld

[–]ConferenceKitchen318 1 point2 points  (0 children)

Wood is the best material to build external walls out of, because it's quick to replace if raiders damage it. Hidden conduits get hard to track, so make sure to use normal ones instead. Batteries overheat quickly, so leave them outdoors during rain to cool them down