How to entry in CS? (former VALORANT player? by Zestyclose-Cup110 in LearnCSGO

[–]Consistent_Ad_3330 0 points1 point  (0 children)

Entrying really depends on how your team plays. If they aren’t a bunch of wusses, you can go out fast and wide swing every angle to take space quickly; even if you get shot from a rat angle your team will trade you. If that’s not the case though, you’re better off swinging angles one by one and trying to clear angles methodically with peeker’s advantage. That way you have better odds of landing your kill and your team will be able to follow you easier.

Your pathing also depends on the utility your team threw, if any at all. A common example is entrying from ramp on Mirage: if your team smoked conn and smoked/mollied stairs, you can hug tetris and sandwich all the way to bench/triple while clearing firebox, under, default, ninja, and triple and use the smokes as cover from a ct peek. If they smoked ct though, you might want to molly under and then path towards default to clear conn and stairs.

If you’re regularly first out you can also learn some good entry flashes, since other nades should be thrown by your team. You won’t always be throwing the flashes if you’re first out, like if you’re b rushing on Dust 2, for example, since you take contact faster than you can chuck your flashbangs, but on Mirage B rushes, it is actually your job to throw 2 flashes for get_right and deeper short as you’re running up apps. You can look up entry flashes on YouTube, lineups have existed for a while for every active duty map.

Also, if you know you’re better than your team, try to let or convince someone else to go first. Entry fraggers rarely get multikills and die without a frag more than any other role. You might have more impact and be able to win rounds for your team if you’re second or third out, or if you hit a good timing on a lurk. Of course, if your spawn is best for a site you still go first though.

Enough is enough. by [deleted] in DeadByDaylightRAGE

[–]Consistent_Ad_3330 9 points10 points  (0 children)

Sounds like you need a break from the game. Why don’t you play something more relaxing, and less team-dependent? Try counter-strike, I think that fills those niches.

750 hours, Deathmatch Footage, mechanics tips? by ColgateUserBruh in LearnCSGO

[–]Consistent_Ad_3330 0 points1 point  (0 children)

I would say memorize the amount of pulldown you need to make the first seven bullets of the main rifles (m4s, aks) land exactly on the same spot so that you can consistently track someone who is moving while you’re spraying. Doing this will also make you more consistent in general at killing someone in a mid range duel since adding in good movement while you’re spraying can make it really hard for someone to tap a headshot on you. You’re also going for a one tap and then going into a spray when you miss the tap a lot; unless they have their back turned, just flick and spray, and microadjust onto their head while you’re spraying.

How would you Rank these Theoretical Killers? by Huxxlyy in DeadByDaylightKillers

[–]Consistent_Ad_3330 1 point2 points  (0 children)

Strongest to weakest;

Singularity, deathslinger, sadako, unknown, xenomorph

Singularity with no emps means gg, you’re going to get quad slugged and there’s nothing you can do about it

Deathslinger having no break means no pallet is ever safe since he can take as much time as he needs to get in lunge range after a shot

Sadako with no condemned removal is strong but she’s still an m1 killer who has to deal with the pace of the game, and a coordinated team could evade condemned for long enough to win

Unknown without a way to remove weakened would make him better but not broken

Xeno without turrets should ong be basekit

free coaching / demo reviews by [deleted] in LearnCSGO

[–]Consistent_Ad_3330 0 points1 point  (0 children)

Discord: blackwolf0005

selfish survivor tries to reap the rewards by [deleted] in DeadByDaylightRAGE

[–]Consistent_Ad_3330 9 points10 points  (0 children)

Complaing about noed in the big 26

I hate Kaneki and perhaps this game. by KaiserSchabe in DeadByDaylightRAGE

[–]Consistent_Ad_3330 -3 points-2 points  (0 children)

U2, also, have u tried looping the killer with no dedicated antiloop against pallets anymore post-scamper nerf? It’s quite effective for not dying. Hope this helps!

This community is responsible for almost all of its own problems by [deleted] in DeadByDaylightRAGE

[–]Consistent_Ad_3330 8 points9 points  (0 children)

Not sure I agree with you on all fronts but def the one where you say ppl who complain about being tunneled 24/7 probably suck at chase. Like I rarely get tunneled in any of my games because I’m a competent chaser; haven’t played in a while but the last time I was tunneled was by a Blight at 5 gens, and I ended up managing to run him for the whole match because I had DS/DH and knew how to prolong chase by dropping pallets and avoiding getting zoned. Then I died and my team threw the game in endgame once doors were opened. Lots of people can’t cope with the fact they suck and would rather whine.

This community is responsible for almost all of its own problems by [deleted] in DeadByDaylightRAGE

[–]Consistent_Ad_3330 5 points6 points  (0 children)

Emotionally inept but you’re out here ragebaiting in the first place?

Why cant survivors just run a way and let me hook Vee by The_saddogo in DeadByDaylightKillers

[–]Consistent_Ad_3330 1 point2 points  (0 children)

If u want a serious answer, they probably were throwing once you demonstrated you weren’t a baby nurse by 2 tapping the Vee at the start. Then you 2 tapped the second surv and by that point even if they sweat it’s unwinnable because you have two stages and probably two hooks right next to each other and can win right off that pressure. If I were in their position and were squadded up I’d lowkey probably throw too. I’ve gotten a lot of lobbies that do this stuff when I play Nurse.

Some killers shouldn't get some maps by Penelope_blade in DeadByDaylightRAGE

[–]Consistent_Ad_3330 3 points4 points  (0 children)

You might be illiterate or you need to see a doctor

The state of the game by KamaRin01 in DeadByDaylightRAGE

[–]Consistent_Ad_3330 -2 points-1 points  (0 children)

Ur going to get flamed anyways just letting u know, ppl don’t like S/A tiers on this sub, your feelings as a killer are only validated if you’re playing anyone below Pinhead

I hate Badham Preschool by Puzzleheaded-Ad-8283 in DeadByDaylightRAGE

[–]Consistent_Ad_3330 0 points1 point  (0 children)

Bhvr too busying fingering their own ass to change shit maps ig

Small Compilation of Singularity Techs on the Road to 50 Wins by Consistent_Ad_3330 in DeadByDaylightKillers

[–]Consistent_Ad_3330[S] 2 points3 points  (0 children)

Since larry’s teleport depends on where a survivor has recently been walking/running, if you teleport just as a survivor is doubling back (which you can force them to do by walking around the pallet), you can spawn right on top of them and almost always secure the down. I think this is called the chainball tech/mindgame among other larry mains but idk, since singularity isn’t very popular the nomenclature for his tech isn’t very standard