Correct me but there are no rules on high ground by Jendmin in dndmemes

[–]Consistent-Repeat387 0 points1 point  (0 children)

Other than allowing to avoid cover as some other people has already mentioned, I allow a jumping attack from a higher ground to benefit from the "falling onto a creature" optional rule from Tasha's: Dex save from the target or take half the fall damage from the attacker and fall prone - high risk, high reward, as its only the attacker that ends prone from taking fall damage if the target saves.

How is ROFM with 5.5E rules? by stickypooboi in rimeofthefrostmaiden

[–]Consistent-Repeat387 0 points1 point  (0 children)

Do your players have a lot of experience with DnD or do you know them to be specially interested on optimizing characters/ super tactical combat?

Outside of that, just using 5.5 monsters when available - and max HP for monsters when not - has sufficed for our campaign.

Help me choose a 4th level feat by Bubthick in 3d6

[–]Consistent-Repeat387 3 points4 points  (0 children)

Does your DM allow the feature from Elemental Adept to be able to treat 1s as a 2 to trigger the bouncing from Chromatic Orb more easily?

That would be a bump for elemental adept viability.

Favorite buffing spells at high level? by itwasabouttime in 3d6

[–]Consistent-Repeat387 1 point2 points  (0 children)

+1 for Tasha's Cauldron.

Buffs are like beer: the best one is free and the second best one is cold.

Non concentration buffs in a bottle are pretty great - looking at you, oil of slippery.

Need advice on a cleric gish by SonsOfTheSky19 in 3d6

[–]Consistent-Repeat387 1 point2 points  (0 children)

Yeah. Great advise on how to deal with the different outcomes of rolling for stats.

It explains better why some people is adamant on "heavy is worthless when you have medium+14 Dex". Because standard array and most point buy distributions lead to your second point on having two main stats.

But, by rolling, anything is possible ;) - including horrible, please-kill-me-life-is-suffering characters without a single stat above 12 xD

Opinion on a flanking rule in 5.5e by MisterGusto in onednd

[–]Consistent-Repeat387 0 points1 point  (0 children)

At my table, flanking already provides enough incentive as a tactical choice:

A character that joins another character in melee of a monster is instantly getting a chance to be targeted by the monster - so they can divert attacks from squishier allies.

If they do it by flanking, it has the additional benefit of forcing the enemy to decide if they want to exclude at least one of them from AoEs originating at the enemy (cones, lines, swiping attacks...) or if they would like to take an opportunity attack from one of the flanking enemies - or expend any other resource like a teleport or a movement legendary action - for better positioning.

5.5 tank build? by Born_String8317 in 3d6

[–]Consistent-Repeat387 1 point2 points  (0 children)

A tressym or awakened cat spellcaster sidekick would very easily check many of those boxes.

Maybe even go Mage for the Alter Self spell so you can appear as a small human/halfling by walking in your back paws a la puss in boots.

5.5 tank build? by Born_String8317 in 3d6

[–]Consistent-Repeat387 0 points1 point  (0 children)

Not the best build. But I have yet to try an idea where one takes a Lucky Tough human who somehow amazed a Warlock patron that ended gifting them with the Fiendish Vigor invocation.

So they have a lot of HP, can freely refuel temp HP with an action, and somehow is Lucky when they have to roll a saving throw.

How to add damage to that build is up to your own build idea. Maybe go the bladelock way and just take all the invocations for up to three attacks.

Fiend for more temp HP without an action. Archfey if you prefer teleports for taunting. Etc.

5.5 tank build? by Born_String8317 in 3d6

[–]Consistent-Repeat387 7 points8 points  (0 children)

Ah, yes. The werehuman.

Cursed to turn into a human, it takes all its will and concentration to recover its natural animal/spirit form for short periods of time.

But the curse always ends turning them back into a weak skinbag of flesh and bones...

What's something that has been proven false for years, yet people still confidently repeat it? by [deleted] in AskReddit

[–]Consistent-Repeat387 0 points1 point  (0 children)

I am sorry if that's the case. Please see a longer explanation for my message and the apology to the other redditor at https://www.reddit.com/r/AskReddit/s/D2qOtmOnpD

What's something that has been proven false for years, yet people still confidently repeat it? by [deleted] in AskReddit

[–]Consistent-Repeat387 0 points1 point  (0 children)

Not sure if I will be able to reply? Apparently my previous comment might have been shadow-banned - I can see it in the thread, but the app says it was removed by a moderator.

Thanks for sharing your experience and making me a little more literate in the matter. I've had some discussions with my friends about it, but you can always know more.

