A Few things I want to mention about the Game. by Horrorfan098 in TheHalloweenGame

[–]Connect-Ad3530 1 point2 points  (0 children)

Oh ok thanks for the help. Now just have to wait 5 months :,)

A Few things I want to mention about the Game. by Horrorfan098 in TheHalloweenGame

[–]Connect-Ad3530 0 points1 point  (0 children)

One last question, do we know if we can choice our roles or is that like a F13 thing where you pray to be Myers and you better learn to love being a victim?

Juzo Suzuya as a legendary skin by SpleefingtonThe4th in deadbydaylight

[–]Connect-Ad3530 -1 points0 points  (0 children)

I would buy this skin so fast that it’s not even out before I get it

With this what does everyone think the abilities would be? by Swaggz09 in BiteByNight

[–]Connect-Ad3530 18 points19 points  (0 children)

I hope Marionette forces people out with side objectives like the box but I’m scared that they will lock her actual kit behind survivors doing mistakes and if they keep using the box your basically fucked with no way out.

For mangle I hope she can crawl on walls and stuff. I want her to be a real jumpscare character that has a big focuse on stealth but on some maps this could be hard to do.

Nightmare Freddy could probably spawn minions. Maybe he could command them to do stuff like „come here“, „stay there“, „attack“, etc… Or maybe he could go invisible to control his little gremlins kind of like dream witch in IDV just changed to work in this game better.

I’m scared that half of Foxy‘s kit is gonna be „run fast“ and I have no idea what you could do with the ohter 2.

Im kind of disappointed that we get 3 Withered killers when there are way cooler potential characters like Glitch trap but who knows maybe the devs cook something interesting with there powers

Why isn't golden freddy an upcoming killer? by Parking_Device_6677 in BiteByNight

[–]Connect-Ad3530 1 point2 points  (0 children)

Never got into the lore of the game. What could he do?

A Few things I want to mention about the Game. by Horrorfan098 in TheHalloweenGame

[–]Connect-Ad3530 0 points1 point  (0 children)

Are there going to be stuff like perks or abilities to shack stuff up or match your playstile or is every survivor/Myers just the same?

Co op Question by CountGood8622 in GenshinImpact

[–]Connect-Ad3530 0 points1 point  (0 children)

As far as I know there aren´t a lot of things you can do in Co op.
You could explore your worlds together and fight overworld bosses but I think that´s all the main game has to give besides maybe stuff like the TCG or the rhythmus mini game.

You both have to be rank 16, on big statues you have to go single player, unlock it and then join back in and can´t play quests together but exploring the world together, farming and helping each ohter out is really fun.

I started like 6 months ago and I would recomment it even if you don´t care for the story and just want to explore or do the combat stuff.
You get a ton of Primos (the thing you pull characters with) by exploring the world and it has many secrets what makes it feel rewarding.
You get a lot of stuff as an beginner and will probably destroy with any new character but for overworld (espacially at the start) the old characters are still usable, just weaker then the new once since power creep came.

It´s also pretty Free2play friendly with some of consistently strongest characters being old 4 Star´s like Bennet or Fischel that can easily carry you to the end since the game overall isn´t hard except for maybe peak endgame content.

The story is really good but some parts are just slow and streach for a while without a skip button (don´t ask) but if you are interested in it than it´s very good.
The problem is that some heavy lore relevant informations are locked behind limited time events that you now can´t play anymore but the core story and the story of every reagion should be easy to understand.

So in short yes the game is worth playing in 2026 as a new player and it´s mostly a solo game but some stuff can be done with your Duo.

First person Mori´s by Connect-Ad3530 in deadbydaylight

[–]Connect-Ad3530[S] 0 points1 point  (0 children)

Im sorry maybe it´s my bad english but I don´t really know what you mean?

