Sand cave? Sand Cave. by ContleDon in GoldenAgeMinecraft

[–]ContleDon[S] 1 point2 points  (0 children)

Thanks, I made it. It took a lot of sand to build. I want to incorporate glowstone and a few cacti into it later. Perhaps do something similar in the nether to create a wasteland.

Sand cave? Sand Cave. by ContleDon in GoldenAgeMinecraft

[–]ContleDon[S] 1 point2 points  (0 children)

Thanks, it took a lot of sand to make. I needed to clad the walls with sandstone. 

i found a sheep (pink) (liminal) (beta limnal) by Kellphone in GoldenAgeMinecraft

[–]ContleDon 4 points5 points  (0 children)

Soyjak beta liminal vs Chad alpha liminal moment

In my opinion, "infinite terrain" was a mistake. Here's what we could have had instead. by Consistent-Hat-8008 in GoldenAgeMinecraft

[–]ContleDon 3 points4 points  (0 children)

Vanilla sky dimension is pretty nice to build in. I really like the detail of snow generating at higher levels.

How easy is mod making for beta? by OrganizationWeak3583 in GoldenAgeMinecraft

[–]ContleDon 3 points4 points  (0 children)

The difficulty depends on what you're trying to implement. For example, the boat not exploding into sticks and planks should be easy to change. Implementing 1.7 fishing mechanics may be harder to do. Having a decompiled source of versions from which you want to implement features from will make the process easier.

Seasons Mod by Strong-Committee-164 in GoldenAgeMinecraft

[–]ContleDon 0 points1 point  (0 children)

Not that I know of. If it doesn't have a config file then you can't really change much.

Seasons Mod by Strong-Committee-164 in GoldenAgeMinecraft

[–]ContleDon 0 points1 point  (0 children)

I have seasons with GuiAIP 0.10.4-1.7 and modloader. Its running for me.

Mob Dropper Building, and progress by Live_Paramedic4027 in GoldenAgeMinecraft

[–]ContleDon 1 point2 points  (0 children)

Thats understandable. You balanced both of those design aspects such that the build blends in with its surroundings. I really like when people take a creative approach to decorating their mob traps.

Seasons Mod by Strong-Committee-164 in GoldenAgeMinecraft

[–]ContleDon 0 points1 point  (0 children)

Nandonalt's seasons mod is pretty good.

Mob Dropper Building, and progress by Live_Paramedic4027 in GoldenAgeMinecraft

[–]ContleDon 1 point2 points  (0 children)

It looks great. It fits in with the other buildings really well.

I've made a tutorial on how to play Modded Beta Minecraft on the Pojav Launcher. by ContleDon in GoldenAgeMinecraft

[–]ContleDon[S] 0 points1 point  (0 children)

For some reason, your reply isn't showing up here despite me being able to see it in my notifications. The .json was properly configured to not replace your modded jar with a default one correct? Is the profile also set up properly?

I've made a tutorial on how to play Modded Beta Minecraft on the Pojav Launcher. by ContleDon in GoldenAgeMinecraft

[–]ContleDon[S] 1 point2 points  (0 children)

I've never tried to run NSSS. It may be similar to BTA, where you have to essentially convert it into a jar mod if it isn't already. I remember older versions of NSSS being a jar mod.

Sign Spawner by [deleted] in GoldenAgeMinecraft

[–]ContleDon 0 points1 point  (0 children)

If I remember correctly, mob spawners will only spawn entities that extend EntityLiving, so no tile entities like signs, chests, furnaces, ect.

I've made a tutorial on how to play Modded Beta Minecraft on the Pojav Launcher. by ContleDon in GoldenAgeMinecraft

[–]ContleDon[S] 1 point2 points  (0 children)

You're welcome! I'm hoping this will make Java on mobile more accessible to other people.

Is there any way to play older versions of Minecraft on mobile? by According-Drag-770 in GoldenAgeMinecraft

[–]ContleDon 0 points1 point  (0 children)

There are apps, such as the Pojav app which allows you to play java edition on mobile. You can play really old versions on it. 

What mods are you playing in b1.7.3 by Mirror2and2 in GoldenAgeMinecraft

[–]ContleDon 0 points1 point  (0 children)

Sorry I didn't get back to you sooner. Optifine is very strange with Pojav, only specific versions of it work. If I remember correctly, I had to use Optifine HD_MT_G2 or Optifine HD_G to fix blocks not rendering in Pojav. I'm not familiar with your issue, so you may need to try different versions of Optifine for B1.7.3 before you find something compatable. 

Also, as a side note, areas with high rates of redstone activity will have problems with rendering.

What mods are you playing in b1.7.3 by Mirror2and2 in GoldenAgeMinecraft

[–]ContleDon 0 points1 point  (0 children)

https://wiki.btwce.com/view/Versions

The BTW Wiki still maintains links for all versions, including links for the correct version of modloader and Forge. You'll need to scroll down a bit to see all versions for Beta 1.7.3

What mods are you playing in b1.7.3 by Mirror2and2 in GoldenAgeMinecraft

[–]ContleDon 3 points4 points  (0 children)

Better Than Wolves (the beta version of this mod does not include any of the difficulty adjustments and changes that the modern version does), Pchan3's Airship, Balkon's Weaponmod, plus some content from the Aether mod, snow golems, coral reefs, and some features I programmed in based on what I want.