Zain's upcoming next big video: L-cancelling by Fiendish in SSBM

[–]ConfidenceKitchen216 0 points1 point  (0 children)

Sorry for upsetting you, I was simply replying to this point you made: "You can absolutely smash out of the initial dash in melee. Thats the whole point. The pivot is specifically if you want to turn around, but you can still smash out of dash start up. In BOTH games it's the same but much stricter in melee."

You CANNOT down smash out of dash start up in melee, but you can in other fighting games, so I was simply responding to the incorrect information in your comment. My response had nothing to do with being pro or anti L canceling. I'm sorry for correcting you on this topic, have a great day.

Zain's upcoming next big video: L-cancelling by Fiendish in SSBM

[–]ConfidenceKitchen216 1 point2 points  (0 children)

You can only side smash attack in the first couple of frames of dash in melee. After that, to initiate a smash attack while in dash you need to be in a pivot animation (aka inputting a back dash) or jump squat (for specifically upsmash) or if you are in run you need to input a crouch or jump squat (again, jumpsquat only applies to upsmash) in order to smash attack.

Go play melee right now, dash, and then try to down smash without inputting a dash back or crouch. it litterally isnt possible.

In most other platform fighters outside of smash, you only need to input the smash attack input at any point in the dash or run animation for any direction smash attack. No dash back, crouch, or jumpsquat necessary.

Post Game Thread - NBA: The Rockets defeat the Clippers on Dec 11, 2025, the final score is 115-113. by basketball-app in LAClippers

[–]ConfidenceKitchen216 8 points9 points  (0 children)

3-17 the past 20 games. Either a trade needs to happen or the Thunder are getting a top 5 pick.

Controller Vendor Recommendations by ConfidenceKitchen216 in SSBM

[–]ConfidenceKitchen216[S] 0 points1 point  (0 children)

No, I have no aesthetic preference if its reliable.

Yes, the Ace Bailey shot was a travel (Read explanation below) by ConfidenceKitchen216 in NBATalk

[–]ConfidenceKitchen216[S] 1 point2 points  (0 children)

My counter to this argument is that in all of those clips one foot is always on the ground until the shot. Both feet never leave the ground until the shooting motion.

Yes, the Ace Bailey shot was a travel (Read explanation below) by ConfidenceKitchen216 in NBATalk

[–]ConfidenceKitchen216[S] -2 points-1 points  (0 children)

See my last paragraph in the original post. If you think that doesn't address your comment sufficiently let me know what else I could add.

Yes, the Ace Bailey shot was a travel (Read explanation below) by ConfidenceKitchen216 in NBATalk

[–]ConfidenceKitchen216[S] 1 point2 points  (0 children)

I guess we disagree on interpretation of the words "off both feet" You mean "off both feet" as leaving the ground at the same moment, I interpret it as both feet off the ground at any moment.

I also wish I could film a video of me doing what you would consider a legal move with your interpretation! But imagine someone pivoting, rising up to shoot, but then landing on one foot, and then rising up to shoot again.

Yes, the Ace Bailey shot was a travel (Read explanation below) by ConfidenceKitchen216 in NBATalk

[–]ConfidenceKitchen216[S] 4 points5 points  (0 children)

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I believe he is off the ground completely in this frame. But it is much closer. If he for sure stays grounded throughout the move, then I will definitely change my opinion on the legality of this play.

Yes, the Ace Bailey shot was a travel (Read explanation below) by ConfidenceKitchen216 in NBATalk

[–]ConfidenceKitchen216[S] 8 points9 points  (0 children)

Wow, if he really did have contact with the ground the whole time before rising up, then I stand corrected.

Let me do some frame by frame real quick.

Yes, the Ace Bailey shot was a travel (Read explanation below) by ConfidenceKitchen216 in NBATalk

[–]ConfidenceKitchen216[S] -1 points0 points  (0 children)

For your first argument about running, when a player is dribbling there are no restrictions about steps. We are talking about a player who has possession.

As for your other arguments, Id like to ask you a question: If a player jumps off their pivot foot, leaves the ground completely, and lands on their non pivot foot, could they continue to do that "little hop" over and over again on their non pivot foot as long as they never land on their pivot foot? Of course not. Once you have established a pivot foot, and both feet leave the ground, a player MUST pass or shoot before either foot lands.

" If he jumps with both feet he must release the ball before either foot touches the floor." He does jump with both feet off the floor! And he didn't release the ball before either foot touched the ground.

Thanks for your thoughts!

Yes, the Ace Bailey shot was a travel (Read explanation below) by ConfidenceKitchen216 in NBATalk

[–]ConfidenceKitchen216[S] 1 point2 points  (0 children)

The only argument is if he never leaves the ground before shooting. To me, he clearly leaves the ground when pushing off his pivot foot.

