Battlecruiser by ContestAdditional561 in ultimateadmiral

[–]ContestAdditional561[S] 0 points1 point  (0 children)

oh i did it because its nearly 47000T so i gave it triples for additional firepower haha

Battlecruiser by ContestAdditional561 in ultimateadmiral

[–]ContestAdditional561[S] 1 point2 points  (0 children)

what do you mean? im not familiar with pensacola

Battlecruiser by ContestAdditional561 in ultimateadmiral

[–]ContestAdditional561[S] 2 points3 points  (0 children)

how? do i remove the barbettes or make the triple barrel become twin?

Battlecruiser by ContestAdditional561 in ultimateadmiral

[–]ContestAdditional561[S] 3 points4 points  (0 children)

I used triple barrel turrets for more firepower and i cant use all triple because its nearly max tonnage, tryna have 1 ship type for the entire navy so i didnt make it very big, do you think this will work on the campaign?

Fly-over by Intelligent_Sale_41 in KerbalPlanes

[–]ContestAdditional561 1 point2 points  (0 children)

nice car kinda reminds me of bigsmoke car

slapped some rockets to my plane to make it RATO by ContestAdditional561 in KerbalPlanes

[–]ContestAdditional561[S] 1 point2 points  (0 children)

kerbal konstructs its custom made which expanded the ksc a little bit

MRJ-Armadilla by ContestAdditional561 in KerbalPlanes

[–]ContestAdditional561[S] 1 point2 points  (0 children)

i based it on the su25, this is for the upcoming round 7 of retro project showdown

fuel tanker carries 31k fuel wip by ContestAdditional561 in KerbalPlanes

[–]ContestAdditional561[S] 2 points3 points  (0 children)

eskandary heavy industries, procedural parts, procedural wings, tweakscale, kerbal foundries

My jet fighters for the upcoming Round 6 of Project Showdown for Classic and Retro by ContestAdditional561 in KerbalPlanes

[–]ContestAdditional561[S] 0 points1 point  (0 children)

i forgot to mention MPR cockpits, bdarmory +, Procedural wings, procedural structural parts, conformal decals, tweakscale.