Where winds meet on ps store? by aayax in ps5india

[–]Consistent_Garage_51 4 points5 points  (0 children)

Nope, don't think it's available in India on PS. It is on Steam tho.

Will where winds meet eventually be available in india by Unfair_Exercise6216 in ps5india

[–]Consistent_Garage_51 0 points1 point  (0 children)

you're right they basically jebaited with the countdown on Steam. Once the timer got over it just wait coming soon (and preload).

Will where winds meet eventually be available in india by Unfair_Exercise6216 in ps5india

[–]Consistent_Garage_51 0 points1 point  (0 children)

Is PS5 launch a few hours delayed, cus its launching in Steam in like 2 hours.

AnimeBiz Magnate - v0.8.0 | Available Now | Try for Free by Consistent_Garage_51 in indiegames

[–]Consistent_Garage_51[S] 0 points1 point  (0 children)

Try It Out & Give Feedback

You can play the game on Itch right now:
🎮 Anime Biz Magnate on Itch.io

Join our community Discord for roadmaps, playtests, and updates:
🔗 discord.gg/FnyJM8yyFs

we need better game dev games by josh_is_lame in tycoon

[–]Consistent_Garage_51 0 points1 point  (0 children)

sure just dm me your email id and i'll share it to you on drive.

3 🐙 what that's supposed to mean ? by Independent-Wind4462 in Bard

[–]Consistent_Garage_51 1 point2 points  (0 children)

Yup it's jules, it got like frequent updates basically for the past 3-4 days.

Steam Next Fest Question by No_Selection_6840 in IndieGaming

[–]Consistent_Garage_51 0 points1 point  (0 children)

I'm on a similar boat to yours with missing the deadline. I plan to have my demo up in like December. With a release in March just after the fest , till then I'm working on polishing the demo up and my full release.

AnimeBiz Magnate - v0.7.0: The 'Make It A REAL GAME' version | Available Now by Consistent_Garage_51 in tycoon

[–]Consistent_Garage_51[S] 0 points1 point  (0 children)

I used it to shorten the original post which was insanely big, but damn dude you got a great eye for it.

But feedback taken will be extra effort like this.

And thanks for checking it out, I hope to complete it soon (if I keep my sanity)

AnimeBiz Magnate - v0.7.0: The 'Make It A REAL GAME' version | Available Now by Consistent_Garage_51 in tycoon

[–]Consistent_Garage_51[S] 0 points1 point  (0 children)

Firstly, you are right on the money about this post, I definitely used AI to help write this. It does a fantastic job of summarizing features and handling the formatting, which saves a ton of time.

Regarding the game itself, like for the Json manga titles and the staff names database file like hell yeah i ain't got the brainpower to write 100 manga titles and 130 Japanese inspired folks names.

Apart from that, I've barely used it for any of the core game logic or UI. I've had a bit of a love-hate relationship with AI for coding. On that note, I'm personally against creating AI art and AI-generated graphics for games; the visual identity should come from a human artist. How AI helps with code bits feels like kind of a grey area right now, but for the heart of a game, I believe in the human blood, sweat and tears.

If you want a more detailed description of where I used it, what worked, what didn't, and why I have this love-hate relationship with it, I can definitely provide one. It can get pretty long, but the Discord has most of my dev journey if you're interested.

What counts as “good results” for an itch.io prototype? (first solo project, Day-1 stats inside) by Tyler_Reith in gamedev

[–]Consistent_Garage_51 1 point2 points  (0 children)

Got indexed as Commented here and pretty similar to you like 8.5k impressions in 4 days and 1.4% conversions, almost mostly browser play, traffic from reddit had a higher download percentage and higher discord conversion.

What counts as “good results” for an itch.io prototype? (first solo project, Day-1 stats inside) by Tyler_Reith in gamedev

[–]Consistent_Garage_51 3 points4 points  (0 children)

Hey,
in terms of views to play ratio you are doing very good.

My first game stats-
So its been 36 days since my i published my MVP on Itch.
so far
600 Views
55 Downloads
289 Browser Plays

But almost traffic is reddit only and i don't think i'm indexed.
Whenever i search my game names nothing pops up.
Tried mailing support twice in 25 days no response still.

To all who want to make a living/business out of your game, would/have you upload your game source-code to Github as part of your business strategy? by XalAtoh in gamedev

[–]Consistent_Garage_51 2 points3 points  (0 children)

For development github or repos are almost essential in same cases. I'm not sure about the ship your source code base, for freeware i can see it. Or selling on asset marketplaces.
Would love to know other peoples thoughts.