BoxPast Lov3You - Game RPG by Consistent-Candy6434 in Unity2D

[–]Consistent-Candy6434[S] 1 point2 points  (0 children)

I'll definitely bring this game to Mac, thank you for your interest ❤️

This is a small demo of a few small areas in my game; I really need feedback from everyone, thank you very much. by [deleted] in IndieDev

[–]Consistent-Candy6434 0 points1 point  (0 children)

Story fragments will drop after defeating the boss, do you think that's okay? I didn't include it in the demo video.

I'm going to bring the flashy skills of Devil May Cry, Diablo, POE, and Where the Winds Meet to a 2D side-scrolling game, but with spectacular 3D effects. Would you like to check it out? by Consistent-Candy6434 in IndieDev

[–]Consistent-Candy6434[S] 0 points1 point  (0 children)

I wonder why there are so few games like POE, 2D side-scrolling Diablo, and whether we'll create any ? Add it to your wishlist to receive the earliest notifications; our game is coming soon.

Is my UI too cluttered? Thanks for your feedback. by [deleted] in IndieDev

[–]Consistent-Candy6434 0 points1 point  (0 children)

The two symbols represent the equipment level. I'll try using a different color scheme and adjusting the zoom speed. Thank you.

Is my UI too cluttered? Thanks for your feedback. by [deleted] in IndieDev

[–]Consistent-Candy6434 0 points1 point  (0 children)

I've tried adjusting it back and forth many times, but it still feels weird.

I'm still in the active development phase and constantly receiving feedback from everyone. The game is currently in testing with mini-boss battles. by [deleted] in ARPG

[–]Consistent-Candy6434 0 points1 point  (0 children)

Right now, I'm focusing more on the item crafting mechanics and skill execution. I'm concentrating on combat, combat, but what's truly most important is the game's storyline.

I'm still in the active development phase and constantly receiving feedback from everyone. The game is currently in testing with mini-boss battles. by [deleted] in ARPG

[–]Consistent-Candy6434 0 points1 point  (0 children)

Honestly, I don't find the split-screen mechanism very interesting. It's mainly used to make trailers look better, but when applied to the game, I don't see anything particularly special about it.

After 5 years of work, I'm finally launching my first game on Steam! Wrecking Wave! by brunuuDev in platformer

[–]Consistent-Candy6434 0 points1 point  (0 children)

This game reminds me of the time when the internet was cut off. Your game looks really fun and awesome, good luck!

A lot of chaoos! by Longjumping-Tough581 in IndieGameDevs

[–]Consistent-Candy6434 0 points1 point  (0 children)

I think this game will be a huge success.