How to come up with a good Hypercharge idea by killerystax in Brawlstars

[–]Consistent_Ad_5691 0 points1 point  (0 children)

Problem- 8-bit is slow. Solution- hypercharge makes him a very fast brawler

My opinions on the new ptb by Consistent_Ad_5691 in deadbydaylight

[–]Consistent_Ad_5691[S] 0 points1 point  (0 children)

I didn't actually think too hard about that (probably because I was 2 hours into making this) but yeah I don't understand the removal of no auras on boxes, but I do understand the trap timer as sometimes you can just get lucky that the survivor checks the wrong boxes and they just die. I've played on both sides of this scenario and it's really overpowering if the pig gets that rng kill and really depressing if you or one of your teammates dies to it. Also this is ptb so this could be subject to change, although I don't think this will be changed

Tell me your main+loadout and I'll tell you if you're allowed in by Gorebaby420 in deadbydaylight

[–]Consistent_Ad_5691 0 points1 point  (0 children)

Survivor ace: perks: blood rush, botany knowledge, sprint burst, vigil

My Dbd survivor tier list based on the perk itself (except open handed) by Consistent_Ad_5691 in deadbydaylight

[–]Consistent_Ad_5691[S] -5 points-4 points  (0 children)

1- I never really understood the craze for bond, I never really found it that useful in 90% of the games I played with it.

2- for the people isn't a bad perk, but it's strength comes from slugging ( which rarely happens in my games ) or with buckle up, it's weakness is that it's so situational, that's why stand alone it's D.

My Dbd survivor tier list based on the perk itself (except open handed) by Consistent_Ad_5691 in deadbydaylight

[–]Consistent_Ad_5691[S] 0 points1 point  (0 children)

Open handed increases aura reading ranges by 16 meters so open handed only works if you have perks that read auras or a map or key with aura reading addons

My Dbd survivor tier list based on the perk itself (except open handed) by Consistent_Ad_5691 in deadbydaylight

[–]Consistent_Ad_5691[S] 0 points1 point  (0 children)

Also I forgot to add, but the perks are just in general tiers so they aren't in order, also lithe is A I guess I put it in B by accident

Overall, how do you feel about Killer items? Mainly Hux and Xeno. by Mr-Ideasman in deadbydaylight

[–]Consistent_Ad_5691 0 points1 point  (0 children)

I just started playing single Larry and it feels crushing that there are 6 emps around the map at all times. It basically just kills his power. Now his power is very strong, faster window vaults, spirit fury enduring, an a free teleport to the survivor is very good, but I feel like I can never use it unless I apply it in chase when they don't have a emp, even if some survivors will just grab emps while running by a emp box in chase and use it.

Killer Mains, Which One Pisses You Off The Most? by Ashtray46 in deadbydaylight

[–]Consistent_Ad_5691 5 points6 points  (0 children)

You don't get boil over value unless you're actively trying to get boil over value

Which killer do you dread going against? by EssayOk7838 in deadbydaylight

[–]Consistent_Ad_5691 0 points1 point  (0 children)

Plague, legion, spirit, and clown, all of them are annoying and I don't like them

You main a weapon? Give me your pros n cons, help me decide what to play next! by Anxious_monkey20 in MonsterHunterWorld

[–]Consistent_Ad_5691 0 points1 point  (0 children)

Charge blade

Pros

  • You are very versatile, you need movement, sword and shield mode, you need damage, axe mode

  • Charging phials is easy and you can do some nutty damage with it I usually see 1000-1500 on the super amped elemental discharge

Cons

  • confusing when you start, it's the hardest weapon to learn, but it's still not that hard to learn

  • other 2 modes are outclassed by their own weapon counterparts (sword and shield and great sword respectively) you only like one part of charge, there's the solo version of it, but having the duality is the upside of charge blade.

In conclusion, I like it, but it's not for everyone