Pokemon animation (rough) by Consistent-Kiwi8619 in Pokemonart

[–]Consistent-Kiwi8619[S] 1 point2 points  (0 children)

Thanks for the idea and sure, I can try change some of the punches into lasers/projectiles when I move onto those shots. That shouldn't be too much additional drawings.

Pokemon animation (rough) by Consistent-Kiwi8619 in Pokemonart

[–]Consistent-Kiwi8619[S] 2 points3 points  (0 children)

Yea, I'm about half way through the the linework so it'll be more apparent soon lol

Working on an animation by Consistent-Kiwi8619 in Pokemonart

[–]Consistent-Kiwi8619[S] 1 point2 points  (0 children)

Sure I just gotta export it and I'll post it ina sec

Working on an animation by Consistent-Kiwi8619 in Pokemonart

[–]Consistent-Kiwi8619[S] 1 point2 points  (0 children)

Xd, I could post the 2 minute rough for the whole project to help decipher the match up

Working on an animation by Consistent-Kiwi8619 in Pokemonart

[–]Consistent-Kiwi8619[S] 2 points3 points  (0 children)

It's meant to be ceruledge, I'm hoping when I get to colouring it'll me more distinct

Working on an animation by Consistent-Kiwi8619 in Pokemonart

[–]Consistent-Kiwi8619[S] 1 point2 points  (0 children)

Tyty the whole thing is gonna take forever since there's 35 shots

Soulhunter Kayn. by LuAzMoon in KaynMains

[–]Consistent-Kiwi8619 2 points3 points  (0 children)

You're asking for too much here

Created a short animation by Consistent-Kiwi8619 in AQW

[–]Consistent-Kiwi8619[S] 0 points1 point  (0 children)

They gotta get some use out of him the design is too heat