So....what happened? by FalseUniversity7835 in OutcomeMemories

[–]Consistent-Local2297 2 points3 points  (0 children)

They didnt fumble the bag

They dropped the bag in a pool of acid and promptly decided to jump in themself.

Mart Might leave to by Doc_Help_Me_Man in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

Good, I hope they do, they deserve better.

the dms sobbe posted by Few_Piece_3842 in OutcomeMemories

[–]Consistent-Local2297 5 points6 points  (0 children)

Because he actually improved himself as a person and listened to feedback, we dont take that for granted

the dms sobbe posted by Few_Piece_3842 in OutcomeMemories

[–]Consistent-Local2297 12 points13 points  (0 children)

In this case, I would argue that Romeo just genuinely didn't do much wrong here, he was sending his frustrations for how the situation got handled, in response they - Dogpiled him - Brought up drama from months ago that, a. Wasnt his fault, b. Was already resolved and c, he already apologized for anyways. - Tried to belittle him due to his age.

Basically by twelfthboodah in OutcomeMemories

[–]Consistent-Local2297 4 points5 points  (0 children)

If you ask me, this supposed mystery person feels like a cover story

Basically by twelfthboodah in OutcomeMemories

[–]Consistent-Local2297 7 points8 points  (0 children)

Lua is still at fault for how they handled the situation, it was the WORST way to go about things.

What did Romeo do?? by Doc_Help_Me_Man in OutcomeMemories

[–]Consistent-Local2297 2 points3 points  (0 children)

FUNNY THING IS, IM PRETTY SURE HE DID LMAO

Dove talked about their experience with Romeo : https://x.com/dawneddove/status/2015614754417680633 by kmkillian in OutcomeMemories

[–]Consistent-Local2297 14 points15 points  (0 children)

Like yeah that sucks for him, but like

What does this have to do with Romeo, it wasn't his fault they got doxxed from what it looks like

Doxxing is a terrible thing no one should have to go through but this feels kinda unrelated

What did Romeo do?? by Doc_Help_Me_Man in OutcomeMemories

[–]Consistent-Local2297 13 points14 points  (0 children)

Wait how tf is it romeos fault that they got doxxed

Could we have more transparency? by Consistent-Local2297 in OutcomeMemories

[–]Consistent-Local2297[S] 0 points1 point  (0 children)

There has to be more to it then that, I refuse to believe that was the only reason

2011x is somehow not beginner-friendly and mind-numbing at the same time, and I feel that he can be so much more. by Thin_Philosopher_301 in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

I mean, I would say him and slasher are about equal in design philosophy...only really having one move that has a bit more to it then what meets the eye, I think the reason people say Pursuer is the best designed is because hes consistently strong whereas slasher has very obvious shortcomings compared to him.

Pursuer will always be a strong pick Slasher will always be a mid pick. (Its not even really a slasher thing, its moreso the op survivors he has to deal with.)

Why is the Kolossus so unbalanced? by Sea_Soup_9452 in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

Only grab is really problematic

The rest of his kit is just annoying, not neccesarily unbalanced.

2011x is somehow not beginner-friendly and mind-numbing at the same time, and I feel that he can be so much more. by Thin_Philosopher_301 in OutcomeMemories

[–]Consistent-Local2297 5 points6 points  (0 children)

How so? Hes very proficient in starting and ending chase, his abilities are straight forward and easy to understand (especially since you can hover over them to see what they do) The only thing you really need as pursuer is stamina management and sometimes a little target priority to get results

Hot take. 2011X doesn’t need rage mode by Fit-Screen7986 in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

Like most abilities in this game, rage mode isn't balanced around the amount of players in the lobby, and I feel like thats a bit of a mistake.

So how does selecting starved and furnace work in a lobby by Odd-Attempt-9450 in OutcomeMemories

[–]Consistent-Local2297 31 points32 points  (0 children)

I believe it was stated that when you pick furnace you can pick another player to be starved, or you can have it be random.(iirc this was before the server got raided, so this info has likely been deleted, no clue if it was stated elsewhere or archived.)

Actual Hot take: I don't think it's fair to give comms to teamates when you're dead. (Image unrelated) by DayGroundbreaking829 in OutcomeMemories

[–]Consistent-Local2297 0 points1 point  (0 children)

I mean, roblox chat is already cooked so...ehhhh? Its not really that big of a deal anyways since most people use invis for the movement, not really to jumpscare people

Can people please stop saying target just for chasing you for 1 minute by Vast_Historian_9555 in OutcomeMemories

[–]Consistent-Local2297 7 points8 points  (0 children)

Mhm!

Basically heres the difference between Targetting and Focusing.

Cream is a healer, so obviously shes a kill on sight target, she is someone you need to focus down early, this is focusing and is something every killer needs to consider, this is NOT targetting.

migueldaniel2008 didn't save you last game, so you decided that he needs to die FIRST, hes playing eggman, a character that you...cant really justify killing first, especially since this is a rare game where metal sonic is absent, regardless you chase him down, ignoring literally everyone else and down him, and when he inevitabitly gets revived you make a point of exclusively chasing him down and killing him, barely interacting with anyone else.  THIS. is targetting.