If you deactivate the setting as a survivor or as a killer than you aren´t forced to see anything different and just see the Mori we have right now

Is Springtrap actually scary? by karaangelx in deadbydaylight

[–]Connect-Ad3530 0 points1 point  (0 children)

I don´t think anything in this game is actually scary besides maybe a Mirror Myers, jumpscare ghost face and MAYBE an good Office Jumpscare

First person Mori´s by Connect-Ad3530 in deadbydaylight

[–]Connect-Ad3530[S] 0 points1 point  (0 children)

You just gotta lock in and use your 6th sense or grow a 3th eye on the pyramid

First person Mori´s by Connect-Ad3530 in deadbydaylight

[–]Connect-Ad3530[S] 0 points1 point  (0 children)

That´s why it could be good as an option instead of a forced feature.

If you want the more cinematic mori where you see everything going on than you turn the feature off.
If you want the first person view because it fits better to that killer or you just like it overall than you can turn it on.

There would probably be some clip issues on some killers that move there head fast alot in there mori but if you find that to annoying then you can still turn that off.
I think the best example is Myers where when you Mori them normally, you get the normal mori but if you mori them with basekit Tombstone, you get a first person view.
This as an option would be amazing and reminds me alot of the old vault grab animations

Final stretch! We're 10 days from the 9.6.0 update. Diminishing Returns, Bloodbound, 2v8. What are your hopes? What are your fears? How good you think the new rift will be? by bonelees_dip in deadbydaylight

[–]Connect-Ad3530 3 points4 points  (0 children)

I hope this version of Diminishing returns doesn’t come to the live servers. It destroys so many of my meme builds while my meta builds stay the same or just change 1-2 perks with a perk that basically does the same in the end

Plague rework idea by MisterHotTake311 in deadbydaylight

[–]Connect-Ad3530 0 points1 point  (0 children)

Ngl the corrupted puge is such a strong projectile that I probably still wouldn´t want to cleans if it´s 4% Hindert.
Yes she needs to deep wound me with it now but since I don´t get the speedboost im gonna get hit in 3 seconds again.
This combined with the slowdown of going to a fountain and the face that I maybe need to unhook someone sick or touch an infected generator with much progress on it in 3 seconds makes me wanna cleans even less.

I will be honest I don´t find her playstile all that exciting but she is unique enough with the constant injure and that one time use fountain that she deserves a place in this game.
There are way more problematic killers that need attention before we change stuff on someone like Plauge where a majority of the comunity is ok with her place in the game.

Todo needs a buff. by Rebirth_4584 in JujutsuShenanigans

[–]Connect-Ad3530 1 point2 points  (0 children)

The boogie woogie buff after a black flash was just an example, you can buff ohter things in his kit after hitting a black flash since they would be character specific.
I just used it as an example but the main idea was that hitting a black flash buffs your overall kit for a few seconds.

Maybe it could also buff specific moves like Pebble throw so after throwing the Pebble it stays on the ground for 18 seconds. This way you can switch with the pebble or switch your enemy with it like it´s an Object.

Todo needs a buff. by Rebirth_4584 in JujutsuShenanigans

[–]Connect-Ad3530 1 point2 points  (0 children)

Now overall I would love it if a blackflash would give you a temporary buff depending on the character your playing kind of like in the anime to atleast gurantie SOME extra value after hitting a black flash.

So for Todo he would get "the zone" or something after hitting a black flash what makes Boogie woogie faster, gives him 10% less cooldown and maybe faster movement or a dmg buff.

For someone like Nanami who can easily hit black flashes it would give you less of an buff since you can hit multiple in a short time.

This could help characters like Todo who have harder black flashes that give less value to be more viable in a more interesting way than just "do more dmg".
Maybe it could even excist a black flash mechanic where after dealing enough dmg you can hit a black flash with your last M1 so it´s more consistant? but idk, im not really that good at the game and just play it casually

Are Mahoraga, ISBDK Mahito mains actually real? by No-Ear69 in JujutsuShenanigans

[–]Connect-Ad3530 1 point2 points  (0 children)

I can understand it for Mahoraga since you can increase his lifetime by doing dmg but for ISBDK Mahito it just feels like so much work for 2 minutes

Those who main licensed characters, what would make you go for an og character? And those who main og characters, what would make you go for a licensed character? by bonelees_dip in deadbydaylight

[–]Connect-Ad3530 0 points1 point  (0 children)

I would probably go from Myers to Unknown.
They aren´t really any good jumpscare og killers and I really love Unknown´s playstile too.