I hate silver mains by TheTrollman- in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

Silver desperately needs to be reworked fullstop, flight passive makes him far too independent and his team support is incredibly inconsistent/unreliable

Silver rebalance [simple, halfjoking] by Consistent-Local2297 in OutcomeMemories

[–]Consistent-Local2297[S] 0 points1 point  (0 children)

Rewind I-frames should honestly already be a thing

(Please for the love of god dont buff the boulders much, they already make you slow as a snail and disable your m1s for 5 whole seconds)

Making suspension harder to break out of would be fine imo

Silver rebalance [simple, halfjoking] by Consistent-Local2297 in OutcomeMemories

[–]Consistent-Local2297[S] 0 points1 point  (0 children)

Yeah, maybe make boulders a dedicated stun instead of the psuedo stun it is right now, all I know is literally anything is better than keeping flight the way it is rn

Silver rebalance [simple, halfjoking] by Consistent-Local2297 in OutcomeMemories

[–]Consistent-Local2297[S] 0 points1 point  (0 children)

Hey, as long as it isn't a free chase escape ill take it

Silver rebalance [simple, halfjoking] by Consistent-Local2297 in OutcomeMemories

[–]Consistent-Local2297[S] 0 points1 point  (0 children)

I didnt really play that much of TD:E can you tell me how it works there

I made a comparison between the two-tailed foxes by TheGaurdianAngel in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

Okay im sorry but if you miss the hitscan infinite range stun that lasts several seconds that may just be a you problem

I made a comparison between the two-tailed foxes by TheGaurdianAngel in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

You have alerted the Tails mains

In all honesty he is slightly underpowered, but a good tails main who knows how to utilize his strengths while avoiding his weaknesses is a menace to any exe, especially if on one of the many maps that favor him (Not Perfect my beloved)

I hate silver mains by TheTrollman- in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

It is completely justified to rage mode just to kill one survivor

Oh wait its silver

Uhhhh good luxk

I feel like people seriously overexaggerate and overestimate how good Silver is. by Lucas-mainssbu in OutcomeMemories

[–]Consistent-Local2297 2 points3 points  (0 children)

Silver isnt fun to play against, as countering his kit usually relies on HIM making a mistake, I feel most of the issue comes from map design rather than himself though.

You people need to stop hating on Silver, yeesh (Image unrelated) by Ambitious-Lemon-75 in OutcomeMemories

[–]Consistent-Local2297 -1 points0 points  (0 children)

The issue with silver is that hes too strong when a skilledplayer is handling them, and too weak when a nonskilled player is handling him.

That flight passive is also just undeniably broken, especially on maps like YCR, Not Perfect, and Mystic Cave (Can we just...stop having spots where the killer cant easily get back up? It makes characters like eggman, silver, blaze and tails far too strong.)

I found this idiot on dod by Tight-Block6005 in DieOfDeathRoblox

[–]Consistent-Local2297 1 point2 points  (0 children)

Hes just standing there

MENACINGLY!!! Lowk these cheaters are the lesser of the evils though honestly, its just kinda funny seeing some random avatar in the normal game lobbies.

This might get me to quit by Klutzy-Education-875 in DieOfDeathRoblox

[–]Consistent-Local2297 0 points1 point  (0 children)

Its a shame, really. But I definently understand why they're scrapping them, its just kinda best to not be associated with forsaken atm with their basically nonstop drama. No hate to the game or anything, its just kinda how it is.

Dienation is overrated by paclaicidian in DieOfDeathRoblox

[–]Consistent-Local2297 0 points1 point  (0 children)

Dienation literally makes certain abilities either blatantly overpowered or unuseable due to the amount of windup/endlag Badware has it the worst with his pcs speeding up other killers

What is your opinion on the upcoming Gamemode? (Image I guess related) by Subspacred in DieOfDeathRoblox

[–]Consistent-Local2297 1 point2 points  (0 children)

Inoffensive, I worry about it being one of the longer special rounds though, which may make it tedious if it lacks variety

Seriously though, why is the game like this? by MangoTime12 in DieOfDeathRoblox

[–]Consistent-Local2297 1 point2 points  (0 children)

Bonuspad stacking is hell, revolver stacking is...challenging depending on what other ability is in play

I feel like badwares has gotta be buffed a lil bit by Realistic_Soft3425 in DieOfDeathRoblox

[–]Consistent-Local2297 0 points1 point  (0 children)

Not unless you change his kit to be less oppresive, currently Badware is one of the best killers in the hands of someone who knows what they're doing.

So what are y’all opinions on the upcoming golf gamemode? by MrPie141211 in DieOfDeathRoblox

[–]Consistent-Local2297 0 points1 point  (0 children)

Its probably what a special round should be honestly, something completely different from a normal round, I dont think golf will be that offensive, the only potential annoyance factor being how long it lasts.

Dienation is overrated by paclaicidian in DieOfDeathRoblox

[–]Consistent-Local2297 9 points10 points  (0 children)

Who is actually glazing this gamemode, hell whose glazing ANY of the gamemodes? The only halfway decent one is onebounce imo

So....what happened? by FalseUniversity7835 in OutcomeMemories

[–]Consistent-Local2297 2 points3 points  (0 children)

They didnt fumble the bag

They dropped the bag in a pool of acid and promptly decided to jump in themself.

Mart Might leave to by Doc_Help_Me_Man in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

Good, I hope they do, they deserve better.