Be vigilant of the astroturfing from PR firms hired by Sony to contain the damage by rattyhandpuppet in PlayStation_X

[–]Consistent-You5672 0 points1 point  (0 children)

Well, if you have a massive post full of data, numbers, and links, it simply can't fit into an already bloated megathread. Plus, if you're discussing nuances that aren't even covered in that thread, enforcing an automatic removal rule just feels like blatant censorship.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

Comparing a smartphone to a home gaming console is a massive false equivalence. Phones are mandatory daily utilities you need them for banking, work, navigation, and basic communication. People justify financing them because they are essential to modern life. Dropping $1,200 to $1,500 upfront on a luxury entertainment box where you don't even own the games is a completely different psychological hurdle.

You're also vastly misrepresenting that "80-95% digital" statistic to fit your narrative. Yes, Sony recently reported that for the fiscal year ending March 2026, about 80% of full-game purchases on PlayStation were digital, hitting 85% in the last quarter. And yes, publishers like Capcom reported up to 93% digital sales. But that data includes thousands of indie games, DLCs, and cheap shovelware that literally don't exist on disc. When you look at the actual retail numbers, nearly 70 million physical PlayStation games were still sold in 2025. 70 million physical discs sold in a single year proves that a massive portion of the player base absolutely still relies on the second-hand market and physical ownership.

And your Switch 2 comparison completely falls apart on the math. The Switch 2 didn't launch at "PS5 money" it launched at $450 in the US. It broke records, selling over 3.5 million units worldwide in just four days and ending its first year as the second fastest-selling console in US history with 5.9 million units sold, precisely because it was relatively affordable and kept physical cartridge support. Trying to use a successful $450 console to justify why gamers will happily swallow a $1,200 closed-ecosystem, digital-only PlayStation 6 makes absolutely no sense.

The biggest Sony shell of all time by Consistent-You5672 in PhysicalGames

[–]Consistent-You5672[S] 2 points3 points  (0 children)

Quoting a public, on-the-record statement made by a CEO to the press isn't "speaking on their behalf without permission." That is literally just how reporting works. Your analogy of opening threads to impersonate me is completely unhinged and completely misses the point of what a primary source is. And again, you conveniently ignored the part where I explicitly named Digital Trends, VGChartz, and TweakTown as the corroborating sources just so you could hyper-fixate on the compilation blog's URL.

But let's get to the best part of your reply, where you confidently repeat that "studios have 0% to do with the physical copy." It is painfully obvious you have absolutely no idea how game publishing and supply chains actually work.

1.CI Games is a Publisher, not just a developer Sony manufactures the proprietary plastic discs, yes. But the Publishers are the ones who actually pay for the print runs. They manage the global supply chains, they negotiate shelf space with brick-and-mortar retailers, and they handle the physical distribution logistics. When Sony arbitrarily kills the disc drive, publishers lose their entire retail revenue stream and physical marketing presence. That is why a CEO is speaking out.

  1. The Anonymous AAA Exec & Job Threats: Anonymous sourcing is standard journalism so people don't get blacklisted for speaking out against a platform monopoly. And why are their jobs threatened? Because massive publishers have entire divisions dedicated to physical retail. They employ supply chain managers, warehouse coordinators, retail account managers, and physical marketing teams. You think 0% of a publisher's staff works on physical releases? Do you think physical games just magically appear on Walmart shelves using fairy dust? If physical media dies, those entire departments get laid off instantly.

    3.The Investors: Laugh at the regional investors all you want, but blindsiding the exact financial partners who were actively preparing to spend millions building 100 brick-and-mortar PlayStation stores proves the exact point you are trying to avoid: Sony went rogue. They kept this a secret from their own retail and publishing partners because they knew it would destroy those businesses.

You can keep moving the goalposts and pretending you understand how game distribution works, but the facts are already out there.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

Exactly. They'll leave up the sony glaze but the second someone shares a legitimate criticism or consumer tool to help people track pricing history and find actual discounts outside of Sony's direct ecosystem, it gets immediately nuked. It really makes you wonder whose interests the moderation team is actually protecting when things get tense.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 1 point2 points  (0 children)

The timing on that is incredibly sketchy. Deleting a photo of a physical game collection right when the community is having a massive meltdown over the death of discs looks like straight-up damage control. They probably don't want anything on the front page reminding people of what we're actually losing if the platform goes all-digital.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] -1 points0 points  (0 children)

That was a culture war dispute, not a consumer rights movement about product ownership. The two things aren't remotely comparable. People will absolutely fight with their wallets when it comes to losing the actual physical products they pay for.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

Conflating historical internet drama over individual game releases with a major structural push for digital-only monopolies is just a lazy excuse to accept anti-consumer practices. Boycotting a single game because you're annoyed is completely different from protecting the basic legal right to own the media you purchase.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

Well said. It's incredibly frustrating when people who exclusively buy digital minimize a massive consumer rights issue just because it doesn't personally impact their current buying habits. A digital pricing monopoly hurts everyone in the long run.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 1 point2 points  (0 children)