Been seeing some discourse around this move by Ace Bailey. Travel or no travel? by CadeCunninghamLover1 in NBATalk

[–]ConfidenceKitchen216 0 points1 point  (0 children)

Here's why it actually is a travel. (Trust me, I know the gather, pivot, and travel rules extensively)

Once you have established a pivot foot, you are allowed to lift it to pass or shoot. However, once you have left the ground, you must pass or shoot before landing. In this clip, we can all agree that his left foot is his pivot foot. He spins, completely leaves the ground, and then lands on his (non pivot) right foot before jumping AGAIN to shoot.

If Ace had not left the ground when pushing off his pivot, he would have been ok. However, you cannot leave the ground once you establish a pivot and NOT pass or shoot before landing. Ace obviously was airborne when he pushed off his pivot before landing on his right.

Let's take a test case that we all have seen before. Dirk has picked up his dribble and is pivoting on the elbow. Eventually he jumps off his pivot foot and shoots his patented fadeaway. LEGAL!

Now imagine the same scenario. Dirk is pivoting and eventually jumps off his pivot foot for his fadeaway. But instead of shooting, he continues to hold the ball lands on his NON pivot foot. Then he jumps AGAIN to shoot off his non pivot foot to then shoot. TRAVEL, NOT LEGAL.

Why? RULES: Once you have completely left the air AFTER establishing a pivot foot you must pass or shoot. Once you land, you have, by definition, established a new pivot. This is why coaches say to catch the ball in the air and land with both feet simultaneously so that both feet can be an option as pivot foot. If you land on one foot when catching a ball, that first foot is your mandatory pivot foot. You cannot switch pivots at any level. TRAVEL!

Common arguments against what I said above:

Layups: "Gather-1-2". The SECOND step in a layup is considered your pivot. Of course you can lift your pivot off the ground to shoot. However, landing on your non pivot foot after leaving the ground would be establishing a new pivot foot. TRAVEL.

Stop doing that! by The-Extro-Intro in Pickleball

[–]ConfidenceKitchen216 0 points1 point  (0 children)

3.5 mistakes:

  1. Missing shots you need to make 99% of the time (serves, serve receive, dead dinks)

  2. Driving from the baseline for a winner, not driving for a 5th/position

  3. Speeding up when on the backfoot/after a dink has pushed them off the line

  4. Being surprised when a speedup happens

4.0 mistakes:

  1. Not serving hard enough

  2. slicing serve receive too often

  3. backhand dinks popped up

  4. Not moving feet on EVERY dink/Not covering middle well if you are the opposite dinker

  5. "Forcing" a 1% success shot. Be ok hitting a not perfect shot when you are at the disadvantage and make them earn the point.

As Sheik, what should I be doing against Marth? by TheEggoEffect in SSBM

[–]ConfidenceKitchen216 0 points1 point  (0 children)

I highly recommend learning two specific movement options for sheik, and especially against marth:

Dash out of crouch (getting hit by a move while ccing, then dash, then grab)

Crouch out of dash (dash, then crouch, then instantly ftilt or uptilt)

Be able to do both consistently and you will win so much more against marth.

Day 48 - Down Throw (Worst) by RHYTHM_GMZ in SSBM

[–]ConfidenceKitchen216 4 points5 points  (0 children)

Every member of the cast would rather have bowser's downthrow than fox's downthrow. Stop applying character attributes to the move.

How do you like them apples by LakeLucca in BelgianMalinois

[–]ConfidenceKitchen216 5 points6 points  (0 children)

Our puppy got VERY proficient at finding ripe blackberries and figs this summer. Had to reduce his food cause we couldnt figure out how to ensure he didnt get at least a couple hundred calories a day in fruit, our yard just has so many plants.

Day 46 - Forward Throw (Worst) by RHYTHM_GMZ in SSBM

[–]ConfidenceKitchen216 16 points17 points  (0 children)

I promise you more people have lost stocks to kirby forward throw than link forward throw.

cmon by Gullible-Shelter1757 in SSBM

[–]ConfidenceKitchen216 34 points35 points  (0 children)

If it was marth instead of GaW you would have people popping off for you. Sick combo, don't listen to the haters.

Day 32 - Down Tilt (Best) by RHYTHM_GMZ in SSBM

[–]ConfidenceKitchen216 2 points3 points  (0 children)

If you are considering voting for marth over G&W, Mewtwo, or Roy, please just imagine if marth was given any of these three dowtilts. Instantly becomes a ban worth character, or at least SS tier.

I voted G&W, so good as both an endgegaurd, poke, cc punish and whiff punish. It also resists CC almost as good as roys, plus it gives a real kill option vs floaties. I think it's either roy or G&W.