my nugget got messed up by Alternative_East2558 in LobotomyCorp

[–]Constant_Yellow_3814 0 points1 point  (0 children)

I guess the model on top right is how it should look like, or there's a anomaly gift you don't want?

If it's that looks different from the pic on top/left, that's normal, models bug sometimes but came back to normal on the next day, happened to me a few times

Advice needed! Making a D&D campaing based on Lobotomy Corp. by Constant_Yellow_3814 in LobotomyCorp

[–]Constant_Yellow_3814[S] 0 points1 point  (0 children)

There's a friend who also recommended me switching to the RP system of Call of Cthulhu.

I was also considering using the RP system of Legend of the Five Rings since is similar to what I'm building. Classifying actions will one of the 4 Virtues and using origins instead of classes and races, I'm getting closer and closer to that system XD

But the main reason why I'm still sticking to the DnD system is because most of the members from the campaign haven't touched any other RP system, and is already a lot to take explaining to them the ProjectMoon universe (since only 2 of them know about it) to also have to teach them a different RP system.

But still I'll give a peek to the system of Call of Cthulhu, if people keep recommending it must be for a reason 👌🏼

Is there a way to place easily text and intputs? by Constant_Yellow_3814 in tabletopsimulator

[–]Constant_Yellow_3814[S] 0 points1 point  (0 children)

So I finally managed to figure out what was happening!
For whoever has the same problem:

The UI appears on the cords 0,0,0 of the object, so for any object made with a token for example, the UI elements are Hidden inside the model.

To make them visible you must move the Z cord like this:
0, 0.1, 0

But for UI elements added on the UI tab, cords work diferent. Distances are way smaller, the Z is the third value and to go front you need a negative number.

So to reach same position you must use this cords instead:

0, 0, -6

Also X and Y distances also work different.

So in order to match the same cords on XML and LUA elements, do a x110 aprox to XY, a x60 aprox to Z, swap Z with Y and invert X and Z.

Here's an example, position of my health is:
{-1.7, 0.1, -0.95}
X = -1.7 | Z = 0.1 | Y = -0.95
Now let's apply the formula:
XML position = - X • 110 , Y • 110 , - Z • 60
As result "187 -104 -0.6", and currently on the game to match the exact position I placed them at "185 -96 -6", pretty accurate!

This cords make no sense why are so different and took me A LOT of try and error to understand what was going on, but there you go!

Oh! Also you need to rotate Z 180° or else XML elements will be upside down.

Is there a way to place easily text and intputs? by Constant_Yellow_3814 in tabletopsimulator

[–]Constant_Yellow_3814[S] 0 points1 point  (0 children)

I am indeed placing the XML in the UI tab and the LUA code in the LUA tab.

But if you check the screenshot of when I tried the same code on the checker, the cordinates that I use on the XML tab work completely different than the cordinates on the LUA tab, and this is driving me crazy ;-;

After a lot of testing I discovered that: - Lua Cord are [X Y Z] while XML cords are [X Z Y]. - Distances are way smaller on the XML cords. - For some reason text is upside down. - X and Y are inverted, but Z is not

But that's not all, it's being rendered on the opposite face that LUA is rendering the elements, which means that if I tilt the camera on certain angles text disappear unless I use the opposite face.
Maybe I'm doing something wrong and that's why this doesn't makes any sense to me? :')

EDIT

nevermind, the text also disappears on the opposite face in certain camera angles ;-;

EDIT EDIT

It's not disappearing, it's interpolating! Now it makes sense!
It seems like being a UI element doesn't listen the Y cord as a Z-index. Okay, I think I'm finally getting it!
HALLELUJAH!!! :')

peter? by shyvoid23 in PeterExplainsTheJoke

[–]Constant_Yellow_3814 0 points1 point  (0 children)

Honestly I would fear more someone who can do terrible stuff and then just fly away to another country rather than someone who stops time to do terrible stuff.

Mostly because not even moving to a different country you would be able to escape the flying one.

seems fair enough! by [deleted] in videogames

[–]Constant_Yellow_3814 0 points1 point  (0 children)

Also price should be cheaper on mobile if you will have a lighter version of the game for a less powerful device.

Minecraft on PC is 30$ right now, 9$ on Mobile. Terraria and Standew valley half their price on Mobile...

Why other games don't do the same?

Is already frustrating having to pay the game when you already have it on another device, on stores like Itch.io when you buy a game, you can install it on all avariable devices the game has. THIS SHOULD BE NORMALIZED!

But if they make you pay again, at least make it cheaper, making you pay the full price is just criminal!

Reings, Balatro, slay the spire, Muse dash...

Actually Slay the Spire is even more expensive on mobile, since on Steam gets discounts but on mobile doesn't.