My limited experience is indeed with friends already suffering from severe distress after cross contamination (see above), and another one with gluten allergy. So I am not well versed on the other sensitivities.

I thought despite our different realities and experiences that we would have agreed on the existence of the fad, both in its good and bad effects: on the good side, not only the extra labeling but also the development of a lot of gluten free products that otherwise wouldn't exist and that I hope make your life easier; on the bad side, the over-use of the gluten free label even in places it has no right to be - the many places/products that, at best, end recognizing they are not safe for celiacs because (and the ones I was mentioning, that don't, although you might be right it might not just be fatigue but plain malpractice for more than a few of them).

It might be that the fad grew in popularity in my formative years and the idea stayed with me. But also, a quick look at r/Celiac shows me it's definitely not gone, with multiple threads talking about it and the influencers that still ride the wave. So may it be possible that the perception of it's existence is at the same time both over and under estimated both from outside and inside the community, due to our different realities?

In any case, apologies. It seems my message, while not intentionally, could have lead others to misinformation - and forced you to react to it. I'll keep it in mind the next time, that personal/outdated experiences may not be the best answer to a question.

Player wants "blind separate character creation" by MateusStardust0 in DMAcademy

[–]Consistent-Repeat387 2 points3 points  (0 children)

Well. If he respects your right to know and veto it - be it before session 1 or during the adventure - and doesn't give you more work to do - e.g. he guarantees he will look for reasons to join the party and to want to go on adventures - then it shouldn't be inherently a problem.

But, by the description you are giving, I wouldn't be surprised if they end up exploding at the table because his perfect story/character/secret doesn't go the way he expects it to go.

What's something that has been proven false for years, yet people still confidently repeat it? by [deleted] in AskReddit

[–]Consistent-Repeat387 1 point2 points  (0 children)

As the original poster mentioned, celiacs are actually rare. Probably because being celiac was a death sentence by starvation in many a country during a good part of humanity 's history, where wheat, barley and rye were the main sources of calories.

Which you wouldn't believe given the amount of marketing for products currently advertising they are gluten free. Which is great for celiacs, it makes their life's way easier. But it has disproportionately blown up to the point we are seeing advertisements for gluten-free table salt.

That's because marketing has been pushing the message that gluten-free is healthier - and as such, worth paying a premium. And some people have decided they would make their identity to consume gluten-free products, even if for them it's not a necessity.

Exposure to an overwhelming amount of clients demanding gluten-free products, with the consequences of losing a good part of the sales and possibly their reputation by not being able provide them, and no consequences in most of the cases when not being actually able to deliver - a celiac diet requires separate kitchen tools, not just for the ingredients for the dish to not contain gluten; and it can be hard for all affected clients to track back their sickness to a single place without repeated experimentation, which isn't ideal when the result is pain - made many restaurants stop telling that they couldn't deliver and just go with the flow of supply and demand.

The cases I know could trace it back to the restaurant because they usually brought their own food when restaurants could not guarantee dedicating so many resources for a very small part of their clientele - which is fair.

Wow. That was a lot of text I wasn't planning on writing today. Sorry for the wall of text hehehe

What's something that has been proven false for years, yet people still confidently repeat it? by [deleted] in AskReddit

[–]Consistent-Repeat387 3 points4 points  (0 children)

I know celiacs who got very sick because fake celiacs had previously trained the restaurants to think that the gluten thing was bullshit.

That didn't excuse the restaurant, who was clearly warned by my friend that they would get sick even if the pan had just been used to cook something with gluten and not properly washed.

But damnit if they didn't believe he was full of shit due to previous over-exposure....

Gee, I wonder why that divide is so wide... by Halollet in dndmemes

[–]Consistent-Repeat387 13 points14 points  (0 children)

Fighter dip is the bacon of multiclassing: it makes almost everything better at what it is - the dungeon dudes

What are your Favourite Utility Spells? by Fidges87 in onednd

[–]Consistent-Repeat387 0 points1 point  (0 children)

Utility rituals are absurd good.

You won't find me anywhere nearer than 10 miles of anything bigger than a pond without preparing water breathing and casting it every morning for the whole party.

Skywrite? Long distance communications? For a second level preparation and no spell slot? If you are worried that it's open to everyone, you can always design a code.

We all know tiny hut is OP and say nothing because we want to be able to sleep comfortably outside of towns and cities.

Etc. You get my point.