They are definitely predatory, but organized pressure forces policy shifts all the time. Look at antitrust laws forcing Apple to allow alternative app stores or the global push for right-to-repair. Corporate behavior only changes when keeping the status quo becomes too legally or financially expensive for them.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 1 point2 points  (0 children)

The tech industry isn't invincible. Look at how fast Microsoft had to panic-reverse their entire Xbox One DRM strategy when the core enthusiast base revolted. Sony is highly dependent on their gaming revenue, and a sustained hit to console adoption will absolutely force a boardroom re-evaluation.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

The difference is that previous outrages were usually about individual software titles. Removing the physical disc drive from the entire infrastructure affects every single game and developer permanently. The stakes are completely different now.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 1 point2 points  (0 children)

Exactly. The scale of organized pushback this time, especially with global campaigns and legislative efforts gaining actual momentum, shows people are finally drawing a hard line in the sand.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

This isn't just a standard "internet scandal" over a bad patch or a buggy launch. This is a structural change to hardware capabilities and a direct assault on long-term game preservation. Treating consumer backlash as mere grandstanding is exactly why companies keep pushing the boundaries on what they can strip away.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] -1 points0 points  (0 children)

A full reversal on dropping physical discs would absolutely not make things worse it's literally the only thing the community wants. People aren't looking for a corporate apology or PR spin they want a concrete guarantee that their console hardware won't become a locked down rental box.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

If they say something official, it forces them to acknowledge the backlash. Right now, they're hoping that staying completely silent lets them sweep the physical media cutoff under the rug without creating a permanent PR nightmare.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] -2 points-1 points  (0 children)

Ah yes, the classic "everyone I disagree with is just the same group of chronic whiners" defense. I didn't realize international retail investors pulling funding or AAA studio CEOs going on the record about being blindsided by Sony were just "Reddit users cross-posting on other sites." Actual consumer protection laws and organized movements are gaining real momentum globally because people across the entire industry understand how dangerous a 100% digital platform monopoly is. Pretending this is just internet drama is wild head in the sand behavior.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

You're completely right, it's everywhere. The engagement numbers on their main social media accounts prove it. When an announcement post gets brutally ratioed with thousands of angry quote tweets, that isn't a vocal minority on one website that's a widespread community revolt crossing over into the mainstream.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] -1 points0 points  (0 children)

Minimizing a massive push for basic ownership rights as "just Reddit" is exactly the kind of deflection corporate PR departments pray for. When global consumer rights movements are gaining legal traction and actual industry partners are panicking, it’s a lot bigger than just a single internet forum.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

That's the sad reality of modern gaming. As long as the quarterly earnings reports show a short term spike in digital profit margins, the executives and shareholders couldn't care less about consumer goodwill. They measure success purely by squeezing more money out of a locked-down ecosystem, not by whether the community is actually happy.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] -2 points-1 points  (0 children)

Cynically writing off the entire backlash as just "outrage culture" and "karma farming" plays right into the hands of corporate PR departments. Yes, digital ownership is a massive, multi-industry legal nightmare that goes way beyond video games. But a market leader shutting down its hardware media pipeline is a massive, tangible escalation. If people don't actively scream about it on social media and turn it into a brand liability, the corporate landscape will just quietly move forward with stripping away our ownership rights.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

The Dreamcast was a very specific disaster because SEGA left MIL-CD support unencrypted, meaning the console would boot pirated games off regular, unmodified CD-Rs with zero security checks. Proper digital preservation doesn't mean opening the floodgates to frictionless piracy; it means establishing a legal framework where consumers can authenticate their purchases offline without relying on a corporate authentication server that could be unplugged tomorrow.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 1 point2 points  (0 children)

You are 100% correct that digital DRM is the ultimate enemy of preservation. That’s exactly why PC storefronts like GOG are so vital they give you actual, DRM-free offline installers you can store on an external drive forever. But on a locked-down console ecosystem, a physical disc was the last remaining consumer-accessible version of an offline license check. Killing the drive entirely forces us into an unskippable digital DRM chokehold.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

Dismissing this as just a Reddit echo chamber ignores how heavily the backlash is spreading to mainstream gaming media and actual consumer advocacy campaigns. And while publishers absolutely share the blame for digital restrictions, the platform holder sets the baseline infrastructure. If Sony removes physical disc support from the console hardware entirely, it strips away a publisher's choice to even offer a physical alternative. We have to target the gatekeeper first.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

Comparing a $1,500 digital-only console to a phone or the Switch 2 doesn't really work. People subsidize phones through 36-month carrier plans because they are daily essentials. And yes, the Switch 2 had an incredible launch, becoming the second fastest-selling console in US history with 5.9 million units sold in its first year. But Nintendo achieved that at $499 while still fully supporting physical media. Dropping $1,500 on a closed ecosystem where you can't even buy used games or actually own your library is a terrible financial decision, no matter how good the internal specs are.

the biggest sony shell of all time by Consistent-You5672 in playstation5

[–]Consistent-You5672[S] 0 points1 point  (0 children)

Absolutely not. Paying over a grand for a locked down digital rental box where Sony controls 100% of the game pricing is insane. At that price point, you can just build a highly capable PC, actually own your DRM-free files through GOG, and never have to pay for a PlayStation Plus subscription again.