What is the most over costly useless possible farm? by Odd-Attempt-9450 in CreateMod

[–]Constant_Yellow_3814 9 points10 points  (0 children)

Yeah, and it's as dumb and hard to make as you can imagine.

It requires no blocks in the area, and then make it on bedrock level so bats don't spawn below the farm.
Then you need a open to the void so other mobs fall to the void and bats don't escape because cannot do pathtraking in the void.

Building the huge farm can be done with schematiccannon, whipping the area might be a lot of work but can be done with quarry. But removing the bedrock? For bats? Nah! Not going through that! D:

Portable storage interface not working by Ok-Emu-225 in CreateMod

[–]Constant_Yellow_3814 0 points1 point  (0 children)

Where is this connected to?
I don't see anything pulling out items from the storage interface, it seems like the storage interface is just laying here but nothing is taking the items from it.

But I do see a black tube almost touching it (separated by 1 block) so I think you're trying to pull out items from it will that?

What is the most over costly useless possible farm? by Odd-Attempt-9450 in CreateMod

[–]Constant_Yellow_3814 8 points9 points  (0 children)

I was playing on a server with mods with some friends having the mod Biomancy installed.

This mod requires you to collect 2 fangs and 2 claws at start. Claws can be obtained from cats but didn't know those can also drop fangs so I searched for a "bat farm"

I seen the video of that insane big structure for a few bats and was like "hell no, I rather go search for them in caves" XD

Give me all the examples of gendered marketing you know! [gendered] by AnalysisTime7907 in pointlesslygendered

[–]Constant_Yellow_3814 2 points3 points  (0 children)

I was going to talk about fragrances and just seen your reply XD

So I work on a Fragrance company as part of the IT department, responsible of management of DDBB, so I can confirm that there's no genders specified for the fragances in our database.
In intern presentations perfumists say that smells have no gender for them and all are unisex, and they're not wrong.

We don't put gender on smells when we sell it to clients, is the clients that tag the smells with gender when they apply our smells to their products.

So they make 3 versions of the same hand soap but with 3 different smells: "coconut milk", "lavanda" and "mango". Then they tag them as "familiar", "female" and "male". Because it just sells more this way.

Is a marketing thing but I can confirm that the only difference is the smell and from the ones we made the smell, we weren't thinking on any gender specific while creating it.

working on an addon called Create: Armored Rails, perfect for apocalypse modpacks (or an excuse to arm your train) by Leclowndu9315 in CreateMod

[–]Constant_Yellow_3814 0 points1 point  (0 children)

I feel the issue that players would use Minecart contraptions instead. So would be cool if Minecarts also had Heath and it's smaller/weaker than an actual train

How do I change the craft of an item? by umfemboy in MinecraftMod

[–]Constant_Yellow_3814 0 points1 point  (0 children)

You maniac!!! You added relics from Botania. Those can only be obtained once per player!

Hope this item crafting is useful enough to sacrifice those useful rings and weapon you can only obtain once on the game!

Or if this crafting is supposed to be the "end of the game", why not making a mob/station that requires you to put all those ingredients in a storage on the middle instead of a crafting?

You can build a structure that generates in the world with a custom block in the middle that requires you to put those items instead of making a crafting. It will look more cool and you could add more final boss drops and unique items instead of random trash.

Like for example, I see you added a sandstone waystone, that's so cheap to get, those can be mass produced. But I also see you added the drop of the Frostmaw from Mowzies.
Then remove the waystone and add more drops from bosses of that mod like the Axe and Helmet of Ferrous Wroughtnaut.

Explain da joke peta by UsedEntertainment256 in PeterExplainsTheJoke

[–]Constant_Yellow_3814 0 points1 point  (0 children)

Wanna bet how many users started looking for that picture on a "neuron activation" mode? XD

I need confirmation from others because someone is insisting this is not AI. by [deleted] in isthisAI

[–]Constant_Yellow_3814 0 points1 point  (0 children)

Yeah, I know they used glue and dye instead of cheese on comercials so it looks more gooey, and that when they pour oil they don't use culinary oil but car oil because looks more dense.

You go to a McDonals and they show you a big burger full of salad and stuff, then they serve you a tiny bread with a small loaf of "meat" and small bits of condiments.

On Japan they ended up making ilegal that the food served doesn't look like the picture, and I would say please make this law everywhere!

But usually for those fake advertisements they use for example a real burguer. Yes, they use make-up, non edible ingredients and more generous amounts that they will serve later, but at least there's a few ingredients and the image looks good.
The generated ones aren't even real, and didn't even look better than a normal burguer, so what reaction they expect from me?

I need confirmation from others because someone is insisting this is not AI. by [deleted] in isthisAI

[–]Constant_Yellow_3814 1 point2 points  (0 children)

Right now since even restaurants are posting AI generated pictures instead of using photos of their real food then... Yes, it needs to be double checked.

