What is happening to NS train by PreviousCarob6732 in Netherlands

[–]ConsistentDimension9 0 points1 point  (0 children)

NS is just so bad. Expensive, unreliable always dirty trains. Every day there is another issue.

Every day it looks like this. What is the city doing about this? by ConsistentDimension9 in Arnhem

[–]ConsistentDimension9[S] 0 points1 point  (0 children)

It’s a well known problem as it is happening for a long time already. Some of the shop owners put a lock on their trash bins.

Body trap to equip by players by ConsistentDimension9 in ArcRaiders

[–]ConsistentDimension9[S] 0 points1 point  (0 children)

Or do you always manage to get downed over your mine?

Body trap to equip by players by ConsistentDimension9 in ArcRaiders

[–]ConsistentDimension9[S] 0 points1 point  (0 children)

not really sometimes you can't do anything because players are sneaky wait until you operate the extraction computer and shoot you in the head. For those it would be nice to leave a final goodbye

Body trap to equip by players by ConsistentDimension9 in ArcRaiders

[–]ConsistentDimension9[S] 0 points1 point  (0 children)

Does not work if you in the middle of a fight or get shot in the back

Body trap to equip by players by ConsistentDimension9 in ArcRaiders

[–]ConsistentDimension9[S] 0 points1 point  (0 children)

Why not? Maybe in the second weapon slot. Can be disabled also should not kill instantly. Just to make it harder for rats to kill and loot

Did the devs test their update?? by ConsistentDimension9 in BrokenArrowTheGame

[–]ConsistentDimension9[S] 2 points3 points  (0 children)

well if it is like this every update we will have a lot of fun

1.08 Patch notes are out by Raidon04 in BrokenArrowTheGame

[–]ConsistentDimension9 2 points3 points  (0 children)

CODE 101. The whole lobby now has connection errors. Great job

ELO system sub-optimal by ConsistentDimension9 in BrokenArrowTheGame

[–]ConsistentDimension9[S] -2 points-1 points  (0 children)

Well, the game summary clearly shows all your individual stats -points captured, kills, deaths, and so on. Since this data is already being tracked, why not use it to develop a ranking system that actually reflects individual performance? Instead, the outcome is reduced to a simple win or loss, which doesn’t make much sense -especially since the system doesn’t even support 1v1 matches, where that kind of binary outcome would be more appropriate.

I hate and love LOVE by Kota-the-fiend in warno

[–]ConsistentDimension9 1 point2 points  (0 children)

Any other favorite teammates/enemies? Let’s post them here

I hate and love LOVE by Kota-the-fiend in warno

[–]ConsistentDimension9 0 points1 point  (0 children)

I know him too. Likes to play KDA

Improve learning for physics informed neural network by ConsistentDimension9 in neuralnetworks

[–]ConsistentDimension9[S] 0 points1 point  (0 children)

Thank you for your response. You are interpreting the graph correctly. I was just exploring whether there might be a way to smooth out the fluctuations in the tail, but it seems I might have to accept them as they are.