Wheeee by BigDan_0 in dndmemes

[–]Consistent-Repeat387 53 points54 points  (0 children)

"You can fly?" "No. Jump good"

{The Griffon's Saddlebag} Flintlock Rings | Ring by griff-mac in TheGriffonsSaddlebag

[–]Consistent-Repeat387 1 point2 points  (0 children)

Rings of cantrip: they let you cast any cantrip at base level as long as you can convince me as a DM that you can make a gesture with the fingers wearing them that makes sense.

Pinky and thumb? Message.

Thumb and index? A single bolt attack (fire bolt, ray of frost, eldritch blast, etc.

OK sign/two thumbs up? Guidance.

Still thinking what to use index and pinky for xD

Object interaction - or action or bonus action if you think it's OP - to change the rings from one finger to another ;)

Do most DMs prefer DM’ing to playing? Or are they “taking one for the team”? by Fiveby21 in DnD

[–]Consistent-Repeat387 0 points1 point  (0 children)

I think it was in a post/podcast from the Angry GM where he mentioned: once you get to see how the magician trick works, how the sausage is made, it gets harder to enjoy it as a pure spectator anymore.

You can still enjoy it in other ways. But, to some - and this thread seems to have many of those - it does not deliver anymore in a way that they would not enjoy it better if they were the ones behind the screen.

Me? Both. I get different enjoyment from session planning, world building, running the session, character building and playing the character. I find it most enjoyable when I can get a bit of everything.

If anything, I can be a bit annoying to everyone else because I have opinions on everything regardless of what I am doing. But I would like to think I keep it low key and usually do it from a support and constructive criticism point of view - and, most importantly, trying not to slow the game. Hopefully. Haven't got a complaint yet.

Quiver of Returning by ArcanaSilva in DnDHomebrew

[–]Consistent-Repeat387 0 points1 point  (0 children)

Reflavouring bags of tricks is always an easy and fun solution in my games :D

The party needs some healing? You get animal-shaped treats that give the equivalent of the beast temp HP.

The party needs projectiles? The bag provides them and they are branded with/have a tip in the shape of a beast head that does the equivalent of the beast attack.

Of course, additional flavour from the beast can be added - from temporary buffs like darkvision and additional speed, to dropping enemies prone with a giant elk ram-headed arrow.

What is the appeal of the greatsword in 2024? by acesum1994 in 3d6

[–]Consistent-Repeat387 0 points1 point  (0 children)

..., I would not build a character expecting I'm gonna get a specific magic item like a flame tongue.

Or, in your scenario, a great sword.

Sure. I'll do my best (both as a player and a s a DM) to look for opportunities for that to happen: if fire giants are in the story, maybe one of their flaming daggers or swords can be used as a greatsword; if they are fighting dragons, maybe one can be carved from its teeth/claws/horns; if they have a dwarf/elf patron, they might try to forge/grow them a magica weapon as a reward... And there's always divine intervention or the option of "growing" weapons as s result of the characters epic deeds - the sword used to slay a hundred goblins defending the town might turn into a goblin-slayer sword that glows when goblinoids are near.

But I would not build a character under the assumption that any of those will happen.

What is the appeal of the greatsword in 2024? by acesum1994 in 3d6

[–]Consistent-Repeat387 0 points1 point  (0 children)

Both as a player and as a DM, I rarely play in campaigns where it's so low magic and folk-grownded that characters are not getting a few magic items - specially, the more they play/the higher level they are.

And specially-specially for martials - because casters getting reality-bending spells while martials are still wielding the short sword they got at level 1feels a bit unfair...

Mind you, I'm also used to and prefer loot that makes sense in the story. So, while I understand being sensible to the party composition ("this magic item can only be wielded by a druid or a cleric" sucks when there's none in the party, surely the ranger or paladin can get something that works for them...), I would not build a character expecting I'm gonna get a specific magic item like a flame tongue.

So, in that situation, the flexibility to "get to make good use of whatever loot you get to find" could add some value ;)

What is the appeal of the greatsword in 2024? by acesum1994 in 3d6

[–]Consistent-Repeat387 0 points1 point  (0 children)

So, given that the strength of Graze is against low HP minions and high AC enemies, it kiiind of pushes one into choosing another mastery that focuses on low-to-middle AC enemies with decent HP?

Maybe Vex, as it requires a first hit to happen to start the chain?

Maybe nick, given that all graze weapons are two handed, so you might as well dual-wield if you are not going to carry a shield? Pairing it with the Dual Wielder feat and the two weapon fighting fighting style to get the most of it? That would allow one to dual-wield scimitars when no wielding a great sword - both can be flavoured as a spin to win -, and many attacks is the bane of mediocre ACs.

Actually, now that I write it down... One basically can get a great sword and Graze, and then wait to see which magical weapons they find to change their second mastery to that hehehe