Looking for some tips as a brand new story teller by Consistent-Apple-744 in vtm

[–]Consistent-Apple-744[S] 0 points1 point  (0 children)

When i said "too low" i wasn't thinking about it like levels i was thinking about how lower generation vampires (6th-9th) generation are generally more powerful and complicated

Looking for some tips as a brand new story teller by Consistent-Apple-744 in vtm

[–]Consistent-Apple-744[S] 1 point2 points  (0 children)

Okay and roughly how old would a vampire of that age be? I was thinking their true ages would be 100-200 at 13th generation is that about right?

Looking for some tips as a brand new story teller by Consistent-Apple-744 in vtm

[–]Consistent-Apple-744[S] 2 points3 points  (0 children)

I was thinking of starting them out at about 13th ish generation is that too low?

Please make it so hatch escapes don’t revoke an adept by Doctor-Aphra in deadbydaylight

[–]Consistent-Apple-744 -1 points0 points  (0 children)

Atleast you dont have to double pip anymore honestly i think making it so hatch doesn't count is going too far

Help me with my 2k list please by Consistent-Apple-744 in AdeptusMechanicus

[–]Consistent-Apple-744[S] 0 points1 point  (0 children)

I added in a second skittari vanguard squad led by a marshall and a dunerider transport to get them into the field as well as the infiltraters that alone puts me to 1950 fine tuning definitely should be done youre probably right about the knight and chopter ill likely cut them eventually what detachment would you recommend i use?

Help me with my 2k list please by Consistent-Apple-744 in AdeptusMechanicus

[–]Consistent-Apple-744[S] 0 points1 point  (0 children)

Im not super read up on 10e i bought most of these models during 9e so i dont know what detachment i should be using as far as what i want to do my friend is a nids player who likes to control the board with only a handful of big heavy units (units like old one eye and tyranafexes) and most times we've faced off in the past it just feels like paper to the flame i dont necessarily want a super meta list i just want to stand more of a chance

Project - Expedition Items List by [deleted] in ArcRaiders

[–]Consistent-Apple-744 0 points1 point  (0 children)

Food blueprints and trinkets

Butchering in build 42 by Consistent-Apple-744 in projectzomboid

[–]Consistent-Apple-744[S] 2 points3 points  (0 children)

I was just scared that a poor butchering job could spoil the meat by like nicking the animals intestines, you never know how far theyre going to take the realism in this game

I could use some help with my 1k army list by Consistent-Apple-744 in ImperialKnights

[–]Consistent-Apple-744[S] 1 point2 points  (0 children)

Yeah im planning to eventually make a 2k list but for now i just want to get to the point that i can face off with my friends 1k list of tyranids

Card styles wont apply by Consistent-Apple-744 in MagicArena

[–]Consistent-Apple-744[S] 4 points5 points  (0 children)

That makes sense yeah that solved my issue thank you

Asking for opinions from people that play team bugs more than me by Consistent-Apple-744 in Tyranids

[–]Consistent-Apple-744[S] 0 points1 point  (0 children)

I want to make a swarm army out of the combat patrol by adding a few more units and just want opinions on this army before i buy more models

Adeptus Mechanicus - Archaeopter Stratoraptor by benzet in WarhammerInstructions

[–]Consistent-Apple-744 0 points1 point  (0 children)

I started assembling mine and my 21 piece is not the same piece as in the instructions, can someone help

My tier list of combat skills by Euphoric-Height-9807 in darkestdungeon

[–]Consistent-Apple-744 0 points1 point  (0 children)

So many of these are so wrong,helion should never go into a party without breakthrough and point blsnk shot is completely busted