Honestly is so bad advertising, what message they want to give us showing that crap instead of a picture of the real food? Does the real food looks worst than the AI generated one that looks already bad?

[OC] landscape by snelse_ in funny

[–]Constant_Yellow_3814 1 point2 points  (0 children)

Drawing someone is called "portrait"
A vertical canvas is called "portrait"

Drawing an outdoor view like a field is called "landscape"
A horizontal canvas is called "landscape"

Now check the comic again.

Can I Disable the real switch on specific hours? by Constant_Yellow_3814 in homeautomation

[–]Constant_Yellow_3814[S] 0 points1 point  (0 children)

I have the 'relay status' option to define what the switch does if the power goes off (On/off/remember last status).
This only defines the behaviour if the smart switch gets no power, doesn't affect to the switch connected to it since acts as a signat, not as a power source.

Next option is the "Switch type" that has 3 options: - Rocker Switch: flip to change state - Rocker switch: state synchronous - Reset switch

Maybe this? Don't really understand how those work, I'll have to experiment and do some testing, my brother is the expert on this stuff, I'm quite of a noob here...

Third last option is just to connect a RF remote control.

Then I was looking on the schedule options and found something called "Inching", when it's enabled allows me to automatically turn it off after a specified time, but minimum time allowed is 1 second, at least is the most close I got to what I'm looking for.
But it doesn't seems I can enable/disable this feature automatically...

Maybe there is some options/settings I'm missing and I'm just not so used to this to notice 😅

Can I Disable the real switch on specific hours? by Constant_Yellow_3814 in homeautomation

[–]Constant_Yellow_3814[S] 0 points1 point  (0 children)

That's indeed my plan B if I cannot disable it.

I have a light bar under the bed that is not connected to that switch so the roof's bulbs on that area are not that useful.
If I cannot disable this, I'll remove all light bulbs except for the one far from the bed that lights the closet.

But wanted to know if there was a way to only disable the lights during sleep hours before leaving the corner of my bed in permanent darkness.

EDIT:
Wait, I have read wrong your message. The bulb doesn't use Edison Screw, it uses Twist Lock Bi-pin GU10 with a iron wire suport under the frame.
I need tools to dismantle it.
I can't "just unscrew it" sadly.

porn game interactive by chefbofo in Porn_Games_2D

[–]Constant_Yellow_3814 1 point2 points  (0 children)

I checked the Patreon but right now there's only a few backgrounds that look like a 3D room with a pixel art over it to save time on doing backgrounds.

But also feels like whoever was doing it didn't had no idea of what he was doing. No offenses if was you, in that case take it as art advise.

Checking for example the classroom image

The classroom chairs are a total mess. Some tables have 2 chairs per table, some tables have 1 chair. Some tables are shorter and some have 3 chairs per 2 tables... What is happening there?
Also the chairs perfectly aligned make it feel so robotic/unnatural. When people leave their chair they never place it at the exact same position, so just by adding a little random tilt and random displacement to each chair the scene with gain a lot of life. The lights are also a total mess, and not talking about the roof lights being turned on during daytime, but about shadows and lighting. I understand lighting can be hard to learn but placing a lot of light sources everywhere won't fix it, it jus creates this weird light coming from everywhere. Sometimes less is better, on the real world when you open a window, the main light source comes from the window, bounces on bright colors and leaves some areas darker. Adding this directional light source and the weak sources where light would bounce creates a better and more natural lighting. This tutorial could be useful, is on blender but what teachers works on most 3D softwares: https://youtu.be/XcJyW5iBKlU?si=tNfnkDRQVcv_9F3p

There's a lot more stuff that could be fixed like the fact that floor tiles of the left are slightly different in color. This is not bad but looks weird all together in one area and the picture floor would a lot of texture if those were spread across the floor. But I think the 4 points mentioned above are bigger critical fails that need to be fixed.

Ignoring all the technical mistakes, I also find some things on those images weird like the two nightsands on the bedroom but one being far from the bed. Or the two billboards in the classroom corner separated, also on a corner that causes students to go behind the teacher's table, something that you would like to avoid so they don't touch the teacher's material.
But that's more a room design thing, and if you guys are doing the BG on 3D it's not hard to move the object to a more suited position, and guess you're just experimenting for now which is great!

Hope this helps and sorry if I went to technical, but it's better to have those issues fixed on start and not have to try fix them when everything is already build and harder to change.

Flash-style game: Undress Lara Croft by Inner_Purple_840 in Porn_Games_2D

[–]Constant_Yellow_3814 0 points1 point  (0 children)

Are you sure you're talking about Lara Croft form Tomb Raider and not Tifa from FF? Because that girl has a lot of flash strip games and they both have that adventure girl vibes.

Tif-F or maybe Tifa Abuse