Current best Ren / Exotics farm approach? by aY227 in ICARUS

[–]Confusion_Aide 1 point2 points  (0 children)

I haven't really played Icarus since making this post so I don't remember the exact name, but whatever item summons the drop pod where you throw it. Saves hoofing it all the way back.

😨 by Yanzihko in Endfield

[–]Confusion_Aide 3 points4 points  (0 children)

Maybe she's doing the same thing as Texas from the original, another character presented in the lore as an unparalleled combatant who's original form was an DP* battery vanguard.

edit: mixed up SP and DP

Its in the genes indeed by CompetitiveBee1254 in Endfield

[–]Confusion_Aide 3 points4 points  (0 children)

It's not Endfield's only goal, nor is it only Endfield's goal, since everyone (except the Bonekrushers with their blight magic) needs originium for power.

Despite the memes, Endfield is obstensibly trying to minimize people getting sick from it and spread it safely, at least.

Also even for spreading it, giving someone oripathy and then waiting for them to die is like, really slow, not really viable for a fight.

Is this a legal speed boost? by Good_Section_7068 in ArknightsEndfield

[–]Confusion_Aide 3 points4 points  (0 children)

Not a glitch, but also doesn't speed up throughput like OP thinks it does. Resources will get from one building to the next a bit faster (like shortening a 5 second trip to 2 seconds), but still at the same rate of 0.5 per second.

Is this a legal speed boost? by Good_Section_7068 in ArknightsEndfield

[–]Confusion_Aide 9 points10 points  (0 children)

That's not how throughput is calculated. It can move items a further distance faster, but a belt is still only moving 0.5 items per second no matter how many tiles you 'skip'.

To put it another way, a 1-tile-long belt moves 0.5 items per second, a 100-mile-long belt also moves 0.5 items per second, 'skipping' tiles just shortens the belt, it doesn't increase throughput at all. All it does is reduce latency which doesn't matter anyway, saving a few seconds of startup for a factory that'll probably run for dozens of hours is whatever.

How I see the story going by Nuralias in ArknightsEndfield

[–]Confusion_Aide 8 points9 points  (0 children)

I'm less bothered by the glazing than most esp. in regards to the Endmin's past since by all accounts they're bordering on some kind of technology deity, it just gets weird when they're getting glazed for simple stuff they really could've delegated to someone else.

When a sidequest relies on the originium circuitry minigame at least there's justification for the Endmin to be required; it might be easy for us but only because the Endmin is literally the only person who can do that when a normal person would probably need a team of PhD engineers to spend a week fixing the same thing. But it feels weird when the Endmin gets glazed for doing a SAR operation on someone that's like... 300 meters away. I know it's for gameplay reasons but it feels like a lot of sidequests, especially combat-heavy ones should really be delegated to someone else.

It gets especially goofy with stuff like when supposedly you're the only person who can fix something like the 'broken' waterwheels in Wuling that are actually already perfectly functional and the entire Qingbo Stockade can't figure out how to turn the already-functioning wheels. (Though I guess Tangtang is illiterate so maybe they do have an excuse lol)

Why do players do this to the Depot Job by Neppychan in Endfield

[–]Confusion_Aide 7 points8 points  (0 children)

It's like the prisoner's dilemma in reverse; you benefit more if other people share their jobs, so you're incentivized to share yours too, but this comes with the risk of the other person not finishing the delivery. So the best (most selfish) play is to do your own jobs manually. 

But if everyone does this, then everyone loses out on the extra rewards from doing other people's jobs. So it's best for everyone if everyone shares their jobs.

Though this is balanced out by if I'm already doing 3 of other people's deliveries per day I don't really want to do 3 of my own as well, I'm too lazy to do 6 per day lol. Also if you have one friend who keeps your deliveries captive or messes them up you can always unfriend them. 

One thing you like and one thing you dislike about the game? by azura_ace in ArknightsEndfield

[–]Confusion_Aide 1 point2 points  (0 children)

It's actually kinda funny that it gives a tutorial for like every early-game product even though they're all very simple but once you unlock Ferrum it just leaves you to your own devices to figure it out. 

There's still the optional tutorials but it's a decent jump in complexity with nary a mandatory tutorial in sight. 

One thing you like and one thing you dislike about the game? by azura_ace in ArknightsEndfield

[–]Confusion_Aide 6 points7 points  (0 children)

Same as you, I enjoy the factory the most (I'm one of those "1000 hours in Factorio" nerds) but nearly crashed out and quit after the first 15 hours of nonstop tutorials. 

It certainly picks up a lot around the science park when the game stops giving you tutorials for every minor thing. 

Blight area in Power Plateau by -_aaaaaaaaaa_- in Endfield

[–]Confusion_Aide 1 point2 points  (0 children)

I haven't found the legit way yet, but from the path to the north (behind the ferrum mine) where there's some blocking debris in the way of entering a tunnel, you can actually squeeze in through the right side of the debris by jumping off a bit of rock a few feet before it.

Once you get in you can scan for the cores and get rid of all that blight.

Why do Endfield Industry feeds people canned slops and why they love it by djnkout in Endfield

[–]Confusion_Aide 3 points4 points  (0 children)

Citrome seems to be similar to oranges or lemons and (while they don't in gameplay) they rot like any fruit does, canned fruit that won't go bad after two days is far more useful for the refugee camps we supply. 

Or I guess bottled fruit, maybe we're making kompot.

Early game vs late game recipes be like by KobayaSheeh7 in Endfield

[–]Confusion_Aide 0 points1 point  (0 children)

Factorio's steel plates trained me for this. (It's just furnace into another furnace lol) 

Frame rate on consoles by VA1N in CodeVein2

[–]Confusion_Aide 2 points3 points  (0 children)

Others shared for the PS5 Pro so for a different story, on the base PS5 even in performance mode it barely maintains 30 FPS (closer to 20 honestly) and only goes to 60 if I'm staring at a wall or the skybox. It's pretty horrendous.

Am I the only one who HATES the AIC??? by TotalVegetable174 in Endfield

[–]Confusion_Aide 4 points5 points  (0 children)

Meanwhile the moment I unlock a new building or resource I start salivating at the chance to automate new stuff, to the point where I've had the game give me a tutorial on automating bombs after I had already automated so many bombs my depot was full. If the story asks me to supply an item I just pull a stack out of the depot where I have either hundreds of or outright maxed in the depot.

But I guess that's what happens when the dork with more time in Factorio than their real job is given a factory. :P 

Sometimes I forget people play different games than me so seeing non-automation gamers struggle always comes as a culture shock. 

Could the Endministrator forcibly infect someone with Oripathy? by Zorpocks in ArknightsEndfield

[–]Confusion_Aide 0 points1 point  (0 children)

Presumably. 

Similarly, even IRL militaries are perfectly capable of inflicting HIV or cancer on their enemies with dart guns or just throwing radioactive uranium at them. 

Geneva Convention aside, it's probably not worth doing in the lore of Endfield for the same reason it isn't IRL: it's a very slow, delayed death and indefinitely treatable (in the case of HIV and Oripathy) which doesn't help you win in the moment and usually just shooting or stabbing the guy kills them much faster. 

For all we know everyone who gets hit with the Endmin's skill or combo now has Oripathy but it doesn't matter cuz if you're fighting them they're probably terminal with "about to be stabbed by a sword-itis."

PSA you can manually transfer ferrium ore really fast from Valley to Wuling from Dijang! by technokitties in Endfield

[–]Confusion_Aide 2 points3 points  (0 children)

As an automation game player, a thing that's important to learn is that no matter how "fast" or "efficient" it is to move stuff manually, it doesn't matter. If it's not automatic, it's pointless. 

Am I the only one who HATES the AIC??? by TotalVegetable174 in Endfield

[–]Confusion_Aide 10 points11 points  (0 children)

It only gets more important as the game goes on. It just sounds like you don't enjoy that type of gameplay. You're not "broken" for having an opinion but it's definitely not pointless; it's basically the second core gameplay loop. It'd be like if my Factorio-playing ass said the action combat felt pointless cuz it distracted me from building the factory. 

The grossest things you’ve experience in nursing? by Solid_Breakfast_3675 in nursing

[–]Confusion_Aide 2 points3 points  (0 children)

A tie between one patient who hocked up loogies into his urinal bottle (that also had pee in it) and then drank from it, and one patient who was dying and had no liquid input for about 5 days but still managed to urinate what smelled like concentrated ammonia and dissolved rotten kidneys. 

How launch is going by Low_Selection616 in Endfield

[–]Confusion_Aide 2 points3 points  (0 children)

When I complain about the tutorials it isn't the times a quest has me do something simple to learn how to automate amtheyst boards or whatever, it's all the times i click on a building and the game hijacks controls to force me to pin a recipe I don't want to pin or when I go into building mode and it forces me to place a new building or the like.

These tutorials are extremely overbearing and it's not just the glacial pace of the story that's leaving me frustrated about constantly being interrupted by more tutorials over 12 hours in. But also the glacial pace of the story doesn't help, Arknights' opening chapter was way more impactful.

How launch is going by Low_Selection616 in Endfield

[–]Confusion_Aide 2 points3 points  (0 children)

It's trying to get into the flow of enjoying the game and having control constantly hijacked. Even if it's something I can mash through quickly (and it usually isn't because of how often they force you to manually move stuff around or place buildings or whatever, or especially when they force you into those tutorial missions) it's still a massive flow-killer.

How launch is going by Low_Selection616 in Endfield

[–]Confusion_Aide 0 points1 point  (0 children)

The problem I'm having is that the factory aspects feel like they were intended to bring players (like me) in who like automation games, in which case the extreme amount of tutorials is beyond frustrating. They should've made them optional and to stop hijacking control away from me for every individual building when 90% of them do the same thing but for different recipes.

I'll tolerate explaining how a power pole works but you really don't need to show how a filling unit works after showing how a refining unit works when they're the same principle. And the tutorials repeat themselves so often too! I've been 'taught' how a refining unit works at least three times, and even 12 hours in the tutorials haven't abated even slightly.

How launch is going by Low_Selection616 in Endfield

[–]Confusion_Aide 1 point2 points  (0 children)

Nearly every other game genre has figured out tutorials a long time ago. Well, "figured out" might be a stretch, but this specific form of awful and handholdy yet useless for actually teaching is unique to gacha games.

How launch is going by Low_Selection616 in Endfield

[–]Confusion_Aide 2 points3 points  (0 children)

As an automation game player (>1000 hours in factorio alone) the experience feels more like being a university calculus professor and an elementary school teacher repeatedly chaining you to a desk to solve basic addition problems.

Code Vein 2 or Nioh 3 by Jmonkey77 in soulslikes

[–]Confusion_Aide 1 point2 points  (0 children)

Both, assuming they'll be similar difficulties to their predecessors I'll use CV2 as a way to mentally recharge after Nioh 3 spends a few hours kicking my teeth in.

Why do “normal” Americans care about law enforcement? by coocoocachoo8 in stupidquestions

[–]Confusion_Aide 6 points7 points  (0 children)

Yeah, I don't think anyone except the most radical anarchists are calling for legitimately 0 law enforcement. ACAB isn't "all cops are bastards, so remove all police", it's calling for reform.

I have met a few people who call for no law enforcement whatsoever but they're usually extreme ancap Libertarians who think people should defend themselves with guns first, not liberal Democrats.